How to use static library in c++ UWP application?
How to create a c++ static library for UWP app?
How to link the above library to UWP app?
c++ uwp static-libraries
add a comment |
How to create a c++ static library for UWP app?
How to link the above library to UWP app?
c++ uwp static-libraries
add a comment |
How to create a c++ static library for UWP app?
How to link the above library to UWP app?
c++ uwp static-libraries
How to create a c++ static library for UWP app?
How to link the above library to UWP app?
c++ uwp static-libraries
c++ uwp static-libraries
edited Nov 21 '18 at 1:47
BombShelley
asked Nov 21 '18 at 1:47
BombShelleyBombShelley
437
437
add a comment |
add a comment |
1 Answer
1
active
oldest
votes
How to create a c++ static library for UWP app?
To Create a static library
1.) Open Visual studio 2017 -> New -> Project... ->
Visual C++ -> Windows Universal -> Static Library (Universal Windows)
Your project need to contain two files. 1. yourLibrary.h, 2. yourLibrary.cpp
(I'm not sure if Static Library that is not UWP static library will work with UWP)
Example code for yourLibrary.h
#pragma once
int minus(int a, int b);
int mul(int a, int b);
Example code for yourLibrary.cpp
#include "pch.h"
#include "yourLibrary.h"
int minus(int a, int b){return a-b}
int mul(int a, int b){return a*b}
2.) On Solution Explorer on the left. Right click your projrct name-> Properties->vC/C++-> General-> Consume Windows Runtime Extension-> Yes(/ZW)(Why?)
3.) Build -> Build Solution
Your Static library is now located at your solution folder(folder that contain .sln)-> Debug-> yourSolutionName
You should have .lib .pdb .pri in this folder(.lib is your static library and I don't know what .pdb .pri is supposed to be)
How to link the above library to UWP app?
1.) Copy .h and .lib from your library project and place them some where under your project folder. e.g. TestApp(contain .sln)/TestApp(Contain .vcxproj)/Mylibrary
2.) In Visual Studio, Right click your project name -> Add -> Existing Item... -> add .lib and .h
3.) On pch.h, add this line #include "..MyLibraryyourLibrary.h"
(I'm not sure if you can do this somewhere else)
And now you can use function minus() and mul() in your app.
I'm just geting into c++ and this is how I make it to work and I might did some unnecessary procedure above. So please correct me.
add a comment |
Your Answer
StackExchange.ifUsing("editor", function () {
StackExchange.using("externalEditor", function () {
StackExchange.using("snippets", function () {
StackExchange.snippets.init();
});
});
}, "code-snippets");
StackExchange.ready(function() {
var channelOptions = {
tags: "".split(" "),
id: "1"
};
initTagRenderer("".split(" "), "".split(" "), channelOptions);
StackExchange.using("externalEditor", function() {
// Have to fire editor after snippets, if snippets enabled
if (StackExchange.settings.snippets.snippetsEnabled) {
StackExchange.using("snippets", function() {
createEditor();
});
}
else {
createEditor();
}
});
function createEditor() {
StackExchange.prepareEditor({
heartbeatType: 'answer',
autoActivateHeartbeat: false,
convertImagesToLinks: true,
noModals: true,
showLowRepImageUploadWarning: true,
reputationToPostImages: 10,
bindNavPrevention: true,
postfix: "",
imageUploader: {
brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
allowUrls: true
},
onDemand: true,
discardSelector: ".discard-answer"
,immediatelyShowMarkdownHelp:true
});
}
});
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
StackExchange.ready(
function () {
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fstackoverflow.com%2fquestions%2f53404207%2fhow-to-use-static-library-in-c-uwp-application%23new-answer', 'question_page');
}
);
Post as a guest
Required, but never shown
1 Answer
1
active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
How to create a c++ static library for UWP app?
To Create a static library
1.) Open Visual studio 2017 -> New -> Project... ->
Visual C++ -> Windows Universal -> Static Library (Universal Windows)
Your project need to contain two files. 1. yourLibrary.h, 2. yourLibrary.cpp
(I'm not sure if Static Library that is not UWP static library will work with UWP)
Example code for yourLibrary.h
#pragma once
int minus(int a, int b);
int mul(int a, int b);
Example code for yourLibrary.cpp
#include "pch.h"
#include "yourLibrary.h"
int minus(int a, int b){return a-b}
int mul(int a, int b){return a*b}
2.) On Solution Explorer on the left. Right click your projrct name-> Properties->vC/C++-> General-> Consume Windows Runtime Extension-> Yes(/ZW)(Why?)
3.) Build -> Build Solution
Your Static library is now located at your solution folder(folder that contain .sln)-> Debug-> yourSolutionName
You should have .lib .pdb .pri in this folder(.lib is your static library and I don't know what .pdb .pri is supposed to be)
How to link the above library to UWP app?
1.) Copy .h and .lib from your library project and place them some where under your project folder. e.g. TestApp(contain .sln)/TestApp(Contain .vcxproj)/Mylibrary
2.) In Visual Studio, Right click your project name -> Add -> Existing Item... -> add .lib and .h
3.) On pch.h, add this line #include "..MyLibraryyourLibrary.h"
(I'm not sure if you can do this somewhere else)
And now you can use function minus() and mul() in your app.
I'm just geting into c++ and this is how I make it to work and I might did some unnecessary procedure above. So please correct me.
add a comment |
How to create a c++ static library for UWP app?
