Performance of MATLAB's class constants












4















I have several helper functions in my code which get called many times for a given numerical calculation. Those helper functions use some constant values for their calculations. The same constant value might be used by more than one helper function.



This seems like an ideal scenario to define class properties with constant values. However, I have done some benchmark tests and I am quite surprised with the results.



Consider the following class for example (Consts.m):



classdef Consts
properties (Constant)
A = 0.5
B = 3
end

properties
VariableA
VariableB
end

methods
function obj = Consts()
obj.VariableA = 0.5;
obj.VariableB = 3;
end
end
end


And the following file (speed_tests.m):



function speed_tests()
tic;
for i = 1:200000
direct_constant_access(1, 2);
end
fprintf('Direct constant access: ');
toc;

tic;
c = Consts();
for i = 1:200000
passing_extra_obj(1, 2, c);
end
fprintf('Passing extra object: ');
toc;

tic;
for i = 1:200000
persistent_constants(1, 2);
end
fprintf('Persistent constants: ');
toc;

% Let's assume this code is executed at some point externally:
% global A B;
% A = 0.5;
% B = 3;
tic;
for i = 1:200000
defined_globally(1, 2);
end
fprintf('Defined globally: ');
toc;

tic;
for i = 1:200000
hardcoded(1, 2);
end
fprintf('Hardcoded: ');
toc;

tic;
for i = 1:200000
hardcoded_v2(1, 2);
end
fprintf('Hardcoded v2: ');
toc;
end

function val = direct_constant_access(a, b)
val = (a + Consts.A)^2 + log(b * Consts.B);
end

function val = passing_extra_obj(a, b, obj)
val = (a + obj.VariableA)^2 + log(b * obj.VariableB);
end

function val = persistent_constants(a, b)
persistent A B;
if isempty(A)
A = Consts.A^2;
B = Consts.B;
end
val = (a + A)^2 + log(b * B);
end

function val = defined_globally(a, b)
global A B;
val = (a + A)^2 + log(b * B);
end

function val = hardcoded(a, b)
val = (a + 0.5)^2 + log(b * 3);
end

function val = hardcoded_v2(a, b)
A = 0.5;
B = 3;
val = (a + A)^2 + log(b * B);
end


When I run speed_tests() on MATLAB R2010b, this is what I obtain (your mileage may vary):



>> speed_tests()
Direct constant access: Elapsed time is 5.973690 seconds.
Passing extra object: Elapsed time is 1.760897 seconds.
Persistent constants: Elapsed time is 1.594263 seconds.
Defined globally: Elapsed time is 1.559441 seconds.
Hardcoded: Elapsed time is 0.673995 seconds.
Hardcoded v2: Elapsed time is 0.661189 seconds.


Perhaps I am too used to other programming languages (where true constants might simply get replaced by literals at compile time), but is accessing class constants really that slow in MATLAB or am I missing something?



When I try the same in MATLAB R2013a (same computer), this direct constant access seems to have improved quite a lot:



>> speed_tests()
Direct constant access: Elapsed time is 2.168146 seconds.
Passing extra object: Elapsed time is 1.593721 seconds.
Persistent constants: Elapsed time is 2.302785 seconds.
Defined globally: Elapsed time is 1.404252 seconds.
Hardcoded: Elapsed time is 0.531191 seconds.
Hardcoded v2: Elapsed time is 0.493668 seconds.


Still, none of the non-hardcoded versions is anywhere near the hardcoded ones. These are the only two MATLAB versions I have available at work, so I am unaware if this has kept improving over the years (and it wouldn't be relevant for myself, since I wouldn't be able to use newer versions anyway).



The CPU time is quite an important factor for what I am developing, but I would like to avoid filling the code with hardcoded literals if I can. Aren't class constants the alleged way of avoiding this?



Is there anything else that I could consider instead?



Note: the real helper functions get called with different arguments each time, so caching the result does not help in my case.










share|improve this question



























    4















    I have several helper functions in my code which get called many times for a given numerical calculation. Those helper functions use some constant values for their calculations. The same constant value might be used by more than one helper function.



    This seems like an ideal scenario to define class properties with constant values. However, I have done some benchmark tests and I am quite surprised with the results.



