Unexpected symbol near '.'












0















I tried changing to ansi, but it didn't work.
it is in line 5: unexpected symbol near '.'



side =  { 0, Arena.width }

function Update()
local chasingbullet = CreateProjectile('bullet', myTable[ math.random( #myTable )], math.random(0, Arena.height))
local chasingbullet.SetVar('speed', 0)
local dist = Player.x - chasingbullet.x
local speed = chasingbullet.GetVar('xspeed') / 2 + xdifference / 100
chasingbullet.Move(speed, 0)
chasingbullet.SetVar('speed', speed)
end


every place i search, don't help me and say that the code is normal










share|improve this question




















  • 3





    It's a Syntax / Parsing Error: so, which line and which part of the line? After identifying what the error message is referring to, why does the error make sense? Hint: something about local and what variables are what variables are not.

    – user2864740
    Nov 20 '18 at 23:47


















0















I tried changing to ansi, but it didn't work.
it is in line 5: unexpected symbol near '.'



side =  { 0, Arena.width }

function Update()
local chasingbullet = CreateProjectile('bullet', myTable[ math.random( #myTable )], math.random(0, Arena.height))
local chasingbullet.SetVar('speed', 0)
local dist = Player.x - chasingbullet.x
local speed = chasingbullet.GetVar('xspeed') / 2 + xdifference / 100
chasingbullet.Move(speed, 0)
chasingbullet.SetVar('speed', speed)
end


every place i search, don't help me and say that the code is normal










share|improve this question




















  • 3





    It's a Syntax / Parsing Error: so, which line and which part of the line? After identifying what the error message is referring to, why does the error make sense? Hint: something about local and what variables are what variables are not.

    – user2864740
    Nov 20 '18 at 23:47
















0












0








0








I tried changing to ansi, but it didn't work.
it is in line 5: unexpected symbol near '.'



side =  { 0, Arena.width }

function Update()
local chasingbullet = CreateProjectile('bullet', myTable[ math.random( #myTable )], math.random(0, Arena.height))
local chasingbullet.SetVar('speed', 0)
local dist = Player.x - chasingbullet.x
local speed = chasingbullet.GetVar('xspeed') / 2 + xdifference / 100
chasingbullet.Move(speed, 0)
chasingbullet.SetVar('speed', speed)
end


every place i search, don't help me and say that the code is normal










share|improve this question
















I tried changing to ansi, but it didn't work.
it is in line 5: unexpected symbol near '.'



side =  { 0, Arena.width }

function Update()
local chasingbullet = CreateProjectile('bullet', myTable[ math.random( #myTable )], math.random(0, Arena.height))
local chasingbullet.SetVar('speed', 0)
local dist = Player.x - chasingbullet.x
local speed = chasingbullet.GetVar('xspeed') / 2 + xdifference / 100
chasingbullet.Move(speed, 0)
chasingbullet.SetVar('speed', speed)
end


every place i search, don't help me and say that the code is normal







function variables lua






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited Nov 21 '18 at 0:08







Murilouco

















asked Nov 20 '18 at 23:38









MuriloucoMurilouco

32




32








  • 3





    It's a Syntax / Parsing Error: so, which line and which part of the line? After identifying what the error message is referring to, why does the error make sense? Hint: something about local and what variables are what variables are not.

    – user2864740
    Nov 20 '18 at 23:47
















  • 3





    It's a Syntax / Parsing Error: so, which line and which part of the line? After identifying what the error message is referring to, why does the error make sense? Hint: something about local and what variables are what variables are not.

    – user2864740
    Nov 20 '18 at 23:47










3




3





It's a Syntax / Parsing Error: so, which line and which part of the line? After identifying what the error message is referring to, why does the error make sense? Hint: something about local and what variables are what variables are not.

– user2864740
Nov 20 '18 at 23:47







It's a Syntax / Parsing Error: so, which line and which part of the line? After identifying what the error message is referring to, why does the error make sense? Hint: something about local and what variables are what variables are not.

– user2864740
Nov 20 '18 at 23:47














1 Answer
1






active

oldest

votes


















1














local chasingbullet.SetVar('speed', 0) has a syntax error. local can only be followed by a variable name or list of names and an optional equals sign and list of expressions; for example:



local a
local a = 1
local a, b
local a, b = 1, 2
local a, b = 1


So the parser is okay with local chasingbullet, but then it sees the dot (.) and complains because a dot is not allowed there. To fix the error, just remove local: chasingbullet.SetVar('speed', 0).






share|improve this answer























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    1 Answer
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    active

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    1 Answer
    1






    active

    oldest

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    active

    oldest

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    active

    oldest

    votes









    1














    local chasingbullet.SetVar('speed', 0) has a syntax error. local can only be followed by a variable name or list of names and an optional equals sign and list of expressions; for example:



    local a
    local a = 1
    local a, b
    local a, b = 1, 2
    local a, b = 1


    So the parser is okay with local chasingbullet, but then it sees the dot (.) and complains because a dot is not allowed there. To fix the error, just remove local: chasingbullet.SetVar('speed', 0).






    share|improve this answer




























      1














      local chasingbullet.SetVar('speed', 0) has a syntax error. local can only be followed by a variable name or list of names and an optional equals sign and list of expressions; for example:



      local a
      local a = 1
      local a, b
      local a, b = 1, 2
      local a, b = 1


      So the parser is okay with local chasingbullet, but then it sees the dot (.) and complains because a dot is not allowed there. To fix the error, just remove local: chasingbullet.SetVar('speed', 0).






      share|improve this answer


























        1












        1








        1







        local chasingbullet.SetVar('speed', 0) has a syntax error. local can only be followed by a variable name or list of names and an optional equals sign and list of expressions; for example:



        local a
        local a = 1
        local a, b
        local a, b = 1, 2
        local a, b = 1


        So the parser is okay with local chasingbullet, but then it sees the dot (.) and complains because a dot is not allowed there. To fix the error, just remove local: chasingbullet.SetVar('speed', 0).






        share|improve this answer













        local chasingbullet.SetVar('speed', 0) has a syntax error. local can only be followed by a variable name or list of names and an optional equals sign and list of expressions; for example:



        local a
        local a = 1
        local a, b
        local a, b = 1, 2
        local a, b = 1


        So the parser is okay with local chasingbullet, but then it sees the dot (.) and complains because a dot is not allowed there. To fix the error, just remove local: chasingbullet.SetVar('speed', 0).







        share|improve this answer












        share|improve this answer



        share|improve this answer










        answered Nov 21 '18 at 0:41









        cyclaministcyclaminist

        9551210




        9551210
































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