I'm not able to expose a script from within a snap
So I'm trying to learn how to create a snap package, and are using a simple python script as a base (https://gitlab.xirion.net/vroest/dice-roller/tree/master).
I have gotten snapcraft to work properly, and have installed the snap package but I'm not able to get the script to run from my terminal.
snap install --devmode --dangerous cli-diceroller_1.9_amd64.snap
I have followed the guide here: https://tutorials.ubuntu.com/tutorial/create-your-first-snap#3
Here is the yaml-file:
name: cli-diceroller
base: core18
version: '1.9'
summary: A python dice rolling application using standard dice notation
description: |
Syntax is: roll <dice_code>
Example: roll 2d8 + 6 + d8
Instead of a dice code you can also put "stats" or "dir" for a stats roll or direction roll respectively.
grade: devel
confinement: devmode
apps:
roll:
command: bin/roll
parts:
diceroller:
plugin: python
python-version: python3
source: https://gitlab.xirion.net/vroest/dice-roller.git
when i run this command, the script works as normal
/snap/cli-diceroller/x1/bin/roll
what am I missing?
snap
add a comment |
So I'm trying to learn how to create a snap package, and are using a simple python script as a base (https://gitlab.xirion.net/vroest/dice-roller/tree/master).
I have gotten snapcraft to work properly, and have installed the snap package but I'm not able to get the script to run from my terminal.
snap install --devmode --dangerous cli-diceroller_1.9_amd64.snap
I have followed the guide here: https://tutorials.ubuntu.com/tutorial/create-your-first-snap#3
Here is the yaml-file:
name: cli-diceroller
base: core18
version: '1.9'
summary: A python dice rolling application using standard dice notation
description: |
Syntax is: roll <dice_code>
Example: roll 2d8 + 6 + d8
Instead of a dice code you can also put "stats" or "dir" for a stats roll or direction roll respectively.
grade: devel
confinement: devmode
apps:
roll:
command: bin/roll
parts:
diceroller:
plugin: python
python-version: python3
source: https://gitlab.xirion.net/vroest/dice-roller.git
when i run this command, the script works as normal
/snap/cli-diceroller/x1/bin/roll
what am I missing?
snap
add a comment |
So I'm trying to learn how to create a snap package, and are using a simple python script as a base (https://gitlab.xirion.net/vroest/dice-roller/tree/master).
I have gotten snapcraft to work properly, and have installed the snap package but I'm not able to get the script to run from my terminal.
snap install --devmode --dangerous cli-diceroller_1.9_amd64.snap
I have followed the guide here: https://tutorials.ubuntu.com/tutorial/create-your-first-snap#3
Here is the yaml-file:
name: cli-diceroller
base: core18
version: '1.9'
summary: A python dice rolling application using standard dice notation
description: |
Syntax is: roll <dice_code>
Example: roll 2d8 + 6 + d8
Instead of a dice code you can also put "stats" or "dir" for a stats roll or direction roll respectively.
grade: devel
confinement: devmode
apps:
roll:
command: bin/roll
parts:
diceroller:
plugin: python
python-version: python3
source: https://gitlab.xirion.net/vroest/dice-roller.git
when i run this command, the script works as normal
/snap/cli-diceroller/x1/bin/roll
what am I missing?
snap
So I'm trying to learn how to create a snap package, and are using a simple python script as a base (https://gitlab.xirion.net/vroest/dice-roller/tree/master).
I have gotten snapcraft to work properly, and have installed the snap package but I'm not able to get the script to run from my terminal.
snap install --devmode --dangerous cli-diceroller_1.9_amd64.snap
I have followed the guide here: https://tutorials.ubuntu.com/tutorial/create-your-first-snap#3
Here is the yaml-file:
name: cli-diceroller
base: core18
version: '1.9'
summary: A python dice rolling application using standard dice notation
description: |
Syntax is: roll <dice_code>
Example: roll 2d8 + 6 + d8
Instead of a dice code you can also put "stats" or "dir" for a stats roll or direction roll respectively.
grade: devel
confinement: devmode
apps:
roll:
command: bin/roll
parts:
diceroller:
plugin: python
python-version: python3
source: https://gitlab.xirion.net/vroest/dice-roller.git
when i run this command, the script works as normal
/snap/cli-diceroller/x1/bin/roll
what am I missing?
snap
snap
asked Feb 5 at 14:39
Sikander LhoteSikander Lhote
132
132
add a comment |
add a comment |
1 Answer
1
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When the app name (roll
in this case) is different from the snap name (cli-diceroller
) the binary is installed as <snap-name>.<app-name>
to prevent namespace clashes:
$ cli-diceroller.roll
Syntax is: roll <dice_code>
Example: roll 2d8 + 6 + d8
Instead of a dice code you can also put "stats" or "dir" for a stats roll or direction roll respectively
If you rename your part to cli-diceroller
, the executable will be available under that name. (This is documented on the snapcraft.yaml reference.)
ahh. i see. i missed that since it's not mentioned in the tutorials i found. i'll make sure to check the reference next time i don't understand something!
