C++ GetDC All Monitors












0














Basically, I'm making something that imitates a screen melting effect, but I can only get it working on my primary monitor. I've looked up as much as I could and there was only one forum on GetDC for all monitors but it was to no use, all it done was make a rectangle from my primary monitor to my secondary monitor with the effect still only working on my primary monitor. This is the thread I read: GetDC(NULL) gets primary monitor or virtual screen?



LRESULT CALLBACK Melter(HWND hWnd, UINT Message, WPARAM wParam, LPARAM lParam) {
switch (Message) {
case WM_CREATE: {
HDC Desktop = GetDC(HWND_DESKTOP);
HDC Window = GetDC(hWnd);

BitBlt(Window, 0, 0, ScreenWidth, ScreenHeight, Desktop, 0, 0, SRCCOPY);
ReleaseDC(hWnd, Window);
ReleaseDC(HWND_DESKTOP, Desktop);

SetTimer(hWnd, 0, Interval, 0);
ShowWindow(hWnd, SW_SHOW);

break;
}
case WM_PAINT: {
ValidateRect(hWnd, 0);
break;
}
case WM_TIMER: {
HDC Window = GetDC(hWnd);
int uX = (rand() % ScreenWidth) - (150 / 2), uY = (rand() % 15), Width = (rand() % 150);

BitBlt(Window, uX, uY, Width, ScreenHeight, Window, uX, 0, SRCCOPY);
ReleaseDC(hWnd, Window);

break;
}
case WM_DESTROY: {
KillTimer(hWnd, 0);
PostQuitMessage(EXIT_SUCCESS);
break;
}
return EXIT_SUCCESS;
}

return DefWindowProc(hWnd, Message, wParam, lParam);
}


The line I changed was HDC Window = GetDC(Window) to HDC Window = GetDC(NULL) and then some other stuff like the RECT. It'd be great if someone could help me, thanks :)



PS, ScreenWidth = 3600, ScreenHeight = 1080 whilst PMScreenWidth = 1920, PMScreenHeight = 1080. PM as in Primary Monitor, so I've got all the stuff in that function set to ScreenWidth/ScreenHeight so it's the width/height of all monitors. Still doesn't work though.










share|improve this question
























  • Have you tried EnumDisplayMonitors?
    – paddy
    Nov 16 at 0:46
















0














Basically, I'm making something that imitates a screen melting effect, but I can only get it working on my primary monitor. I've looked up as much as I could and there was only one forum on GetDC for all monitors but it was to no use, all it done was make a rectangle from my primary monitor to my secondary monitor with the effect still only working on my primary monitor. This is the thread I read: GetDC(NULL) gets primary monitor or virtual screen?



LRESULT CALLBACK Melter(HWND hWnd, UINT Message, WPARAM wParam, LPARAM lParam) {
switch (Message) {
case WM_CREATE: {
HDC Desktop = GetDC(HWND_DESKTOP);
HDC Window = GetDC(hWnd);

BitBlt(Window, 0, 0, ScreenWidth, ScreenHeight, Desktop, 0, 0, SRCCOPY);
ReleaseDC(hWnd, Window);
ReleaseDC(HWND_DESKTOP, Desktop);

SetTimer(hWnd, 0, Interval, 0);
ShowWindow(hWnd, SW_SHOW);

break;
}
case WM_PAINT: {
ValidateRect(hWnd, 0);
break;
}
case WM_TIMER: {
HDC Window = GetDC(hWnd);
int uX = (rand() % ScreenWidth) - (150 / 2), uY = (rand() % 15), Width = (rand() % 150);

BitBlt(Window, uX, uY, Width, ScreenHeight, Window, uX, 0, SRCCOPY);
ReleaseDC(hWnd, Window);

break;
}
case WM_DESTROY: {
KillTimer(hWnd, 0);
PostQuitMessage(EXIT_SUCCESS);
break;
}
return EXIT_SUCCESS;
}

return DefWindowProc(hWnd, Message, wParam, lParam);
}


The line I changed was HDC Window = GetDC(Window) to HDC Window = GetDC(NULL) and then some other stuff like the RECT. It'd be great if someone could help me, thanks :)



