As a Theurgy wizard with the Life Domain, can I use the Preserve Life feature?












9












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If I choose the Theurgy subclass (from Unearthed Arcana: Wizard Revisited) as a wizard and pick the Life Domain for my Divine Inspiration, will the Channel Divinity: Preserve Life feature work for me as well, then?




You present your holy symbol and evoke healing energy that can restore a number of hit points equal to five times your cleric level.




It says cleric level, so I'm unsure.










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  • $begingroup$
    Welcome to RPG.SE. Please take the tour to see how to get the most out of this Q&A site. Thanks for your question, and have fun.
    $endgroup$
    – KorvinStarmast
    Jan 23 at 14:44
















9












$begingroup$


If I choose the Theurgy subclass (from Unearthed Arcana: Wizard Revisited) as a wizard and pick the Life Domain for my Divine Inspiration, will the Channel Divinity: Preserve Life feature work for me as well, then?




You present your holy symbol and evoke healing energy that can restore a number of hit points equal to five times your cleric level.




It says cleric level, so I'm unsure.










share|improve this question











$endgroup$












  • $begingroup$
    Welcome to RPG.SE. Please take the tour to see how to get the most out of this Q&A site. Thanks for your question, and have fun.
    $endgroup$
    – KorvinStarmast
    Jan 23 at 14:44














9












9








9





$begingroup$


If I choose the Theurgy subclass (from Unearthed Arcana: Wizard Revisited) as a wizard and pick the Life Domain for my Divine Inspiration, will the Channel Divinity: Preserve Life feature work for me as well, then?




You present your holy symbol and evoke healing energy that can restore a number of hit points equal to five times your cleric level.




It says cleric level, so I'm unsure.










share|improve this question











$endgroup$




If I choose the Theurgy subclass (from Unearthed Arcana: Wizard Revisited) as a wizard and pick the Life Domain for my Divine Inspiration, will the Channel Divinity: Preserve Life feature work for me as well, then?




You present your holy symbol and evoke healing energy that can restore a number of hit points equal to five times your cleric level.




It says cleric level, so I'm unsure.







dnd-5e class-feature wizard unearthed-arcana domains






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share|improve this question













share|improve this question




share|improve this question








edited Jan 24 at 1:23









V2Blast

21.7k365138




21.7k365138










asked Jan 23 at 14:25









IllbattingIllbatting

462




462












  • $begingroup$
    Welcome to RPG.SE. Please take the tour to see how to get the most out of this Q&A site. Thanks for your question, and have fun.
    $endgroup$
    – KorvinStarmast
    Jan 23 at 14:44


















  • $begingroup$
    Welcome to RPG.SE. Please take the tour to see how to get the most out of this Q&A site. Thanks for your question, and have fun.
    $endgroup$
    – KorvinStarmast
    Jan 23 at 14:44
















$begingroup$
Welcome to RPG.SE. Please take the tour to see how to get the most out of this Q&A site. Thanks for your question, and have fun.
$endgroup$
– KorvinStarmast
Jan 23 at 14:44




$begingroup$
Welcome to RPG.SE. Please take the tour to see how to get the most out of this Q&A site. Thanks for your question, and have fun.
$endgroup$
– KorvinStarmast
Jan 23 at 14:44










1 Answer
1






active

oldest

votes


















10












$begingroup$

Use your Wizard (Theurge) level



The Channel Arcana feature at second level uses your wizard level.




Channel Arcana

At 2nd level, you gain the ability to channel
arcane energy directly from your deity, using that energy to fuel magical effects. You start with two such effects: Divine Arcana
and the Channel Divinity option granted at 2nd level by your chosen domain. You employ that Channel Divinity option by using your Channel Arcana ability.




The channel divinity option that you chose, Preserve Life, is one of two ways for you to use your Channel Arcana option. All Channel Arcana options are tied to your wizard level, and by selecting that option it becomes a wizard ability, not a cleric ability1.



(The need to use your holy symbol appears to remain, as this UA/Playtest article does not waive that requirement, however, it would be a fair ruling to sub in the arcane focus for holy symbol there ... work that out with your DM).





1 If Theurge required multiclassing to cleric, it would say so. It does not require that, thus the borrowed channel divinity becomes Channel Arcana and is based on the PC's level in the Theurge class: Wizard.






share|improve this answer











$endgroup$









  • 1




    $begingroup$
    Thanks alot bro :)
    $endgroup$
    – Illbatting
    Jan 23 at 14:42










  • $begingroup$
    @Illbatting glad to be of help.
    $endgroup$
    – KorvinStarmast
    Jan 23 at 14:45






  • 7




    $begingroup$
    I agree this is the most sensible RAI interpretation, and indeed is what I've ruled for close to the same question for a Theurge PC at my table, but I can't see how the provided quote leads to your conclusion RAW. In particular I don't see how "All Channel Arcana options are tied to your wizard level" is supported. Can you expand on what supports that idea?
    $endgroup$
    – Vigil
    Jan 23 at 15:02






  • 5




    $begingroup$
    @Vigil UA is play test material, so applying 'RAW' style literalism is category error. Since I did not declare "this is RAW" I fail to see grounds for objection. It makes utterly not sense to fold channel divinity into Channel Arcana and not use the wizard level. If Theurge required multi-classing it would say so. It does not, so we are left with using the wizard's class to apply to this Channel Arcana option.
    $endgroup$
    – KorvinStarmast
    Jan 23 at 17:11








  • 2




    $begingroup$
    +1. Experience with what works is the right source of authority here.
    $endgroup$
    – the dark wanderer
    Jan 23 at 21:05











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1 Answer
1






active

oldest

votes








1 Answer
1






active

oldest

votes









active

oldest

votes






active

oldest

votes









10












$begingroup$

Use your Wizard (Theurge) level



The Channel Arcana feature at second level uses your wizard level.




Channel Arcana

At 2nd level, you gain the ability to channel
arcane energy directly from your deity, using that energy to fuel magical effects. You start with two such effects: Divine Arcana
and the Channel Divinity option granted at 2nd level by your chosen domain. You employ that Channel Divinity option by using your Channel Arcana ability.




The channel divinity option that you chose, Preserve Life, is one of two ways for you to use your Channel Arcana option. All Channel Arcana options are tied to your wizard level, and by selecting that option it becomes a wizard ability, not a cleric ability1.



(The need to use your holy symbol appears to remain, as this UA/Playtest article does not waive that requirement, however, it would be a fair ruling to sub in the arcane focus for holy symbol there ... work that out with your DM).





1 If Theurge required multiclassing to cleric, it would say so. It does not require that, thus the borrowed channel divinity becomes Channel Arcana and is based on the PC's level in the Theurge class: Wizard.






share|improve this answer











$endgroup$









  • 1




    $begingroup$
    Thanks alot bro :)
    $endgroup$
    – Illbatting
    Jan 23 at 14:42










  • $begingroup$
    @Illbatting glad to be of help.
    $endgroup$
    – KorvinStarmast
    Jan 23 at 14:45






  • 7




    $begingroup$
    I agree this is the most sensible RAI interpretation, and indeed is what I've ruled for close to the same question for a Theurge PC at my table, but I can't see how the provided quote leads to your conclusion RAW. In particular I don't see how "All Channel Arcana options are tied to your wizard level" is supported. Can you expand on what supports that idea?
    $endgroup$
    – Vigil
    Jan 23 at 15:02






  • 5




    $begingroup$
    @Vigil UA is play test material, so applying 'RAW' style literalism is category error. Since I did not declare "this is RAW" I fail to see grounds for objection. It makes utterly not sense to fold channel divinity into Channel Arcana and not use the wizard level. If Theurge required multi-classing it would say so. It does not, so we are left with using the wizard's class to apply to this Channel Arcana option.
    $endgroup$
    – KorvinStarmast
    Jan 23 at 17:11








  • 2




    $begingroup$
    +1. Experience with what works is the right source of authority here.
    $endgroup$
    – the dark wanderer
    Jan 23 at 21:05
















10












$begingroup$

Use your Wizard (Theurge) level



The Channel Arcana feature at second level uses your wizard level.




Channel Arcana

At 2nd level, you gain the ability to channel
arcane energy directly from your deity, using that energy to fuel magical effects. You start with two such effects: Divine Arcana
and the Channel Divinity option granted at 2nd level by your chosen domain. You employ that Channel Divinity option by using your Channel Arcana ability.




The channel divinity option that you chose, Preserve Life, is one of two ways for you to use your Channel Arcana option. All Channel Arcana options are tied to your wizard level, and by selecting that option it becomes a wizard ability, not a cleric ability1.



(The need to use your holy symbol appears to remain, as this UA/Playtest article does not waive that requirement, however, it would be a fair ruling to sub in the arcane focus for holy symbol there ... work that out with your DM).





