ESP8266 - client socket is getting closed after calling method readBytes
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I'm trying to send a message from my pc to the board, but the problem is I keep losing connection before I decide to send a message.
This is code from which I'm sending the message. I create a socket, connect to the board, and then wait for inputs from the Scanner object. When I get some input I send a message to the board.
CLIENT
Socket socket = new Socket();
socket.connect(new InetSocketAddress("192.168.4.1",3000));
Scanner in = new Scanner(System.in);
String message = DataProtocol.sendMessageFormat("KLASA","METHOD","FILIP CACIC");
String message1 = DataProtocol.sendMessageFormat("KLASA","METHOD","FILIP CACIC");
message = message1 + message;
OutputStream outputStream = socket.getOutputStream();
String line;
while(!(line = in.nextLine()).equals("EXIT")){
outputStream.write(message.getBytes());
outputStream.flush();
}
This is code that is recv.message
.
SERVER
void CommunicationProcessor::readFromStream(WiFiClient* wifiClient){
CLIENT_ACTIVE = true;
while(CLIENT_ACTIVE){
Serial.println(wifiClient->connected()); -> returns 1
int bytesRead = wifiClient->readBytes(buffer,1024); -> returns 0
Serial.println(wifiClient->connected()); -> returns 0
dataManager.appendData(bufferReader.getDataReaded(buffer,bytesRead));
if (checkIfEndLine(bytesRead)){
handleDataRecv();
dataManager.clearBuffer();
}
}
Serial.println("CLIENT QUIT");
}
Before method readBytes
, I call method connected()
and it returns 1
. So everything is fine.
Method readBytes returns 0
, because I did not yet send any message.
After that, I call connected()
one more time and this time it returns 0
.
Now if I remove this Scanner object and loop from code and send a message immediately, a server will recv. message.
Socket socket = new Socket();
socket.connect(new InetSocketAddress("192.168.4.1",3000));
Scanner in = new Scanner(System.in);
String message = DataProtocol.sendMessageFormat("KLASA","METHOD","FILIP CACIC");
String message1 = DataProtocol.sendMessageFormat("KLASA","METHOD","FILIP CACIC");
message = message1 + message;
OutputStream outputStream = socket.getOutputStream();
outputStream.write(message.getBytes());
outputStream.close();
My questions are why is connection closed after I call method readBytes
?
EDIT
I just tested with this code and connection still get lost.
Line "Client alive" only gets printed one time.
SERVER
void loop(){
delay(1000);
if (client){
Serial.println("Client alive");
Serial.println(client.connected());
}else{
client = server.available();
if (client){
Serial.println(client.connected());
}
}
}
EDIT 2
I found the problem. I was using board as WIFI-ACCESS POINT, but when I connected board to my router and my pc, everything works fine.
So now my questions is why am I losing connection when board is configured as ACCESS-POINT?
EDIT 3
I found what was causing the problem. I had problem with connecting to wifi access point so i called method WIFI.persistent(false) and that was causing Broken Pipe exception (stream closed) in java.
java sockets c++11 arduino esp8266
add a comment |
I'm trying to send a message from my pc to the board, but the problem is I keep losing connection before I decide to send a message.
This is code from which I'm sending the message. I create a socket, connect to the board, and then wait for inputs from the Scanner object. When I get some input I send a message to the board.
CLIENT
Socket socket = new Socket();
socket.connect(new InetSocketAddress("192.168.4.1",3000));
Scanner in = new Scanner(System.in);
String message = DataProtocol.sendMessageFormat("KLASA","METHOD","FILIP CACIC");
String message1 = DataProtocol.sendMessageFormat("KLASA","METHOD","FILIP CACIC");
message = message1 + message;
OutputStream outputStream = socket.getOutputStream();
String line;
while(!(line = in.nextLine()).equals("EXIT")){
outputStream.write(message.getBytes());
outputStream.flush();
}
This is code that is recv.message
.
SERVER
void CommunicationProcessor::readFromStream(WiFiClient* wifiClient){
CLIENT_ACTIVE = true;
while(CLIENT_ACTIVE){
Serial.println(wifiClient->connected()); -> returns 1
int bytesRead = wifiClient->readBytes(buffer,1024); -> returns 0
Serial.println(wifiClient->connected()); -> returns 0
dataManager.appendData(bufferReader.getDataReaded(buffer,bytesRead));
if (checkIfEndLine(bytesRead)){
handleDataRecv();
dataManager.clearBuffer();
}
}
Serial.println("CLIENT QUIT");
}
Before method readBytes
, I call method connected()
and it returns 1
. So everything is fine.
Method readBytes returns 0
, because I did not yet send any message.
After that, I call connected()
one more time and this time it returns 0
.
Now if I remove this Scanner object and loop from code and send a message immediately, a server will recv. message.