– Sikander Lhote
Feb 6 at 13:17
I think that executable naming rule could be better explained, I'll report that to the documentation maintainers :)
– Claudio Matsuoka
Feb 6 at 15:47
add a comment |
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1 Answer
1
active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
When the app name (roll
in this case) is different from the snap name (cli-diceroller
) the binary is installed as <snap-name>.<app-name>
to prevent namespace clashes:
$ cli-diceroller.roll
Syntax is: roll <dice_code>
Example: roll 2d8 + 6 + d8
Instead of a dice code you can also put "stats" or "dir" for a stats roll or direction roll respectively
If you rename your part to cli-diceroller
, the executable will be available under that name. (This is documented on the snapcraft.yaml reference.)
ahh. i see. i missed that since it's not mentioned in the tutorials i found. i'll make sure to check the reference next time i don't understand something!
– Sikander Lhote
Feb 6 at 13:17
I think that executable naming rule could be better explained, I'll report that to the documentation maintainers :)
– Claudio Matsuoka
Feb 6 at 15:47
add a comment |
When the app name (roll
in this case) is different from the snap name (cli-diceroller
) the binary is installed as <snap-name>.<app-name>
to prevent namespace clashes:
$ cli-diceroller.roll
Syntax is: roll <dice_code>
Example: roll 2d8 + 6 + d8
Instead of a dice code you can also put "stats" or "dir" for a stats roll or direction roll respectively
If you rename your part to cli-diceroller
, the executable will be available under that name. (This is documented on the snapcraft.yaml reference.)
ahh. i see. i missed that since it's not mentioned in the tutorials i found. i'll make sure to check the reference next time i don't understand something!
– Sikander Lhote
Feb 6 at 13:17
I think that executable naming rule could be better explained, I'll report that to the documentation maintainers :)
– Claudio Matsuoka
Feb 6 at 15:47
add a comment |
When the app name (roll
in this case) is different from the snap name (cli-diceroller
) the binary is installed as <snap-name>.<app-name>
to prevent namespace clashes:
$ cli-diceroller.roll
Syntax is: roll <dice_code>
Example: roll 2d8 + 6 + d8
Instead of a dice code you can also put "stats" or "dir" for a stats roll or direction roll respectively
If you rename your part to cli-diceroller
, the executable will be available under that name. (This is documented on the snapcraft.yaml reference.)
When the app name (roll
in this case) is different from the snap name (cli-diceroller
) the binary is installed as <snap-name>.<app-name>
to prevent namespace clashes:
$ cli-diceroller.roll
Syntax is: roll <dice_code>
Example: roll 2d8 + 6 + d8
Instead of a dice code you can also put "stats" or "dir" for a stats roll or direction roll respectively
If you rename your part to cli-diceroller
, the executable will be available under that name. (This is documented on the snapcraft.yaml reference.)
answered Feb 6 at 11:12
Claudio MatsuokaClaudio Matsuoka
312
312
ahh. i see. i missed that since it's not mentioned in the tutorials i found. i'll make sure to check the reference next time i don't understand something!
– Sikander Lhote
Feb 6 at 13:17
I think that executable naming rule could be better explained, I'll report that to the documentation maintainers :)
– Claudio Matsuoka
Feb 6 at 15:47
add a comment |
ahh. i see. i missed that since it's not mentioned in the tutorials i found. i'll make sure to check the reference next time i don't understand something!
– Sikander Lhote
Feb 6 at 13:17
I think that executable naming rule could be better explained, I'll report that to the documentation maintainers :)
– Claudio Matsuoka
Feb 6 at 15:47
ahh. i see. i missed that since it's not mentioned in the tutorials i found. i'll make sure to check the reference next time i don't understand something!
– Sikander Lhote
Feb 6 at 13:17
ahh. i see. i missed that since it's not mentioned in the tutorials i found. i'll make sure to check the reference next time i don't understand something!
– Sikander Lhote
Feb 6 at 13:17
I think that executable naming rule could be better explained, I'll report that to the documentation maintainers :)
– Claudio Matsuoka
Feb 6 at 15:47
I think that executable naming rule could be better explained, I'll report that to the documentation maintainers :)
– Claudio Matsuoka
Feb 6 at 15:47
add a comment |
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