PS, ScreenWidth = 3600, ScreenHeight = 1080 whilst PMScreenWidth = 1920, PMScreenHeight = 1080. PM as in Primary Monitor, so I've got all the stuff in that function set to ScreenWidth/ScreenHeight so it's the width/height of all monitors. Still doesn't work though.










share|improve this question
























  • Have you tried EnumDisplayMonitors?
    – paddy
    Nov 16 at 0:46














0












0








0







Basically, I'm making something that imitates a screen melting effect, but I can only get it working on my primary monitor. I've looked up as much as I could and there was only one forum on GetDC for all monitors but it was to no use, all it done was make a rectangle from my primary monitor to my secondary monitor with the effect still only working on my primary monitor. This is the thread I read: GetDC(NULL) gets primary monitor or virtual screen?



LRESULT CALLBACK Melter(HWND hWnd, UINT Message, WPARAM wParam, LPARAM lParam) {
switch (Message) {
case WM_CREATE: {
HDC Desktop = GetDC(HWND_DESKTOP);
HDC Window = GetDC(hWnd);

BitBlt(Window, 0, 0, ScreenWidth, ScreenHeight, Desktop, 0, 0, SRCCOPY);
ReleaseDC(hWnd, Window);
ReleaseDC(HWND_DESKTOP, Desktop);

SetTimer(hWnd, 0, Interval, 0);
ShowWindow(hWnd, SW_SHOW);

break;
}
case WM_PAINT: {
ValidateRect(hWnd, 0);
break;
}
case WM_TIMER: {
HDC Window = GetDC(hWnd);
int uX = (rand() % ScreenWidth) - (150 / 2), uY = (rand() % 15), Width = (rand() % 150);

BitBlt(Window, uX, uY, Width, ScreenHeight, Window, uX, 0, SRCCOPY);
ReleaseDC(hWnd, Window);

break;
}
case WM_DESTROY: {
KillTimer(hWnd, 0);
PostQuitMessage(EXIT_SUCCESS);
break;
}
return EXIT_SUCCESS;
}

return DefWindowProc(hWnd, Message, wParam, lParam);
}


The line I changed was HDC Window = GetDC(Window) to HDC Window = GetDC(NULL) and then some other stuff like the RECT. It'd be great if someone could help me, thanks :)



PS, ScreenWidth = 3600, ScreenHeight = 1080 whilst PMScreenWidth = 1920, PMScreenHeight = 1080. PM as in Primary Monitor, so I've got all the stuff in that function set to ScreenWidth/ScreenHeight so it's the width/height of all monitors. Still doesn't work though.










share|improve this question















Basically, I'm making something that imitates a screen melting effect, but I can only get it working on my primary monitor. I've looked up as much as I could and there was only one forum on GetDC for all monitors but it was to no use, all it done was make a rectangle from my primary monitor to my secondary monitor with the effect still only working on my primary monitor. This is the thread I read: GetDC(NULL) gets primary monitor or virtual screen?



LRESULT CALLBACK Melter(HWND hWnd, UINT Message, WPARAM wParam, LPARAM lParam) {
switch (Message) {
case WM_CREATE: {
HDC Desktop = GetDC(HWND_DESKTOP);
HDC Window = GetDC(hWnd);

BitBlt(Window, 0, 0, ScreenWidth, ScreenHeight, Desktop, 0, 0, SRCCOPY);
ReleaseDC(hWnd, Window);
ReleaseDC(HWND_DESKTOP, Desktop);

SetTimer(hWnd, 0, Interval, 0);
ShowWindow(hWnd, SW_SHOW);

break;
}
case WM_PAINT: {
ValidateRect(hWnd, 0);
break;
}
case WM_TIMER: {
HDC Window = GetDC(hWnd);
int uX = (rand() % ScreenWidth) - (150 / 2), uY = (rand() % 15), Width = (rand() % 150);