    Consider the following class for example (Consts.m):



    classdef Consts
    properties (Constant)
    A = 0.5
    B = 3
    end

    properties
    VariableA
    VariableB
    end

    methods
    function obj = Consts()
    obj.VariableA = 0.5;
    obj.VariableB = 3;
    end
    end
    end


    And the following file (speed_tests.m):



    function speed_tests()
    tic;
    for i = 1:200000
    direct_constant_access(1, 2);
    end
    fprintf('Direct constant access: ');
    toc;

    tic;
    c = Consts();
    for i = 1:200000
    passing_extra_obj(1, 2, c);
    end
    fprintf('Passing extra object: ');
    toc;

    tic;
    for i = 1:200000
    persistent_constants(1, 2);
    end
    fprintf('Persistent constants: ');
    toc;

    % Let's assume this code is executed at some point externally:
    % global A B;
    % A = 0.5;
    % B = 3;
    tic;
    for i = 1:200000
    defined_globally(1, 2);
    end
    fprintf('Defined globally: ');
    toc;

    tic;
    for i = 1:200000
    hardcoded(1, 2);
    end
    fprintf('Hardcoded: ');
    toc;

    tic;
    for i = 1:200000
    hardcoded_v2(1, 2);
    end
    fprintf('Hardcoded v2: ');
    toc;
    end

    function val = direct_constant_access(a, b)
    val = (a + Consts.A)^2 + log(b * Consts.B);
    end

    function val = passing_extra_obj(a, b, obj)
    val = (a + obj.VariableA)^2 + log(b * obj.VariableB);
    end

    function val = persistent_constants(a, b)
    persistent A B;
    if isempty(A)
    A = Consts.A^2;
    B = Consts.B;
    end
    val = (a + A)^2 + log(b * B);
    end

    function val = defined_globally(a, b)
    global A B;
    val = (a + A)^2 + log(b * B);
    end

    function val = hardcoded(a, b)
    val = (a + 0.5)^2 + log(b * 3);
    end

    function val = hardcoded_v2(a, b)
    A = 0.5;
    B = 3;
    val = (a + A)^2 + log(b * B);
    end


    When I run speed_tests() on MATLAB R2010b, this is what I obtain (your mileage may vary):



    >> speed_tests()
    Direct constant access: Elapsed time is 5.973690 seconds.
    Passing extra object: Elapsed time is 1.760897 seconds.
    Persistent constants: Elapsed time is 1.594263 seconds.
    Defined globally: Elapsed time is 1.559441 seconds.
    Hardcoded: Elapsed time is 0.673995 seconds.
    Hardcoded v2: Elapsed time is 0.661189 seconds.


    Perhaps I am too used to other programming languages (where true constants might simply get replaced by literals at compile time), but is accessing class constants really that slow in MATLAB or am I missing something?



    When I try the same in MATLAB R2013a (same computer), this direct constant access seems to have improved quite a lot:



    >> speed_tests()
    Direct constant access: Elapsed time is 2.168146 seconds.
    Passing extra object: Elapsed time is 1.593721 seconds.
    Persistent constants: Elapsed time is 2.302785 seconds.
    Defined globally: Elapsed time is 1.404252 seconds.
    Hardcoded: Elapsed time is 0.531191 seconds.
    Hardcoded v2: Elapsed time is 0.493668 seconds.


    Still, none of the non-hardcoded versions is anywhere near the hardcoded ones. These are the only two MATLAB versions I have available at work, so I am unaware if this has kept improving over the years (and it wouldn't be relevant for myself, since I wouldn't be able to use newer versions anyway).



    The CPU time is quite an important factor for what I am developing, but I would like to avoid filling the code with hardcoded literals if I can. Aren't class constants the alleged way of avoiding this?



    Is there anything else that I could consider instead?



    Note: the real helper functions get called with different arguments each time, so caching the result does not help in my case.










    share|improve this question

























      4












      4








      4








      I have several helper functions in my code which get called many times for a given numerical calculation. Those helper functions use some constant values for their calculations. The same constant value might be used by more than one helper function.



      This seems like an ideal scenario to define class properties with constant values. However, I have done some benchmark tests and I am quite surprised with the results.