Socket socket = new Socket();
socket.connect(new InetSocketAddress("192.168.4.1",3000));
Scanner in = new Scanner(System.in);
String message = DataProtocol.sendMessageFormat("KLASA","METHOD","FILIP CACIC");
String message1 = DataProtocol.sendMessageFormat("KLASA","METHOD","FILIP CACIC");
message = message1 + message;
OutputStream outputStream = socket.getOutputStream();
outputStream.write(message.getBytes());
outputStream.close();
My questions are why is connection closed after I call method readBytes
?
EDIT
I just tested with this code and connection still get lost.
Line "Client alive" only gets printed one time.
SERVER
void loop(){
delay(1000);
if (client){
Serial.println("Client alive");
Serial.println(client.connected());
}else{
client = server.available();
if (client){
Serial.println(client.connected());
}
}
}
EDIT 2
I found the problem. I was using board as WIFI-ACCESS POINT, but when I connected board to my router and my pc, everything works fine.
So now my questions is why am I losing connection when board is configured as ACCESS-POINT?
EDIT 3
I found what was causing the problem. I had problem with connecting to wifi access point so i called method WIFI.persistent(false) and that was causing Broken Pipe exception (stream closed) in java.
java sockets c++11 arduino esp8266
what is the size of the server buffer. is it at least 1024 bytes? you push too much data with the while loop in client
– Juraj
Nov 22 '18 at 13:37
yes,buffer size is 1024
– Filip Cacic
Nov 22 '18 at 13:43
how do you power it?
– Juraj
Nov 22 '18 at 15:10
through pc, but i found the problem. I had some problems with wifi and i called method WiFi.persistent(false) and that was causing the connection lost
– Filip Cacic
Nov 23 '18 at 9:35
add a comment |
I'm trying to send a message from my pc to the board, but the problem is I keep losing connection before I decide to send a message.
This is code from which I'm sending the message. I create a socket, connect to the board, and then wait for inputs from the Scanner object. When I get some input I send a message to the board.
CLIENT
Socket socket = new Socket();
socket.connect(new InetSocketAddress("192.168.4.1",3000));
Scanner in = new Scanner(System.in);
String message = DataProtocol.sendMessageFormat("KLASA","METHOD","FILIP CACIC");
String message1 = DataProtocol.sendMessageFormat("KLASA","METHOD","FILIP CACIC");
message = message1 + message;
OutputStream outputStream = socket.getOutputStream();
String line;
while(!(line = in.nextLine()).equals("EXIT")){
outputStream.write(message.getBytes());
outputStream.flush();
}
This is code that is recv.message
.
SERVER
void CommunicationProcessor::readFromStream(WiFiClient* wifiClient){
CLIENT_ACTIVE = true;
while(CLIENT_ACTIVE){
Serial.println(wifiClient->connected()); -> returns 1
int bytesRead = wifiClient->readBytes(buffer,1024); -> returns 0
Serial.println(wifiClient->connected()); -> returns 0
dataManager.appendData(bufferReader.getDataReaded(buffer,bytesRead));
if (checkIfEndLine(bytesRead)){
handleDataRecv();
dataManager.clearBuffer();
}
}
Serial.println("CLIENT QUIT");
}
Before method readBytes
, I call method connected()
and it returns 1
. So everything is fine.
Method readBytes returns 0
, because I did not yet send any message.
After that, I call connected()
one more time and this time it returns 0
.
Now if I remove this Scanner object and loop from code and send a message immediately, a server will recv. message.
Socket socket = new Socket();
socket.connect(new InetSocketAddress("192.168.4.1",3000));
Scanner in = new Scanner(System.in);
String message = DataProtocol.sendMessageFormat("KLASA","METHOD","FILIP CACIC");
String message1 = DataProtocol.sendMessageFormat("KLASA","METHOD","FILIP CACIC");
message = message1 + message;
OutputStream outputStream = socket.getOutputStream();
outputStream.write(message.getBytes());
outputStream.close();
My questions are why is connection closed after I call method readBytes
?
EDIT
I just tested with this code and connection still get lost.
Line "Client alive" only gets printed one time.
SERVER
void loop(){
delay(1000);
if (client){
Serial.println("Client alive");
Serial.println(client.connected());
}else{
client = server.available();
if (client){
Serial.println(client.connected());
}
}
}
EDIT 2
I found the problem. I was using board as WIFI-ACCESS POINT, but when I connected board to my router and my pc, everything works fine.
So now my questions is why am I losing connection when board is configured as ACCESS-POINT?
EDIT 3
I found what was causing the problem. I had problem with connecting to wifi access point so i called method WIFI.persistent(false) and that was causing Broken Pipe exception (stream closed) in java.
java sockets c++11 arduino esp8266
I'm trying to send a message from my pc to the board, but the problem is I keep losing connection before I decide to send a message.
This is code from which I'm sending the message. I create a socket, connect to the board, and then wait for inputs from the Scanner object. When I get some input I send a message to the board.
CLIENT
Socket socket = new Socket();
socket.connect(new InetSocketAddress("192.168.4.1",3000));
Scanner in = new Scanner(System.in);
String message = DataProtocol.sendMessageFormat("KLASA","METHOD","FILIP CACIC");
String message1 = DataProtocol.sendMessageFormat("KLASA","METHOD","FILIP CACIC");
message = message1 + message;
OutputStream outputStream = socket.getOutputStream();
String line;
while(!(line = in.nextLine()).equals("EXIT")){
outputStream.write(message.getBytes());
outputStream.flush();
}
This is code that is recv.message
.