BitBlt(Window, uX, uY, Width, ScreenHeight, Window, uX, 0, SRCCOPY);
ReleaseDC(hWnd, Window);

break;
}
case WM_DESTROY: {
KillTimer(hWnd, 0);
PostQuitMessage(EXIT_SUCCESS);
break;
}
return EXIT_SUCCESS;
}

return DefWindowProc(hWnd, Message, wParam, lParam);
}


The line I changed was HDC Window = GetDC(Window) to HDC Window = GetDC(NULL) and then some other stuff like the RECT. It'd be great if someone could help me, thanks :)



PS, ScreenWidth = 3600, ScreenHeight = 1080 whilst PMScreenWidth = 1920, PMScreenHeight = 1080. PM as in Primary Monitor, so I've got all the stuff in that function set to ScreenWidth/ScreenHeight so it's the width/height of all monitors. Still doesn't work though.







c++ visual-studio visual-c++ multiple-monitors






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited Nov 16 at 0:34









1201ProgramAlarm

16.4k42439




16.4k42439










asked Nov 16 at 0:17









Vitex

11




11












  • Have you tried EnumDisplayMonitors?
    – paddy
    Nov 16 at 0:46


















  • Have you tried EnumDisplayMonitors?
    – paddy
    Nov 16 at 0:46
















Have you tried EnumDisplayMonitors?
– paddy
Nov 16 at 0:46




Have you tried EnumDisplayMonitors?
– paddy
Nov 16 at 0:46












2 Answers
2






active

oldest

votes


















1














GetDC(HWND_DESKTOP) (same as GetDC(0)) already returns the DC for all monitors. The problem with above code is mainly with the usage of BitBlt and choosing the coordinates. See the MCVE below that addresses the question.



Don't draw in response to WM_CREATE, it's just going to get erased in WM_PAINT or when background is erased.



Don't call ValidateRect in response to WM_PAINT. If you want to erase the window then just use FillRect, or force repaint from a command or another route.



Use GetSystemMetrics(SM_CXVIRTUALSCREEN) and GetSystemMetrics(SM_CYVIRTUALSCREEN) to return width and height for the virtual monitor.



Also be sure the process is DPI aware. For testing you can call SetProcessDPIAware(); at the start of the program. Ideally DPI awareness should be set in manifest file.




int uX = (rand() % ScreenWidth) - (150 / 2);
int uY = (rand() % 15);
int Width = (rand() % 150);
BitBlt(Window, uX, uY, Width, ScreenHeight, Window, uX, 0, SRCCOPY);



Above code is copying bits from client DC the the same client DC, it's not going to do anything. Presumably you want to copy from desktop DC to client DC.



Moreover, the coordinates are basically picked at random. It assumes the primary monitor is on top-left. If uX is greater than window's own width, it will not get copied, unless the window stretches the whole virtual monitor.



LRESULT CALLBACK Melter(HWND hWnd, UINT Message, WPARAM wParam, LPARAM lParam) {

switch(Message)
{
case WM_PAINT:
{
PAINTSTRUCT ps;
auto hdc = BeginPaint(hWnd, &ps);
RECT rc;
GetClientRect(hWnd, &rc);

HDC hdesktop = GetDC(0);

int screenx = GetSystemMetrics(SM_XVIRTUALSCREEN);
int screeny = GetSystemMetrics(SM_YVIRTUALSCREEN);
int screenw = GetSystemMetrics(SM_CXVIRTUALSCREEN);
int screenh = GetSystemMetrics(SM_CYVIRTUALSCREEN);

StretchBlt(hdc, 0, 0, rc.right, rc.bottom,
hdesktop, screenx, screeny, screenw, screenh, SRCCOPY);

ReleaseDC(0, hdesktop);

EndPaint(hWnd, &ps);
break;
}

case WM_DESTROY:
PostQuitMessage(0);
break;
}

return DefWindowProc(hWnd, Message, wParam, lParam);
}





share|improve this answer























  • Thanks for this suggestion, but it still doesn't seem to do anything on the second monitor even though the ScreemWidth is Primary Monitor + SecondaryMonitor. I'll keep looking at some docs as well to see if I can find something useful.
    – Vitex
    Nov 16 at 12:05