      Consider the following class for example (Consts.m):



      classdef Consts
      properties (Constant)
      A = 0.5
      B = 3
      end

      properties
      VariableA
      VariableB
      end

      methods
      function obj = Consts()
      obj.VariableA = 0.5;
      obj.VariableB = 3;
      end
      end
      end


      And the following file (speed_tests.m):



      function speed_tests()
      tic;
      for i = 1:200000
      direct_constant_access(1, 2);
      end
      fprintf('Direct constant access: ');
      toc;

      tic;
      c = Consts();
      for i = 1:200000
      passing_extra_obj(1, 2, c);
      end
      fprintf('Passing extra object: ');
      toc;

      tic;
      for i = 1:200000
      persistent_constants(1, 2);
      end
      fprintf('Persistent constants: ');
      toc;

      % Let's assume this code is executed at some point externally:
      % global A B;
      % A = 0.5;
      % B = 3;
      tic;
      for i = 1:200000
      defined_globally(1, 2);
      end
      fprintf('Defined globally: ');
      toc;

      tic;
      for i = 1:200000
      hardcoded(1, 2);
      end
      fprintf('Hardcoded: ');
      toc;

      tic;
      for i = 1:200000
      hardcoded_v2(1, 2);
      end
      fprintf('Hardcoded v2: ');
      toc;
      end

      function val = direct_constant_access(a, b)
      val = (a + Consts.A)^2 + log(b * Consts.B);
      end

      function val = passing_extra_obj(a, b, obj)
      val = (a + obj.VariableA)^2 + log(b * obj.VariableB);
      end

      function val = persistent_constants(a, b)
      persistent A B;
      if isempty(A)
      A = Consts.A^2;
      B = Consts.B;
      end
      val = (a + A)^2 + log(b * B);
      end

      function val = defined_globally(a, b)
      global A B;
      val = (a + A)^2 + log(b * B);
      end

      function val = hardcoded(a, b)
      val = (a + 0.5)^2 + log(b * 3);
      end

      function val = hardcoded_v2(a, b)
      A = 0.5;
      B = 3;
      val = (a + A)^2 + log(b * B);
      end


      When I run speed_tests() on MATLAB R2010b, this is what I obtain (your mileage may vary):



      >> speed_tests()
      Direct constant access: Elapsed time is 5.973690 seconds.
      Passing extra object: Elapsed time is 1.760897 seconds.
      Persistent constants: Elapsed time is 1.594263 seconds.
      Defined globally: Elapsed time is 1.559441 seconds.
      Hardcoded: Elapsed time is 0.673995 seconds.
      Hardcoded v2: Elapsed time is 0.661189 seconds.


      Perhaps I am too used to other programming languages (where true constants might simply get replaced by literals at compile time), but is accessing class constants really that slow in MATLAB or am I missing something?



      When I try the same in MATLAB R2013a (same computer), this direct constant access seems to have improved quite a lot:



      >> speed_tests()
      Direct constant access: Elapsed time is 2.168146 seconds.
      Passing extra object: Elapsed time is 1.593721 seconds.
      Persistent constants: Elapsed time is 2.302785 seconds.
      Defined globally: Elapsed time is 1.404252 seconds.
      Hardcoded: Elapsed time is 0.531191 seconds.
      Hardcoded v2: Elapsed time is 0.493668 seconds.


      Still, none of the non-hardcoded versions is anywhere near the hardcoded ones. These are the only two MATLAB versions I have available at work, so I am unaware if this has kept improving over the years (and it wouldn't be relevant for myself, since I wouldn't be able to use newer versions anyway).



      The CPU time is quite an important factor for what I am developing, but I would like to avoid filling the code with hardcoded literals if I can. Aren't class constants the alleged way of avoiding this?



      Is there anything else that I could consider instead?



      Note: the real helper functions get called with different arguments each time, so caching the result does not help in my case.










      share|improve this question














      I have several helper functions in my code which get called many times for a given numerical calculation. Those helper functions use some constant values for their calculations. The same constant value might be used by more than one helper function.



      This seems like an ideal scenario to define class properties with constant values. However, I have done some benchmark tests and I am quite surprised with the results.



      Consider the following class for example (Consts.m):



      classdef Consts
      properties (Constant)
      A = 0.5
      B = 3
      end

      properties
      VariableA
      VariableB
      end

      methods
      function obj = Consts()
      obj.VariableA = 0.5;
      obj.VariableB = 3;
      end
      end
      end


      And the following file (speed_tests.m):



      function speed_tests()
      tic;
      for i = 1:200000
      direct_constant_access(1, 2);
      end
      fprintf('Direct constant access: ');
      toc;

      tic;
      c = Consts();
      for i = 1:200000
      passing_extra_obj(1, 2, c);
      end
      fprintf('Passing extra object: ');
      toc;

      tic;
      for i = 1:200000
      persistent_constants(1, 2);
      end
      fprintf('Persistent constants: ');
      toc;

      % Let's assume this code is executed at some point externally:
      % global A B;
      % A = 0.5;
      % B = 3;
      tic;
      for i = 1:200000
      defined_globally(1, 2);
      end
      fprintf('Defined globally: ');
      toc;

      tic;
      for i = 1:200000
      hardcoded(1, 2);
      end
      fprintf('Hardcoded: ');
      toc;

      tic;
      for i = 1:200000
      hardcoded_v2(1, 2);
      end
      fprintf('Hardcoded v2: ');
      toc;
      end

      function val = direct_constant_access(a, b)
      val = (a + Consts.A)^2 + log(b * Consts.B);
      end

      function val = passing_extra_obj(a, b, obj)
      val = (a + obj.VariableA)^2 + log(b * obj.VariableB);
      end

      function val = persistent_constants(a, b)
      persistent A B;
      if isempty(A)
      A = Consts.A^2;
      B = Consts.B;
      end
      val = (a + A)^2 + log(b * B);
      end

      function val = defined_globally(a, b)
      global A B;
      val = (a + A)^2 + log(b * B);
      end

      function val = hardcoded(a, b)
      val = (a + 0.5)^2 + log(b * 3);
      end

      function val = hardcoded_v2(a, b)
      A = 0.5;
      B = 3;
      val = (a + A)^2 + log(b * B);
      end


      When I run speed_tests() on MATLAB R2010b, this is what I obtain (your mileage may vary):



      >> speed_tests()
      Direct constant access: Elapsed time is 5.973690 seconds.
      Passing extra object: Elapsed time is 1.760897 seconds.
      Persistent constants: Elapsed time is 1.594263 seconds.
      Defined globally: Elapsed time is 1.559441 seconds.
      Hardcoded: Elapsed time is 0.673995 seconds.
      Hardcoded v2: Elapsed time is 0.661189 seconds.


      Perhaps I am too used to other programming languages (where true constants might simply get replaced by literals at compile time), but is accessing class constants really that slow in MATLAB or am I missing something?



      When I try the same in MATLAB R2013a (same computer), this direct constant access seems to have improved quite a lot:



      >> speed_tests()
      Direct constant access: Elapsed time is 2.168146 seconds.
      Passing extra object: Elapsed time is 1.593721 seconds.
      Persistent constants: Elapsed time is 2.302785 seconds.
      Defined globally: Elapsed time is 1.404252 seconds.
      Hardcoded: Elapsed time is 0.531191 seconds.
      Hardcoded v2: Elapsed time is 0.493668 seconds.


      Still, none of the non-hardcoded versions is anywhere near the hardcoded ones. These are the only two MATLAB versions I have available at work, so I am unaware if this has kept improving over the years (and it wouldn't be relevant for myself, since I wouldn't be able to use newer versions anyway).



      The CPU time is quite an important factor for what I am developing, but I would like to avoid filling the code with hardcoded literals if I can. Aren't class constants the alleged way of avoiding this?



      Is there anything else that I could consider instead?



      Note: the real helper functions get called with different arguments each time, so caching the result does not help in my case.







      matlab class-constants






      share|improve this question













      share|improve this question











      share|improve this question




      share|improve this question










      asked Nov 21 '18 at 15:43









      FernAndrFernAndr

      406314




      406314
























          1 Answer
          1






          active

          oldest

          votes


















          2














          I've run into this issue as well, if there is a trick to reducing the overhead of accessing class objects I would also love to know.



          When I can I try to minimize the number of times the object is accessed. In your example I would access A and B once before starting the loop, and then pass them as arguments to each function call.



          function speed_tests()
          tic;
          A = Consts.A;
          B = Consts.B;
          for i = 1:200000
          passing_arguments(1, 2, A, B);
          end
          fprintf('Passing arguments: ');
          toc;

          tic;
          for i = 1:200000
          persistent_constants(1, 2);
          end
          fprintf('Persistent constants: ');
          toc;

          tic;
          for i = 1:200000
          hardcoded(1, 2);
          end
          fprintf('Hardcoded: ');
          toc;
          end

          function val = passing_arguments(a, b, A, B)
          val = (a + A)^2 + log(b * B);
          end

          function val = persistent_constants(a, b)
          persistent A B;
          if isempty(A)
          A = Consts.A^2;
          B = Consts.B;
          end
          val = (a + A)^2 + log(b * B);
          end

          function val = hardcoded(a, b)
          val = (a + 0.5)^2 + log(b * 3);
          end


          Output:



          Passing arguments: Elapsed time is 0.035402 seconds.
          Persistent constants: Elapsed time is 0.208998 seconds.
          Hardcoded: Elapsed time is 0.027781 seconds.