To Create a static library
1.) Open Visual studio 2017 -> New -> Project... ->
Visual C++ -> Windows Universal -> Static Library (Universal Windows)
Your project need to contain two files. 1. yourLibrary.h, 2. yourLibrary.cpp
(I'm not sure if Static Library that is not UWP static library will work with UWP)
Example code for yourLibrary.h
#pragma once
int minus(int a, int b);
int mul(int a, int b);
Example code for yourLibrary.cpp
#include "pch.h"
#include "yourLibrary.h"
int minus(int a, int b){return a-b}
int mul(int a, int b){return a*b}
2.) On Solution Explorer on the left. Right click your projrct name-> Properties->vC/C++-> General-> Consume Windows Runtime Extension-> Yes(/ZW)(Why?)
3.) Build -> Build Solution
Your Static library is now located at your solution folder(folder that contain .sln)-> Debug-> yourSolutionName
You should have .lib .pdb .pri in this folder(.lib is your static library and I don't know what .pdb .pri is supposed to be)
How to link the above library to UWP app?
1.) Copy .h and .lib from your library project and place them some where under your project folder. e.g. TestApp(contain .sln)/TestApp(Contain .vcxproj)/Mylibrary
2.) In Visual Studio, Right click your project name -> Add -> Existing Item... -> add .lib and .h
3.) On pch.h, add this line #include "..MyLibraryyourLibrary.h"
(I'm not sure if you can do this somewhere else)
And now you can use function minus() and mul() in your app.
I'm just geting into c++ and this is how I make it to work and I might did some unnecessary procedure above. So please correct me.
add a comment |
How to create a c++ static library for UWP app?
To Create a static library
1.) Open Visual studio 2017 -> New -> Project... ->
Visual C++ -> Windows Universal -> Static Library (Universal Windows)
Your project need to contain two files. 1. yourLibrary.h, 2. yourLibrary.cpp
(I'm not sure if Static Library that is not UWP static library will work with UWP)
Example code for yourLibrary.h
#pragma once
int minus(int a, int b);
int mul(int a, int b);
Example code for yourLibrary.cpp
#include "pch.h"
#include "yourLibrary.h"
int minus(int a, int b){return a-b}
int mul(int a, int b){return a*b}
2.) On Solution Explorer on the left. Right click your projrct name-> Properties->vC/C++-> General-> Consume Windows Runtime Extension-> Yes(/ZW)(Why?)
3.) Build -> Build Solution
Your Static library is now located at your solution folder(folder that contain .sln)-> Debug-> yourSolutionName
You should have .lib .pdb .pri in this folder(.lib is your static library and I don't know what .pdb .pri is supposed to be)
How to link the above library to UWP app?
1.) Copy .h and .lib from your library project and place them some where under your project folder. e.g. TestApp(contain .sln)/TestApp(Contain .vcxproj)/Mylibrary
2.) In Visual Studio, Right click your project name -> Add -> Existing Item... -> add .lib and .h
3.) On pch.h, add this line #include "..MyLibraryyourLibrary.h"
(I'm not sure if you can do this somewhere else)
And now you can use function minus() and mul() in your app.
I'm just geting into c++ and this is how I make it to work and I might did some unnecessary procedure above. So please correct me.
How to create a c++ static library for UWP app?
To Create a static library
1.) Open Visual studio 2017 -> New -> Project... ->
Visual C++ -> Windows Universal -> Static Library (Universal Windows)
Your project need to contain two files. 1. yourLibrary.h, 2. yourLibrary.cpp
(I'm not sure if Static Library that is not UWP static library will work with UWP)
Example code for yourLibrary.h
#pragma once
int minus(int a, int b);
int mul(int a, int b);
Example code for yourLibrary.cpp
#include "pch.h"
#include "yourLibrary.h"
int minus(int a, int b){return a-b}
int mul(int a, int b){return a*b}
2.) On Solution Explorer on the left. Right click your projrct name-> Properties->vC/C++-> General-> Consume Windows Runtime Extension-> Yes(/ZW)(Why?)
3.) Build -> Build Solution
Your Static library is now located at your solution folder(folder that contain .sln)-> Debug-> yourSolutionName
You should have .lib .pdb .pri in this folder(.lib is your static library and I don't know what .pdb .pri is supposed to be)
How to link the above library to UWP app?
1.) Copy .h and .lib from your library project and place them some where under your project folder. e.g. TestApp(contain .sln)/TestApp(Contain .vcxproj)/Mylibrary
2.) In Visual Studio, Right click your project name -> Add -> Existing Item... -> add .lib and .h
3.) On pch.h, add this line #include "..MyLibraryyourLibrary.h"
(I'm not sure if you can do this somewhere else)
And now you can use function minus() and mul() in your app.
I'm just geting into c++ and this is how I make it to work and I might did some unnecessary procedure above. So please correct me.
edited Nov 21 '18 at 2:17
answered Nov 21 '18 at 1:47
BombShelleyBombShelley
437
437
add a comment |
add a comment |
Thanks for contributing an answer to Stack Overflow!
- Please be sure to answer the question. Provide details and share your research!
But avoid …
- Asking for help, clarification, or responding to other answers.
- Making statements based on opinion; back them up with references or personal experience.
To learn more, see our tips on writing great answers.
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
StackExchange.ready(
function () {
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fstackoverflow.com%2fquestions%2f53404207%2fhow-to-use-static-library-in-c-uwp-application%23new-answer', 'question_page');
}
);
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown