Explicit way to check whether a function was called from within the Window
Is there a more explicit way of checking whether a function was called from within Window than if (typeof this.value == "undefined")
in the code below?
So that it is apparent that I am checking against Window, something like: if this.name === "Window".
function get_caller() {
if (typeof this.value == "undefined") {
console.log('function get_caller called from window')
}
else {
console.log('function get_caller called by button press')
}
}
btn.addEventListener('click', get_caller)
get_caller()<button id="btn">Get caller</button>javascript
add a comment |
Is there a more explicit way of checking whether a function was called from within Window than if (typeof this.value == "undefined")
in the code below?
So that it is apparent that I am checking against Window, something like: if this.name === "Window".
function get_caller() {
if (typeof this.value == "undefined") {
console.log('function get_caller called from window')
}
else {
console.log('function get_caller called by button press')
}
}
btn.addEventListener('click', get_caller)
get_caller()<button id="btn">Get caller</button>javascript
3
What happens when somebody callsget_caller.call({value: "I am not in window"})?
– VLAZ
Feb 24 at 8:23
add a comment |
Is there a more explicit way of checking whether a function was called from within Window than if (typeof this.value == "undefined")
in the code below?
So that it is apparent that I am checking against Window, something like: if this.name === "Window".
function get_caller() {
if (typeof this.value == "undefined") {
console.log('function get_caller called from window')
}
else {
console.log('function get_caller called by button press')
}
}
btn.addEventListener('click', get_caller)
get_caller()<button id="btn">Get caller</button>javascript
Is there a more explicit way of checking whether a function was called from within Window than if (typeof this.value == "undefined")
in the code below?
So that it is apparent that I am checking against Window, something like: if this.name === "Window".
function get_caller() {
if (typeof this.value == "undefined") {
console.log('function get_caller called from window')
}
else {
console.log('function get_caller called by button press')
}
}
btn.addEventListener('click', get_caller)
get_caller()<button id="btn">Get caller</button>function get_caller() {
if (typeof this.value == "undefined") {
console.log('function get_caller called from window')
}
else {
console.log('function get_caller called by button press')
}
}
btn.addEventListener('click', get_caller)
get_caller()<button id="btn">Get caller</button>function get_caller() {
if (typeof this.value == "undefined") {
console.log('function get_caller called from window')
}
else {
console.log('function get_caller called by button press')
}
}
btn.addEventListener('click', get_caller)
get_caller()<button id="btn">Get caller</button>javascript
javascript
edited Feb 24 at 10:03
barciewicz
asked Feb 24 at 8:20
barciewiczbarciewicz
672313
672313
3
What happens when somebody callsget_caller.call({value: "I am not in window"})?
– VLAZ
Feb 24 at 8:23
add a comment |
3
What happens when somebody callsget_caller.call({value: "I am not in window"})?
– VLAZ
Feb 24 at 8:23
3
3
What happens when somebody calls
get_caller.call({value: "I am not in window"})?– VLAZ
Feb 24 at 8:23
What happens when somebody calls
get_caller.call({value: "I am not in window"})?– VLAZ
Feb 24 at 8:23
add a comment |
2 Answers
2
active
oldest
votes
Just check if this is window:
function get_caller() {
if (this === window) {
console.log('function get_caller called from window')
}
else {
console.log('function get_caller called by button press')
}
}
btn.addEventListener('click', get_caller)
get_caller()<button id="btn">Get caller</button>
1
Orundefined, in strict mode, which is the more common case today with webpack/modules.
– Madara Uchiha♦
Feb 24 at 10:17
add a comment |
You can check if this==window or if strict mode is on check if this is undefined,
function get_caller() {
"use strict"; // !this is used for strict mode check
if (this == window || !this) {
console.log('function get_caller called from window')
}
else {
console.log('function get_caller called by button press')
}
}
btn.addEventListener('click', get_caller)
get_caller()<button id="btn">Get caller</button>add a comment |
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2 Answers
2
active
oldest
votes
2 Answers
2
active
oldest
votes
active
oldest
votes
active
oldest
votes
Just check if this is window:
function get_caller() {
if (this === window) {
console.log('function get_caller called from window')
}
else {
console.log('function get_caller called by button press')
}
}
btn.addEventListener('click', get_caller)
get_caller()<button id="btn">Get caller</button>
1
Orundefined, in strict mode, which is the more common case today with webpack/modules.