SERVER
void CommunicationProcessor::readFromStream(WiFiClient* wifiClient){
CLIENT_ACTIVE = true;
while(CLIENT_ACTIVE){
Serial.println(wifiClient->connected()); -> returns 1
int bytesRead = wifiClient->readBytes(buffer,1024); -> returns 0
Serial.println(wifiClient->connected()); -> returns 0
dataManager.appendData(bufferReader.getDataReaded(buffer,bytesRead));
if (checkIfEndLine(bytesRead)){
handleDataRecv();
dataManager.clearBuffer();
}
}
Serial.println("CLIENT QUIT");
}
Before method readBytes
, I call method connected()
and it returns 1
. So everything is fine.
Method readBytes returns 0
, because I did not yet send any message.
After that, I call connected()
one more time and this time it returns 0
.
Now if I remove this Scanner object and loop from code and send a message immediately, a server will recv. message.
Socket socket = new Socket();
socket.connect(new InetSocketAddress("192.168.4.1",3000));
Scanner in = new Scanner(System.in);
String message = DataProtocol.sendMessageFormat("KLASA","METHOD","FILIP CACIC");
String message1 = DataProtocol.sendMessageFormat("KLASA","METHOD","FILIP CACIC");
message = message1 + message;
OutputStream outputStream = socket.getOutputStream();
outputStream.write(message.getBytes());
outputStream.close();
My questions are why is connection closed after I call method readBytes
?
EDIT
I just tested with this code and connection still get lost.
Line "Client alive" only gets printed one time.
SERVER
void loop(){
delay(1000);
if (client){
Serial.println("Client alive");
Serial.println(client.connected());
}else{
client = server.available();
if (client){
Serial.println(client.connected());
}
}
}
EDIT 2
I found the problem. I was using board as WIFI-ACCESS POINT, but when I connected board to my router and my pc, everything works fine.
So now my questions is why am I losing connection when board is configured as ACCESS-POINT?
EDIT 3
I found what was causing the problem. I had problem with connecting to wifi access point so i called method WIFI.persistent(false) and that was causing Broken Pipe exception (stream closed) in java.
java sockets c++11 arduino esp8266
java sockets c++11 arduino esp8266
edited Nov 23 '18 at 9:37
Filip Cacic
asked Nov 22 '18 at 12:08
Filip CacicFilip Cacic
12
12
what is the size of the server buffer. is it at least 1024 bytes? you push too much data with the while loop in client
– Juraj
Nov 22 '18 at 13:37
yes,buffer size is 1024
– Filip Cacic
Nov 22 '18 at 13:43
how do you power it?
– Juraj
Nov 22 '18 at 15:10
through pc, but i found the problem. I had some problems with wifi and i called method WiFi.persistent(false) and that was causing the connection lost
– Filip Cacic
Nov 23 '18 at 9:35
add a comment |
what is the size of the server buffer. is it at least 1024 bytes? you push too much data with the while loop in client
– Juraj
Nov 22 '18 at 13:37
yes,buffer size is 1024
– Filip Cacic
Nov 22 '18 at 13:43
how do you power it?
– Juraj
Nov 22 '18 at 15:10
through pc, but i found the problem. I had some problems with wifi and i called method WiFi.persistent(false) and that was causing the connection lost
– Filip Cacic
Nov 23 '18 at 9:35
what is the size of the server buffer. is it at least 1024 bytes? you push too much data with the while loop in client
– Juraj
Nov 22 '18 at 13:37
what is the size of the server buffer. is it at least 1024 bytes? you push too much data with the while loop in client
– Juraj
Nov 22 '18 at 13:37
yes,buffer size is 1024
– Filip Cacic
Nov 22 '18 at 13:43
yes,buffer size is 1024
– Filip Cacic
Nov 22 '18 at 13:43
how do you power it?
– Juraj
Nov 22 '18 at 15:10
how do you power it?
– Juraj
Nov 22 '18 at 15:10
through pc, but i found the problem. I had some problems with wifi and i called method WiFi.persistent(false) and that was causing the connection lost
– Filip Cacic
Nov 23 '18 at 9:35
through pc, but i found the problem. I had some problems with wifi and i called method WiFi.persistent(false) and that was causing the connection lost
– Filip Cacic
Nov 23 '18 at 9:35
add a comment |
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what is the size of the server buffer. is it at least 1024 bytes? you push too much data with the while loop in client
– Juraj
Nov 22 '18 at 13:37
yes,buffer size is 1024
– Filip Cacic
Nov 22 '18 at 13:43
how do you power it?
– Juraj
Nov 22 '18 at 15:10
through pc, but i found the problem. I had some problems with wifi and i called method WiFi.persistent(false) and that was causing the connection lost
– Filip Cacic
Nov 23 '18 at 9:35