  • By the way, your code has nothing to do with your question. See the help pages on how to create MCVE to address a specific issue. Don't start writing a bunch of code ahead of time. See edit.
    – Barmak Shemirani
    Nov 16 at 17:42



















0














You can use
HDC dc = CreateDC(("DISPLAY"),NULL,NULL,NULL);



Check below links :-





  1. https://docs.microsoft.com/en-us/windows/desktop/gdi/using-multiple-monitors-as-
    independent-displays


  2. https://docs.microsoft.com/en-us/windows/desktop/api/Wingdi/nf-wingdi-createdca
    3.https://docs.microsoft.com/en-us/windows/desktop/gdi/multiple-display-monitors-functions






share|improve this answer





















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    2 Answers
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    2 Answers
    2






    active

    oldest

    votes









    active

    oldest

    votes






    active

    oldest

    votes









    1














    GetDC(HWND_DESKTOP) (same as GetDC(0)) already returns the DC for all monitors. The problem with above code is mainly with the usage of BitBlt and choosing the coordinates. See the MCVE below that addresses the question.



    Don't draw in response to WM_CREATE, it's just going to get erased in WM_PAINT or when background is erased.



    Don't call ValidateRect in response to WM_PAINT. If you want to erase the window then just use FillRect, or force repaint from a command or another route.



    Use GetSystemMetrics(SM_CXVIRTUALSCREEN) and GetSystemMetrics(SM_CYVIRTUALSCREEN) to return width and height for the virtual monitor.



    Also be sure the process is DPI aware. For testing you can call SetProcessDPIAware(); at the start of the program. Ideally DPI awareness should be set in manifest file.




    int uX = (rand() % ScreenWidth) - (150 / 2);
    int uY = (rand() % 15);
    int Width = (rand() % 150);
    BitBlt(Window, uX, uY, Width, ScreenHeight, Window, uX, 0, SRCCOPY);



    Above code is copying bits from client DC the the same client DC, it's not going to do anything. Presumably you want to copy from desktop DC to client DC.



    Moreover, the coordinates are basically picked at random. It assumes the primary monitor is on top-left. If uX is greater than window's own width, it will not get copied, unless the window stretches the whole virtual monitor.



    LRESULT CALLBACK Melter(HWND hWnd, UINT Message, WPARAM wParam, LPARAM lParam) {

    switch(Message)
    {
    case WM_PAINT:
    {
    PAINTSTRUCT ps;
    auto hdc = BeginPaint(hWnd, &ps);
    RECT rc;
    GetClientRect(hWnd, &rc);

    HDC hdesktop = GetDC(0);

    int screenx = GetSystemMetrics(SM_XVIRTUALSCREEN);
    int screeny = GetSystemMetrics(SM_YVIRTUALSCREEN);
    int screenw = GetSystemMetrics(SM_CXVIRTUALSCREEN);
    int screenh = GetSystemMetrics(SM_CYVIRTUALSCREEN);

    StretchBlt(hdc, 0, 0, rc.right, rc.bottom,
    hdesktop, screenx, screeny, screenw, screenh, SRCCOPY);

    ReleaseDC(0, hdesktop);

    EndPaint(hWnd, &ps);
    break;
    }

    case WM_DESTROY:
    PostQuitMessage(0);
    break;
    }

    return DefWindowProc(hWnd, Message, wParam, lParam);
    }





    share|improve this answer























    • Thanks for this suggestion, but it still doesn't seem to do anything on the second monitor even though the ScreemWidth is Primary Monitor + SecondaryMonitor. I'll keep looking at some docs as well to see if I can find something useful.
      – Vitex
      Nov 16 at 12:05










    • By the way, your code has nothing to do with your question. See the help pages on how to create MCVE to address a specific issue. Don't start writing a bunch of code ahead of time. See edit.
      – Barmak Shemirani
      Nov 16 at 17:42
















    1














    GetDC(HWND_DESKTOP) (same as GetDC(0)) already returns the DC for all monitors. The problem with above code is mainly with the usage of BitBlt and choosing the coordinates. See the MCVE below that addresses the question.



