Avoid message repeating?
.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty{ height:90px;width:728px;box-sizing:border-box;
}
I need some help here I have a code that shows a message being updated per 2 seconds but I want a single message that replaces itself.
let channel = guild.channels.find(channel => channel.name === guilds[guild.id].digitchan);
let channel2 = guild.channels.find(channel => channel.name === guilds[guild.id].countdownchan);
if (channel && channel2) {
channel.send(embed);
scrims[guild.id] = {
timer: setTimeout(function() {
channel2.join().then(connection => {
const dispatcher = connection.playFile('./Audio/test.mp3');
console.log('dispatcher');
console.log(dispatcher == null);
dispatcher.on('end', () => {
channel2.leave();
const embed2 = new RichEmbed()
.setColor(0xc1d9ff)
.addField("message x", false);
channel.send(embed2);
scrims[guild.id].codes = true;
scrims[guild.id].codedata = {};
scrims[guild.id].playerinterval = setInterval(function() {
const embed4 = new RichEmbed()
.setColor(0xc1d9ff)
.setTitle("codes:");
Object.keys(scrims[guild.id].codedata).forEach(function(key) {
let codeobj = scrims[guild.id].codedata[key];
let user_str = "";
Object.keys(scrims[guild.id].codedata[key]).every(function(key2, count) {
let user = scrims[guild.id].codedata[key][key2];
user_str = user_str + user + "n"
if (count >= 15) {
if (count > 15) user_str = user_str + "and more";
return false;
};
})
embed4.addField(key + " (" + Object.keys(codeobj).length + " codes)", user_str, true);
})
channel.send(embed4);
}, 2000);
scrims[guild.id].timer2 = setTimeout(function() {
scrims[guild.id].codes = false;
clearInterval(scrims[guild.id].playerinterval);
const embed3 = new RichEmbed()
.setColor(0xc1d9ff)
.setTitle("codes:");
Object.keys(scrims[guild.id].codedata).forEach(function(key) {
let codeobj = scrims[guild.id].codedata[key];
let user_str = "";
Object.keys(scrims[guild.id].codedata[key]).every(function(key2, count) {
let user = scrims[guild.id].codedata[key][key2];
user_str = user_str + user + "n"
if (count >= 15) {
if (count > 15) user_str = user_str + "y mas..";
return false;
};
})
embed3.addField(key + " (" + Object.keys(codeobj).length + " codes)", user_str, true);
})
channel.send(embed3);
}, 1 * 60000);
});
});
}, time * 60000);
};
};
This is the discord action:
Codes:
Codes:
Codes:
Codes:
Codes:
Codes:
Codes:
Codes: 3c5
Codes: 3c5
So could be some kind of message deleting before sending the same message updated again, please let me know how to do it or some kind of code changing.
discord.js
add a comment |
I need some help here I have a code that shows a message being updated per 2 seconds but I want a single message that replaces itself.
let channel = guild.channels.find(channel => channel.name === guilds[guild.id].digitchan);
let channel2 = guild.channels.find(channel => channel.name === guilds[guild.id].countdownchan);
if (channel && channel2) {
channel.send(embed);
scrims[guild.id] = {
timer: setTimeout(function() {
channel2.join().then(connection => {
const dispatcher = connection.playFile('./Audio/test.mp3');
console.log('dispatcher');
console.log(dispatcher == null);
dispatcher.on('end', () => {
channel2.leave();
const embed2 = new RichEmbed()
.setColor(0xc1d9ff)
.addField("message x", false);
channel.send(embed2);
scrims[guild.id].codes = true;
scrims[guild.id].codedata = {};
scrims[guild.id].playerinterval = setInterval(function() {
const embed4 = new RichEmbed()
.setColor(0xc1d9ff)
.setTitle("codes:");
Object.keys(scrims[guild.id].codedata).forEach(function(key) {
let codeobj = scrims[guild.id].codedata[key];
let user_str = "";
Object.keys(scrims[guild.id].codedata[key]).every(function(key2, count) {
let user = scrims[guild.id].codedata[key][key2];
user_str = user_str + user + "n"
if (count >= 15) {
if (count > 15) user_str = user_str + "and more";
return false;
};
})
embed4.addField(key + " (" + Object.keys(codeobj).length + " codes)", user_str, true);
})
channel.send(embed4);
}, 2000);
scrims[guild.id].timer2 = setTimeout(function() {
scrims[guild.id].codes = false;
clearInterval(scrims[guild.id].playerinterval);
const embed3 = new RichEmbed()
.setColor(0xc1d9ff)
.setTitle("codes:");
Object.keys(scrims[guild.id].codedata).forEach(function(key) {
let codeobj = scrims[guild.id].codedata[key];
let user_str = "";
Object.keys(scrims[guild.id].codedata[key]).every(function(key2, count) {
let user = scrims[guild.id].codedata[key][key2];
user_str = user_str + user + "n"
if (count >= 15) {
if (count > 15) user_str = user_str + "y mas..";
return false;
};
})
embed3.addField(key + " (" + Object.keys(codeobj).length + " codes)", user_str, true);
})
channel.send(embed3);
}, 1 * 60000);
});
});
}, time * 60000);
};
};
This is the discord action:
Codes:
Codes:
Codes:
Codes:
Codes:
Codes:
Codes:
Codes: 3c5
Codes: 3c5
So could be some kind of message deleting before sending the same message updated again, please let me know how to do it or some kind of code changing.