          share|improve this answer
























          • Yeah, I think I will opt for either this or hardcoding them, depending on the situation. Many of these constants are just for unit conversion, so a line like val = a * 0.45; % from lb to kg is still very readable. These constants should never ever change either, so having to replace these hardcoded values manually by something else is not an issue either. For anything more complicated, I guess I will pass them as arguments. Still, a bit funny that this would be much faster than the class constants, I wouldn't have expected that

            – FernAndr
            Nov 21 '18 at 19:03













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          1 Answer
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          active

          oldest

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          1 Answer
          1






          active

          oldest

          votes









          active

          oldest

          votes






          active

          oldest

          votes









          2














          I've run into this issue as well, if there is a trick to reducing the overhead of accessing class objects I would also love to know.



          When I can I try to minimize the number of times the object is accessed. In your example I would access A and B once before starting the loop, and then pass them as arguments to each function call.



          function speed_tests()
          tic;
          A = Consts.A;
          B = Consts.B;
          for i = 1:200000
          passing_arguments(1, 2, A, B);
          end
          fprintf('Passing arguments: ');
          toc;

          tic;
          for i = 1:200000
          persistent_constants(1, 2);
          end
          fprintf('Persistent constants: ');
          toc;

          tic;
          for i = 1:200000
          hardcoded(1, 2);
          end
          fprintf('Hardcoded: ');
          toc;
          end

          function val = passing_arguments(a, b, A, B)
          val = (a + A)^2 + log(b * B);
          end

          function val = persistent_constants(a, b)
          persistent A B;
          if isempty(A)
          A = Consts.A^2;
          B = Consts.B;
          end
          val = (a + A)^2 + log(b * B);
          end

          function val = hardcoded(a, b)
          val = (a + 0.5)^2 + log(b * 3);
          end


          Output:



          Passing arguments: Elapsed time is 0.035402 seconds.
          Persistent constants: Elapsed time is 0.208998 seconds.
          Hardcoded: Elapsed time is 0.027781 seconds.





          share|improve this answer
























          • Yeah, I think I will opt for either this or hardcoding them, depending on the situation. Many of these constants are just for unit conversion, so a line like val = a * 0.45; % from lb to kg is still very readable. These constants should never ever change either, so having to replace these hardcoded values manually by something else is not an issue either. For anything more complicated, I guess I will pass them as arguments. Still, a bit funny that this would be much faster than the class constants, I wouldn't have expected that

            – FernAndr
            Nov 21 '18 at 19:03


















          2














          I've run into this issue as well, if there is a trick to reducing the overhead of accessing class objects I would also love to know.



          When I can I try to minimize the number of times the object is accessed. In your example I would access A and B once before starting the loop, and then pass them as arguments to each function call.



          function speed_tests()
          tic;
          A = Consts.A;
          B = Consts.B;
          for i = 1:200000
          passing_arguments(1, 2, A, B);
          end
          fprintf('Passing arguments: ');
          toc;

          tic;
          for i = 1:200000
          persistent_constants(1, 2);
          end
          fprintf('Persistent constants: ');
          toc;

          tic;
          for i = 1:200000
          hardcoded(1, 2);
          end
          fprintf('Hardcoded: ');
          toc;
          end

          function val = passing_arguments(a, b, A, B)
          val = (a + A)^2 + log(b * B);
          end

          function val = persistent_constants(a, b)
          persistent A B;
          if isempty(A)
          A = Consts.A^2;
          B = Consts.B;
          end
          val = (a + A)^2 + log(b * B);
          end

          function val = hardcoded(a, b)
          val = (a + 0.5)^2 + log(b * 3);
          end


          Output:



          Passing arguments: Elapsed time is 0.035402 seconds.
          Persistent constants: Elapsed time is 0.208998 seconds.
          Hardcoded: Elapsed time is 0.027781 seconds.





          share|improve this answer
























          • Yeah, I think I will opt for either this or hardcoding them, depending on the situation. Many of these constants are just for unit conversion, so a line like val = a * 0.45; % from lb to kg is still very readable. These constants should never ever change either, so having to replace these hardcoded values manually by something else is not an issue either. For anything more complicated, I guess I will pass them as arguments. Still, a bit funny that this would be much faster than the class constants, I wouldn't have expected that

            – FernAndr
            Nov 21 '18 at 19:03
















          2












          2








          2







          I've run into this issue as well, if there is a trick to reducing the overhead of accessing class objects I would also love to know.