    Don't draw in response to WM_CREATE, it's just going to get erased in WM_PAINT or when background is erased.



    Don't call ValidateRect in response to WM_PAINT. If you want to erase the window then just use FillRect, or force repaint from a command or another route.



    Use GetSystemMetrics(SM_CXVIRTUALSCREEN) and GetSystemMetrics(SM_CYVIRTUALSCREEN) to return width and height for the virtual monitor.



    Also be sure the process is DPI aware. For testing you can call SetProcessDPIAware(); at the start of the program. Ideally DPI awareness should be set in manifest file.




    int uX = (rand() % ScreenWidth) - (150 / 2);
    int uY = (rand() % 15);
    int Width = (rand() % 150);
    BitBlt(Window, uX, uY, Width, ScreenHeight, Window, uX, 0, SRCCOPY);



    Above code is copying bits from client DC the the same client DC, it's not going to do anything. Presumably you want to copy from desktop DC to client DC.



    Moreover, the coordinates are basically picked at random. It assumes the primary monitor is on top-left. If uX is greater than window's own width, it will not get copied, unless the window stretches the whole virtual monitor.



    LRESULT CALLBACK Melter(HWND hWnd, UINT Message, WPARAM wParam, LPARAM lParam) {

    switch(Message)
    {
    case WM_PAINT:
    {
    PAINTSTRUCT ps;
    auto hdc = BeginPaint(hWnd, &ps);
    RECT rc;
    GetClientRect(hWnd, &rc);

    HDC hdesktop = GetDC(0);

    int screenx = GetSystemMetrics(SM_XVIRTUALSCREEN);
    int screeny = GetSystemMetrics(SM_YVIRTUALSCREEN);
    int screenw = GetSystemMetrics(SM_CXVIRTUALSCREEN);
    int screenh = GetSystemMetrics(SM_CYVIRTUALSCREEN);

    StretchBlt(hdc, 0, 0, rc.right, rc.bottom,
    hdesktop, screenx, screeny, screenw, screenh, SRCCOPY);

    ReleaseDC(0, hdesktop);

    EndPaint(hWnd, &ps);
    break;
    }

    case WM_DESTROY:
    PostQuitMessage(0);
    break;
    }

    return DefWindowProc(hWnd, Message, wParam, lParam);
    }





    share|improve this answer























    • Thanks for this suggestion, but it still doesn't seem to do anything on the second monitor even though the ScreemWidth is Primary Monitor + SecondaryMonitor. I'll keep looking at some docs as well to see if I can find something useful.
      – Vitex
      Nov 16 at 12:05










    • By the way, your code has nothing to do with your question. See the help pages on how to create MCVE to address a specific issue. Don't start writing a bunch of code ahead of time. See edit.
      – Barmak Shemirani
      Nov 16 at 17:42














    1












    1








    1






    GetDC(HWND_DESKTOP) (same as GetDC(0)) already returns the DC for all monitors. The problem with above code is mainly with the usage of BitBlt and choosing the coordinates. See the MCVE below that addresses the question.



    Don't draw in response to WM_CREATE, it's just going to get erased in WM_PAINT or when background is erased.



    Don't call ValidateRect in response to WM_PAINT. If you want to erase the window then just use FillRect, or force repaint from a command or another route.



    Use GetSystemMetrics(SM_CXVIRTUALSCREEN) and GetSystemMetrics(SM_CYVIRTUALSCREEN) to return width and height for the virtual monitor.



    Also be sure the process is DPI aware. For testing you can call SetProcessDPIAware(); at the start of the program. Ideally DPI awareness should be set in manifest file.




    int uX = (rand() % ScreenWidth) - (150 / 2);
    int uY = (rand() % 15);
    int Width = (rand() % 150);
    BitBlt(Window, uX, uY, Width, ScreenHeight, Window, uX, 0, SRCCOPY);



    Above code is copying bits from client DC the the same client DC, it's not going to do anything. Presumably you want to copy from desktop DC to client DC.