– Madara Uchiha♦
Feb 24 at 10:17
add a comment |
Just check if this is window:
function get_caller() {
if (this === window) {
console.log('function get_caller called from window')
}
else {
console.log('function get_caller called by button press')
}
}
btn.addEventListener('click', get_caller)
get_caller()<button id="btn">Get caller</button>
1
Orundefined, in strict mode, which is the more common case today with webpack/modules.
– Madara Uchiha♦
Feb 24 at 10:17
add a comment |
Just check if this is window:
function get_caller() {
if (this === window) {
console.log('function get_caller called from window')
}
else {
console.log('function get_caller called by button press')
}
}
btn.addEventListener('click', get_caller)
get_caller()<button id="btn">Get caller</button>Just check if this is window:
function get_caller() {
if (this === window) {
console.log('function get_caller called from window')
}
else {
console.log('function get_caller called by button press')
}
}
btn.addEventListener('click', get_caller)
get_caller()<button id="btn">Get caller</button>function get_caller() {
if (this === window) {
console.log('function get_caller called from window')
}
else {
console.log('function get_caller called by button press')
}
}
btn.addEventListener('click', get_caller)
get_caller()<button id="btn">Get caller</button>function get_caller() {
if (this === window) {
console.log('function get_caller called from window')
}
else {
console.log('function get_caller called by button press')
}
}
btn.addEventListener('click', get_caller)
get_caller()<button id="btn">Get caller</button>answered Feb 24 at 8:22
SnowSnow
41112
41112
1
Orundefined, in strict mode, which is the more common case today with webpack/modules.
– Madara Uchiha♦
Feb 24 at 10:17
add a comment |
1
Orundefined, in strict mode, which is the more common case today with webpack/modules.
– Madara Uchiha♦
Feb 24 at 10:17
1
1
Or
undefined, in strict mode, which is the more common case today with webpack/modules.– Madara Uchiha♦
Feb 24 at 10:17
Or
undefined, in strict mode, which is the more common case today with webpack/modules.– Madara Uchiha♦
Feb 24 at 10:17
add a comment |
You can check if this==window or if strict mode is on check if this is undefined,
function get_caller() {
"use strict"; // !this is used for strict mode check
if (this == window || !this) {
console.log('function get_caller called from window')
}
else {
console.log('function get_caller called by button press')
}
}
btn.addEventListener('click', get_caller)
get_caller()<button id="btn">Get caller</button>add a comment |
You can check if this==window or if strict mode is on check if this is undefined,
function get_caller() {
"use strict"; // !this is used for strict mode check
if (this == window || !this) {
console.log('function get_caller called from window')
}
else {
console.log('function get_caller called by button press')
}
}
btn.addEventListener('click', get_caller)
get_caller()<button id="btn">Get caller</button>add a comment |
You can check if this==window or if strict mode is on check if this is undefined,
function get_caller() {
"use strict"; // !this is used for strict mode check
if (this == window || !this) {
console.log('function get_caller called from window')
}
else {
console.log('function get_caller called by button press')
}
}
btn.addEventListener('click', get_caller)
get_caller()<button id="btn">Get caller</button>You can check if this==window or if strict mode is on check if this is undefined,
function get_caller() {
"use strict"; // !this is used for strict mode check
if (this == window || !this) {
console.log('function get_caller called from window')
}
else {
console.log('function get_caller called by button press')
}
}
btn.addEventListener('click', get_caller)
get_caller()<button id="btn">Get caller</button>function get_caller() {
"use strict"; // !this is used for strict mode check
if (this == window || !this) {
console.log('function get_caller called from window')
}
else {
console.log('function get_caller called by button press')
}
}
btn.addEventListener('click', get_caller)
get_caller()<button id="btn">Get caller</button>function get_caller() {
"use strict"; // !this is used for strict mode check
if (this == window || !this) {
console.log('function get_caller called from window')
}
else {
console.log('function get_caller called by button press')
}
}
btn.addEventListener('click', get_caller)
get_caller()<button id="btn">Get caller</button>answered Feb 24 at 8:51
Code_ModeCode_Mode
1,152714
1,152714
add a comment |
add a comment |
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3
What happens when somebody calls
get_caller.call({value: "I am not in window"})?– VLAZ
Feb 24 at 8:23