1 If Theurge required multiclassing to cleric, it would say so. It does not require that, thus the borrowed channel divinity becomes Channel Arcana and is based on the PC's level in the Theurge class: Wizard.






share|improve this answer











$endgroup$









  • 1




    $begingroup$
    Thanks alot bro :)
    $endgroup$
    – Illbatting
    Jan 23 at 14:42










  • $begingroup$
    @Illbatting glad to be of help.
    $endgroup$
    – KorvinStarmast
    Jan 23 at 14:45






  • 7




    $begingroup$
    I agree this is the most sensible RAI interpretation, and indeed is what I've ruled for close to the same question for a Theurge PC at my table, but I can't see how the provided quote leads to your conclusion RAW. In particular I don't see how "All Channel Arcana options are tied to your wizard level" is supported. Can you expand on what supports that idea?
    $endgroup$
    – Vigil
    Jan 23 at 15:02






  • 5




    $begingroup$
    @Vigil UA is play test material, so applying 'RAW' style literalism is category error. Since I did not declare "this is RAW" I fail to see grounds for objection. It makes utterly not sense to fold channel divinity into Channel Arcana and not use the wizard level. If Theurge required multi-classing it would say so. It does not, so we are left with using the wizard's class to apply to this Channel Arcana option.
    $endgroup$
    – KorvinStarmast
    Jan 23 at 17:11








  • 2




    $begingroup$
    +1. Experience with what works is the right source of authority here.
    $endgroup$
    – the dark wanderer
    Jan 23 at 21:05














10












10








10





$begingroup$

Use your Wizard (Theurge) level



The Channel Arcana feature at second level uses your wizard level.




Channel Arcana

At 2nd level, you gain the ability to channel
arcane energy directly from your deity, using that energy to fuel magical effects. You start with two such effects: Divine Arcana
and the Channel Divinity option granted at 2nd level by your chosen domain. You employ that Channel Divinity option by using your Channel Arcana ability.




The channel divinity option that you chose, Preserve Life, is one of two ways for you to use your Channel Arcana option. All Channel Arcana options are tied to your wizard level, and by selecting that option it becomes a wizard ability, not a cleric ability1.



(The need to use your holy symbol appears to remain, as this UA/Playtest article does not waive that requirement, however, it would be a fair ruling to sub in the arcane focus for holy symbol there ... work that out with your DM).





1 If Theurge required multiclassing to cleric, it would say so. It does not require that, thus the borrowed channel divinity becomes Channel Arcana and is based on the PC's level in the Theurge class: Wizard.






share|improve this answer











$endgroup$



Use your Wizard (Theurge) level



The Channel Arcana feature at second level uses your wizard level.




Channel Arcana

At 2nd level, you gain the ability to channel
arcane energy directly from your deity, using that energy to fuel magical effects. You start with two such effects: Divine Arcana
and the Channel Divinity option granted at 2nd level by your chosen domain. You employ that Channel Divinity option by using your Channel Arcana ability.




The channel divinity option that you chose, Preserve Life, is one of two ways for you to use your Channel Arcana option. All Channel Arcana options are tied to your wizard level, and by selecting that option it becomes a wizard ability, not a cleric ability1.



(The need to use your holy symbol appears to remain, as this UA/Playtest article does not waive that requirement, however, it would be a fair ruling to sub in the arcane focus for holy symbol there ... work that out with your DM).





1 If Theurge required multiclassing to cleric, it would say so. It does not require that, thus the borrowed channel divinity becomes Channel Arcana and is based on the PC's level in the Theurge class: Wizard.







share|improve this answer














share|improve this answer



share|improve this answer








edited Jan 23 at 17:18

























answered Jan 23 at 14:35









KorvinStarmastKorvinStarmast

77.8k18242422




77.8k18242422








  • 1




    $begingroup$
    Thanks alot bro :)
    $endgroup$
    – Illbatting
    Jan 23 at 14:42










  • $begingroup$
    @Illbatting glad to be of help.
    $endgroup$
    – KorvinStarmast
    Jan 23 at 14:45






  • 7




    $begingroup$
    I agree this is the most sensible RAI interpretation, and indeed is what I've ruled for close to the same question for a Theurge PC at my table, but I can't see how the provided quote leads to your conclusion RAW. In particular I don't see how "All Channel Arcana options are tied to your wizard level" is supported. Can you expand on what supports that idea?
    $endgroup$
    – Vigil
    Jan 23 at 15:02