    Moreover, the coordinates are basically picked at random. It assumes the primary monitor is on top-left. If uX is greater than window's own width, it will not get copied, unless the window stretches the whole virtual monitor.



    LRESULT CALLBACK Melter(HWND hWnd, UINT Message, WPARAM wParam, LPARAM lParam) {

    switch(Message)
    {
    case WM_PAINT:
    {
    PAINTSTRUCT ps;
    auto hdc = BeginPaint(hWnd, &ps);
    RECT rc;
    GetClientRect(hWnd, &rc);

    HDC hdesktop = GetDC(0);

    int screenx = GetSystemMetrics(SM_XVIRTUALSCREEN);
    int screeny = GetSystemMetrics(SM_YVIRTUALSCREEN);
    int screenw = GetSystemMetrics(SM_CXVIRTUALSCREEN);
    int screenh = GetSystemMetrics(SM_CYVIRTUALSCREEN);

    StretchBlt(hdc, 0, 0, rc.right, rc.bottom,
    hdesktop, screenx, screeny, screenw, screenh, SRCCOPY);

    ReleaseDC(0, hdesktop);

    EndPaint(hWnd, &ps);
    break;
    }

    case WM_DESTROY:
    PostQuitMessage(0);
    break;
    }

    return DefWindowProc(hWnd, Message, wParam, lParam);
    }





    share|improve this answer














    GetDC(HWND_DESKTOP) (same as GetDC(0)) already returns the DC for all monitors. The problem with above code is mainly with the usage of BitBlt and choosing the coordinates. See the MCVE below that addresses the question.



    Don't draw in response to WM_CREATE, it's just going to get erased in WM_PAINT or when background is erased.



    Don't call ValidateRect in response to WM_PAINT. If you want to erase the window then just use FillRect, or force repaint from a command or another route.



    Use GetSystemMetrics(SM_CXVIRTUALSCREEN) and GetSystemMetrics(SM_CYVIRTUALSCREEN) to return width and height for the virtual monitor.



    Also be sure the process is DPI aware. For testing you can call SetProcessDPIAware(); at the start of the program. Ideally DPI awareness should be set in manifest file.




    int uX = (rand() % ScreenWidth) - (150 / 2);
    int uY = (rand() % 15);
    int Width = (rand() % 150);
    BitBlt(Window, uX, uY, Width, ScreenHeight, Window, uX, 0, SRCCOPY);



    Above code is copying bits from client DC the the same client DC, it's not going to do anything. Presumably you want to copy from desktop DC to client DC.



    Moreover, the coordinates are basically picked at random. It assumes the primary monitor is on top-left. If uX is greater than window's own width, it will not get copied, unless the window stretches the whole virtual monitor.



    LRESULT CALLBACK Melter(HWND hWnd, UINT Message, WPARAM wParam, LPARAM lParam) {

    switch(Message)
    {
    case WM_PAINT:
    {
    PAINTSTRUCT ps;
    auto hdc = BeginPaint(hWnd, &ps);
    RECT rc;
    GetClientRect(hWnd, &rc);

    HDC hdesktop = GetDC(0);

    int screenx = GetSystemMetrics(SM_XVIRTUALSCREEN);
    int screeny = GetSystemMetrics(SM_YVIRTUALSCREEN);
    int screenw = GetSystemMetrics(SM_CXVIRTUALSCREEN);
    int screenh = GetSystemMetrics(SM_CYVIRTUALSCREEN);

    StretchBlt(hdc, 0, 0, rc.right, rc.bottom,
    hdesktop, screenx, screeny, screenw, screenh, SRCCOPY);

    ReleaseDC(0, hdesktop);

    EndPaint(hWnd, &ps);
    break;
    }

    case WM_DESTROY:
    PostQuitMessage(0);
    break;
    }

    return DefWindowProc(hWnd, Message, wParam, lParam);
    }






    share|improve this answer














    share|improve this answer



    share|improve this answer








    edited Nov 16 at 17:41

























    answered Nov 16 at 8:35









    Barmak Shemirani

    20.8k42045




    20.8k42045












    • Thanks for this suggestion, but it still doesn't seem to do anything on the second monitor even though the ScreemWidth is Primary Monitor + SecondaryMonitor. I'll keep looking at some docs as well to see if I can find something useful.
      – Vitex
      Nov 16 at 12:05










