Setup custom Haptic with latest Swift for iPhone7 and up
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After reading about it, I have some mess in my head. This function is being called while user swipe his finger on some UI element : func wasDragged() { signal here } I would like to make small Haptic signals every time it's being called ( like a dates picker wheel ) How would I setup first time and make the signals of the Haptic Engine on call ? Do I have to check for device kind ? I want it only on iPhone 7 and up. Using latest Swift.
swift
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