  • 5




    $begingroup$
    @Vigil UA is play test material, so applying 'RAW' style literalism is category error. Since I did not declare "this is RAW" I fail to see grounds for objection. It makes utterly not sense to fold channel divinity into Channel Arcana and not use the wizard level. If Theurge required multi-classing it would say so. It does not, so we are left with using the wizard's class to apply to this Channel Arcana option.
    $endgroup$
    – KorvinStarmast
    Jan 23 at 17:11








  • 2




    $begingroup$
    +1. Experience with what works is the right source of authority here.
    $endgroup$
    – the dark wanderer
    Jan 23 at 21:05














  • 1




    $begingroup$
    Thanks alot bro :)
    $endgroup$
    – Illbatting
    Jan 23 at 14:42










  • $begingroup$
    @Illbatting glad to be of help.
    $endgroup$
    – KorvinStarmast
    Jan 23 at 14:45






  • 7




    $begingroup$
    I agree this is the most sensible RAI interpretation, and indeed is what I've ruled for close to the same question for a Theurge PC at my table, but I can't see how the provided quote leads to your conclusion RAW. In particular I don't see how "All Channel Arcana options are tied to your wizard level" is supported. Can you expand on what supports that idea?
    $endgroup$
    – Vigil
    Jan 23 at 15:02






  • 5




    $begingroup$
    @Vigil UA is play test material, so applying 'RAW' style literalism is category error. Since I did not declare "this is RAW" I fail to see grounds for objection. It makes utterly not sense to fold channel divinity into Channel Arcana and not use the wizard level. If Theurge required multi-classing it would say so. It does not, so we are left with using the wizard's class to apply to this Channel Arcana option.
    $endgroup$
    – KorvinStarmast
    Jan 23 at 17:11








  • 2




    $begingroup$
    +1. Experience with what works is the right source of authority here.
    $endgroup$
    – the dark wanderer
    Jan 23 at 21:05








1




1




$begingroup$
Thanks alot bro :)
$endgroup$
– Illbatting
Jan 23 at 14:42




$begingroup$
Thanks alot bro :)
$endgroup$
– Illbatting
Jan 23 at 14:42












$begingroup$
@Illbatting glad to be of help.
$endgroup$
– KorvinStarmast
Jan 23 at 14:45




$begingroup$
@Illbatting glad to be of help.
$endgroup$
– KorvinStarmast
Jan 23 at 14:45




7




7




$begingroup$
I agree this is the most sensible RAI interpretation, and indeed is what I've ruled for close to the same question for a Theurge PC at my table, but I can't see how the provided quote leads to your conclusion RAW. In particular I don't see how "All Channel Arcana options are tied to your wizard level" is supported. Can you expand on what supports that idea?
$endgroup$
– Vigil
Jan 23 at 15:02




$begingroup$
I agree this is the most sensible RAI interpretation, and indeed is what I've ruled for close to the same question for a Theurge PC at my table, but I can't see how the provided quote leads to your conclusion RAW. In particular I don't see how "All Channel Arcana options are tied to your wizard level" is supported. Can you expand on what supports that idea?
$endgroup$
– Vigil
Jan 23 at 15:02




5




5




$begingroup$
@Vigil UA is play test material, so applying 'RAW' style literalism is category error. Since I did not declare "this is RAW" I fail to see grounds for objection. It makes utterly not sense to fold channel divinity into Channel Arcana and not use the wizard level. If Theurge required multi-classing it would say so. It does not, so we are left with using the wizard's class to apply to this Channel Arcana option.
$endgroup$
– KorvinStarmast
Jan 23 at 17:11






$begingroup$
@Vigil UA is play test material, so applying 'RAW' style literalism is category error. Since I did not declare "this is RAW" I fail to see grounds for objection. It makes utterly not sense to fold channel divinity into Channel Arcana and not use the wizard level. If Theurge required multi-classing it would say so. It does not, so we are left with using the wizard's class to apply to this Channel Arcana option.
$endgroup$
– KorvinStarmast
Jan 23 at 17:11






2




2




$begingroup$
+1. Experience with what works is the right source of authority here.
$endgroup$
– the dark wanderer
Jan 23 at 21:05




$begingroup$
+1. Experience with what works is the right source of authority here.
$endgroup$
– the dark wanderer
Jan 23 at 21:05


















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