    • By the way, your code has nothing to do with your question. See the help pages on how to create MCVE to address a specific issue. Don't start writing a bunch of code ahead of time. See edit.
      – Barmak Shemirani
      Nov 16 at 17:42


















    • Thanks for this suggestion, but it still doesn't seem to do anything on the second monitor even though the ScreemWidth is Primary Monitor + SecondaryMonitor. I'll keep looking at some docs as well to see if I can find something useful.
      – Vitex
      Nov 16 at 12:05










    • By the way, your code has nothing to do with your question. See the help pages on how to create MCVE to address a specific issue. Don't start writing a bunch of code ahead of time. See edit.
      – Barmak Shemirani
      Nov 16 at 17:42
















    Thanks for this suggestion, but it still doesn't seem to do anything on the second monitor even though the ScreemWidth is Primary Monitor + SecondaryMonitor. I'll keep looking at some docs as well to see if I can find something useful.
    – Vitex
    Nov 16 at 12:05




    Thanks for this suggestion, but it still doesn't seem to do anything on the second monitor even though the ScreemWidth is Primary Monitor + SecondaryMonitor. I'll keep looking at some docs as well to see if I can find something useful.
    – Vitex
    Nov 16 at 12:05












    By the way, your code has nothing to do with your question. See the help pages on how to create MCVE to address a specific issue. Don't start writing a bunch of code ahead of time. See edit.
    – Barmak Shemirani
    Nov 16 at 17:42




    By the way, your code has nothing to do with your question. See the help pages on how to create MCVE to address a specific issue. Don't start writing a bunch of code ahead of time. See edit.
    – Barmak Shemirani
    Nov 16 at 17:42













    0














    You can use
    HDC dc = CreateDC(("DISPLAY"),NULL,NULL,NULL);



    Check below links :-





    1. https://docs.microsoft.com/en-us/windows/desktop/gdi/using-multiple-monitors-as-
      independent-displays


    2. https://docs.microsoft.com/en-us/windows/desktop/api/Wingdi/nf-wingdi-createdca
      3.https://docs.microsoft.com/en-us/windows/desktop/gdi/multiple-display-monitors-functions






    share|improve this answer


























      0














      You can use
      HDC dc = CreateDC(("DISPLAY"),NULL,NULL,NULL);



      Check below links :-





      1. https://docs.microsoft.com/en-us/windows/desktop/gdi/using-multiple-monitors-as-
        independent-displays


      2. https://docs.microsoft.com/en-us/windows/desktop/api/Wingdi/nf-wingdi-createdca
        3.https://docs.microsoft.com/en-us/windows/desktop/gdi/multiple-display-monitors-functions






      share|improve this answer
























        0












        0








        0






        You can use
        HDC dc = CreateDC(("DISPLAY"),NULL,NULL,NULL);



        Check below links :-





        1. https://docs.microsoft.com/en-us/windows/desktop/gdi/using-multiple-monitors-as-
          independent-displays


        2. https://docs.microsoft.com/en-us/windows/desktop/api/Wingdi/nf-wingdi-createdca
          3.https://docs.microsoft.com/en-us/windows/desktop/gdi/multiple-display-monitors-functions






        share|improve this answer












        You can use
        HDC dc = CreateDC(("DISPLAY"),NULL,NULL,NULL);



        Check below links :-





        1. https://docs.microsoft.com/en-us/windows/desktop/gdi/using-multiple-monitors-as-
          independent-displays


        2. https://docs.microsoft.com/en-us/windows/desktop/api/Wingdi/nf-wingdi-createdca
          3.https://docs.microsoft.com/en-us/windows/desktop/gdi/multiple-display-monitors-functions







        share|improve this answer












        share|improve this answer



        share|improve this answer










        answered Nov 16 at 12:30









        Vinay Yalamanchili

        12




        12






























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