Coloring cells in C++ builder, StringGrid
I tried to do this:
void __fastcall TTetrisGame::DrawGrid1DrawCell(TObject *Sender, int ACol, int ARow,
TRect &Rect, TGridDrawState State)
{
this->Canvas->Brush->Color=clBlue;
this->Canvas->FillRect(Rect);
}
But it is a really weird result. I put my StringGrid in the middle of the window but I can't see any Blue color. Instead, it is transparent. I see a colored blue Grid in the right top corner of my window.
What am I doing wrong?
How can I color each cell individually?
c++ c++builder stringgrid
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I tried to do this:
void __fastcall TTetrisGame::DrawGrid1DrawCell(TObject *Sender, int ACol, int ARow,
TRect &Rect, TGridDrawState State)
{
this->Canvas->Brush->Color=clBlue;
this->Canvas->FillRect(Rect);
}
But it is a really weird result. I put my StringGrid in the middle of the window but I can't see any Blue color. Instead, it is transparent. I see a colored blue Grid in the right top corner of my window.
What am I doing wrong?
How can I color each cell individually?
c++ c++builder stringgrid
add a comment |
I tried to do this:
void __fastcall TTetrisGame::DrawGrid1DrawCell(TObject *Sender, int ACol, int ARow,
TRect &Rect, TGridDrawState State)
{
this->Canvas->Brush->Color=clBlue;
this->Canvas->FillRect(Rect);
}
But it is a really weird result. I put my StringGrid in the middle of the window but I can't see any Blue color. Instead, it is transparent. I see a colored blue Grid in the right top corner of my window.
What am I doing wrong?
How can I color each cell individually?
c++ c++builder stringgrid
I tried to do this:
void __fastcall TTetrisGame::DrawGrid1DrawCell(TObject *Sender, int ACol, int ARow,
TRect &Rect, TGridDrawState State)
{
this->Canvas->Brush->Color=clBlue;
this->Canvas->FillRect(Rect);
}
But it is a really weird result. I put my StringGrid in the middle of the window but I can't see any Blue color. Instead, it is transparent. I see a colored blue Grid in the right top corner of my window.
What am I doing wrong?
How can I color each cell individually?
c++ c++builder stringgrid
c++ c++builder stringgrid
edited Nov 21 '18 at 22:35
Remy Lebeau
341k19265460
341k19265460
asked Nov 21 '18 at 20:04
g0dafkg0dafk
217
217
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add a comment |
1 Answer
1
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You are painting on the wrong Canvas
.
Inside your OnDrawCell
event handler, this
refers to the parent Form, because the handler is a member of the TTetrisGame
class. As such, you are painting on the Form's Canvas
. You need to paint on the Grid's Canvas
instead:
void __fastcall TTetrisGame::DrawGrid1DrawCell(TObject *Sender, int ACol, int ARow, TRect &Rect, TGridDrawState State)
{
DrawGrid1->Canvas->Brush->Color=clBlue;
DrawGrid1->Canvas->FillRect(Rect);
}
add a comment |
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1 Answer
1
active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
You are painting on the wrong Canvas
.
Inside your OnDrawCell
event handler, this
refers to the parent Form, because the handler is a member of the TTetrisGame
class. As such, you are painting on the Form's Canvas
. You need to paint on the Grid's Canvas
instead:
void __fastcall TTetrisGame::DrawGrid1DrawCell(TObject *Sender, int ACol, int ARow, TRect &Rect, TGridDrawState State)
{
DrawGrid1->Canvas->Brush->Color=clBlue;
DrawGrid1->Canvas->FillRect(Rect);
}
add a comment |
You are painting on the wrong Canvas
.
Inside your OnDrawCell
event handler, this
refers to the parent Form, because the handler is a member of the TTetrisGame
class. As such, you are painting on the Form's Canvas
. You need to paint on the Grid's Canvas
instead:
void __fastcall TTetrisGame::DrawGrid1DrawCell(TObject *Sender, int ACol, int ARow, TRect &Rect, TGridDrawState State)
{
DrawGrid1->Canvas->Brush->Color=clBlue;
DrawGrid1->Canvas->FillRect(Rect);
}
add a comment |
You are painting on the wrong Canvas
.
Inside your OnDrawCell
event handler, this
refers to the parent Form, because the handler is a member of the TTetrisGame
class. As such, you are painting on the Form's Canvas
. You need to paint on the Grid's Canvas
instead:
void __fastcall TTetrisGame::DrawGrid1DrawCell(TObject *Sender, int ACol, int ARow, TRect &Rect, TGridDrawState State)
{
DrawGrid1->Canvas->Brush->Color=clBlue;
DrawGrid1->Canvas->FillRect(Rect);
}
You are painting on the wrong Canvas
.
Inside your OnDrawCell
event handler, this
refers to the parent Form, because the handler is a member of the TTetrisGame
class. As such, you are painting on the Form's Canvas
. You need to paint on the Grid's Canvas
instead:
void __fastcall TTetrisGame::DrawGrid1DrawCell(TObject *Sender, int ACol, int ARow, TRect &Rect, TGridDrawState State)
{
DrawGrid1->Canvas->Brush->Color=clBlue;
DrawGrid1->Canvas->FillRect(Rect);
}
answered Nov 21 '18 at 22:36
Remy LebeauRemy Lebeau
341k19265460
341k19265460
add a comment |
add a comment |
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