discord.js
I have edited your code to make it more readable, but there is a closing}
at the end that doesn't have a match at the start. Please check your code and add any missing lines.
– Tedinoz
Nov 23 '18 at 4:40
thanks! lets see
– Augux
Nov 23 '18 at 12:26
add a comment |
I need some help here I have a code that shows a message being updated per 2 seconds but I want a single message that replaces itself.
let channel = guild.channels.find(channel => channel.name === guilds[guild.id].digitchan);
let channel2 = guild.channels.find(channel => channel.name === guilds[guild.id].countdownchan);
if (channel && channel2) {
channel.send(embed);
scrims[guild.id] = {
timer: setTimeout(function() {
channel2.join().then(connection => {
const dispatcher = connection.playFile('./Audio/test.mp3');
console.log('dispatcher');
console.log(dispatcher == null);
dispatcher.on('end', () => {
channel2.leave();
const embed2 = new RichEmbed()
.setColor(0xc1d9ff)
.addField("message x", false);
channel.send(embed2);
scrims[guild.id].codes = true;
scrims[guild.id].codedata = {};
scrims[guild.id].playerinterval = setInterval(function() {
const embed4 = new RichEmbed()
.setColor(0xc1d9ff)
.setTitle("codes:");
Object.keys(scrims[guild.id].codedata).forEach(function(key) {
let codeobj = scrims[guild.id].codedata[key];
let user_str = "";
Object.keys(scrims[guild.id].codedata[key]).every(function(key2, count) {
let user = scrims[guild.id].codedata[key][key2];
user_str = user_str + user + "n"
if (count >= 15) {
if (count > 15) user_str = user_str + "and more";
return false;
};
})
embed4.addField(key + " (" + Object.keys(codeobj).length + " codes)", user_str, true);
})
channel.send(embed4);
}, 2000);
scrims[guild.id].timer2 = setTimeout(function() {
scrims[guild.id].codes = false;
clearInterval(scrims[guild.id].playerinterval);
const embed3 = new RichEmbed()
.setColor(0xc1d9ff)
.setTitle("codes:");
Object.keys(scrims[guild.id].codedata).forEach(function(key) {
let codeobj = scrims[guild.id].codedata[key];
let user_str = "";
Object.keys(scrims[guild.id].codedata[key]).every(function(key2, count) {
let user = scrims[guild.id].codedata[key][key2];
user_str = user_str + user + "n"
if (count >= 15) {
if (count > 15) user_str = user_str + "y mas..";
return false;
};
})
embed3.addField(key + " (" + Object.keys(codeobj).length + " codes)", user_str, true);
})
channel.send(embed3);
}, 1 * 60000);
});
});
}, time * 60000);
};
};
This is the discord action:
Codes:
Codes:
Codes:
Codes:
Codes:
Codes:
Codes:
Codes: 3c5
Codes: 3c5
So could be some kind of message deleting before sending the same message updated again, please let me know how to do it or some kind of code changing.
discord.js
I need some help here I have a code that shows a message being updated per 2 seconds but I want a single message that replaces itself.