          When I can I try to minimize the number of times the object is accessed. In your example I would access A and B once before starting the loop, and then pass them as arguments to each function call.



          function speed_tests()
          tic;
          A = Consts.A;
          B = Consts.B;
          for i = 1:200000
          passing_arguments(1, 2, A, B);
          end
          fprintf('Passing arguments: ');
          toc;

          tic;
          for i = 1:200000
          persistent_constants(1, 2);
          end
          fprintf('Persistent constants: ');
          toc;

          tic;
          for i = 1:200000
          hardcoded(1, 2);
          end
          fprintf('Hardcoded: ');
          toc;
          end

          function val = passing_arguments(a, b, A, B)
          val = (a + A)^2 + log(b * B);
          end

          function val = persistent_constants(a, b)
          persistent A B;
          if isempty(A)
          A = Consts.A^2;
          B = Consts.B;
          end
          val = (a + A)^2 + log(b * B);
          end

          function val = hardcoded(a, b)
          val = (a + 0.5)^2 + log(b * 3);
          end


          Output:



          Passing arguments: Elapsed time is 0.035402 seconds.
          Persistent constants: Elapsed time is 0.208998 seconds.
          Hardcoded: Elapsed time is 0.027781 seconds.





          share|improve this answer













          I've run into this issue as well, if there is a trick to reducing the overhead of accessing class objects I would also love to know.



          When I can I try to minimize the number of times the object is accessed. In your example I would access A and B once before starting the loop, and then pass them as arguments to each function call.



          function speed_tests()
          tic;
          A = Consts.A;
          B = Consts.B;
          for i = 1:200000
          passing_arguments(1, 2, A, B);
          end
          fprintf('Passing arguments: ');
          toc;

          tic;
          for i = 1:200000
          persistent_constants(1, 2);
          end
          fprintf('Persistent constants: ');
          toc;

          tic;
          for i = 1:200000
          hardcoded(1, 2);
          end
          fprintf('Hardcoded: ');
          toc;
          end

          function val = passing_arguments(a, b, A, B)
          val = (a + A)^2 + log(b * B);
          end

          function val = persistent_constants(a, b)
          persistent A B;
          if isempty(A)
          A = Consts.A^2;
          B = Consts.B;
          end
          val = (a + A)^2 + log(b * B);
          end

          function val = hardcoded(a, b)
          val = (a + 0.5)^2 + log(b * 3);
          end


          Output:



          Passing arguments: Elapsed time is 0.035402 seconds.
          Persistent constants: Elapsed time is 0.208998 seconds.
          Hardcoded: Elapsed time is 0.027781 seconds.






          share|improve this answer












          share|improve this answer



          share|improve this answer










          answered Nov 21 '18 at 16:52









          MattMatt

          1,157112




          1,157112













          • Yeah, I think I will opt for either this or hardcoding them, depending on the situation. Many of these constants are just for unit conversion, so a line like val = a * 0.45; % from lb to kg is still very readable. These constants should never ever change either, so having to replace these hardcoded values manually by something else is not an issue either. For anything more complicated, I guess I will pass them as arguments. Still, a bit funny that this would be much faster than the class constants, I wouldn't have expected that

            – FernAndr
            Nov 21 '18 at 19:03





















          • Yeah, I think I will opt for either this or hardcoding them, depending on the situation. Many of these constants are just for unit conversion, so a line like val = a * 0.45; % from lb to kg is still very readable. These constants should never ever change either, so having to replace these hardcoded values manually by something else is not an issue either. For anything more complicated, I guess I will pass them as arguments. Still, a bit funny that this would be much faster than the class constants, I wouldn't have expected that

            – FernAndr
            Nov 21 '18 at 19:03



















          Yeah, I think I will opt for either this or hardcoding them, depending on the situation. Many of these constants are just for unit conversion, so a line like val = a * 0.45; % from lb to kg is still very readable. These constants should never ever change either, so having to replace these hardcoded values manually by something else is not an issue either. For anything more complicated, I guess I will pass them as arguments. Still, a bit funny that this would be much faster than the class constants, I wouldn't have expected that

          – FernAndr
          Nov 21 '18 at 19:03







          Yeah, I think I will opt for either this or hardcoding them, depending on the situation. Many of these constants are just for unit conversion, so a line like val = a * 0.45; % from lb to kg is still very readable. These constants should never ever change either, so having to replace these hardcoded values manually by something else is not an issue either. For anything more complicated, I guess I will pass them as arguments. Still, a bit funny that this would be much faster than the class constants, I wouldn't have expected that

          – FernAndr
          Nov 21 '18 at 19:03






















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