let channel = guild.channels.find(channel => channel.name === guilds[guild.id].digitchan);
let channel2 = guild.channels.find(channel => channel.name === guilds[guild.id].countdownchan);
if (channel && channel2) {
channel.send(embed);
scrims[guild.id] = {
timer: setTimeout(function() {
channel2.join().then(connection => {
const dispatcher = connection.playFile('./Audio/test.mp3');
console.log('dispatcher');
console.log(dispatcher == null);
dispatcher.on('end', () => {
channel2.leave();
const embed2 = new RichEmbed()
.setColor(0xc1d9ff)
.addField("message x", false);
channel.send(embed2);
scrims[guild.id].codes = true;
scrims[guild.id].codedata = {};
scrims[guild.id].playerinterval = setInterval(function() {
const embed4 = new RichEmbed()
.setColor(0xc1d9ff)
.setTitle("codes:");
Object.keys(scrims[guild.id].codedata).forEach(function(key) {
let codeobj = scrims[guild.id].codedata[key];
let user_str = "";
Object.keys(scrims[guild.id].codedata[key]).every(function(key2, count) {
let user = scrims[guild.id].codedata[key][key2];
user_str = user_str + user + "n"
if (count >= 15) {
if (count > 15) user_str = user_str + "and more";
return false;
};
})
embed4.addField(key + " (" + Object.keys(codeobj).length + " codes)", user_str, true);
})
channel.send(embed4);
}, 2000);
scrims[guild.id].timer2 = setTimeout(function() {
scrims[guild.id].codes = false;
clearInterval(scrims[guild.id].playerinterval);
const embed3 = new RichEmbed()
.setColor(0xc1d9ff)
.setTitle("codes:");
Object.keys(scrims[guild.id].codedata).forEach(function(key) {
let codeobj = scrims[guild.id].codedata[key];
let user_str = "";
Object.keys(scrims[guild.id].codedata[key]).every(function(key2, count) {
let user = scrims[guild.id].codedata[key][key2];
user_str = user_str + user + "n"
if (count >= 15) {
if (count > 15) user_str = user_str + "y mas..";
return false;
};
})
embed3.addField(key + " (" + Object.keys(codeobj).length + " codes)", user_str, true);
})
channel.send(embed3);
}, 1 * 60000);
});
});
}, time * 60000);
};
};
This is the discord action:
Codes:
Codes:
Codes:
Codes:
Codes:
Codes:
Codes:
Codes: 3c5
Codes: 3c5
So could be some kind of message deleting before sending the same message updated again, please let me know how to do it or some kind of code changing.
discord.js
discord.js
edited Nov 23 '18 at 20:23
Federico Grandi
3,31331230
3,31331230
asked Nov 22 '18 at 21:42
AuguxAugux
285
285
I have edited your code to make it more readable, but there is a closing}
at the end that doesn't have a match at the start. Please check your code and add any missing lines.
– Tedinoz
Nov 23 '18 at 4:40
thanks! lets see
– Augux
Nov 23 '18 at 12:26
add a comment |
I have edited your code to make it more readable, but there is a closing}
at the end that doesn't have a match at the start. Please check your code and add any missing lines.
– Tedinoz
Nov 23 '18 at 4:40
thanks! lets see
– Augux
Nov 23 '18 at 12:26
I have edited your code to make it more readable, but there is a closing
}
at the end that doesn't have a match at the start. Please check your code and add any missing lines.– Tedinoz
Nov 23 '18 at 4:40
I have edited your code to make it more readable, but there is a closing
}
at the end that doesn't have a match at the start. Please check your code and add any missing lines.– Tedinoz
Nov 23 '18 at 4:40
thanks! lets see
– Augux
Nov 23 '18 at 12:26
thanks! lets see
– Augux
Nov 23 '18 at 12:26
add a comment |
1 Answer
1
active
oldest
votes
Just use message.edit()
to edit the message.
message.edit() on discord.js docs
add a comment |
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1 Answer
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1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
Just use message.edit()
to edit the message.
message.edit() on discord.js docs
add a comment |
Just use message.edit()
to edit the message.
message.edit() on discord.js docs
add a comment |
Just use message.edit()
to edit the message.
message.edit() on discord.js docs
Just use message.edit()
to edit the message.
message.edit() on discord.js docs
answered Nov 23 '18 at 14:47
ethamitcethamitc
347211
347211
add a comment |
add a comment |
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I have edited your code to make it more readable, but there is a closing
}
at the end that doesn't have a match at the start. Please check your code and add any missing lines.– Tedinoz
Nov 23 '18 at 4:40
thanks! lets see
– Augux
Nov 23 '18 at 12:26