How to start and stop audio recording automatically?
I am working on record audio using NAudio in C# and I need to start recording automatically and stop it automatically also after 6 sec. It works as for starting and stopping after 6 seconds but the audio repeated and it seems to enter an infinite loop.
This is the code:
public partial class Form1 : Form
{
System.Windows.Forms.Timer mytimer = new System.Windows.Forms.Timer(); //create a new Timer
private WaveFileWriter RecordedAudioWriter = null;
private WasapiLoopbackCapture CaptureInstance = null;
public Form1()
{
InitializeComponent();
mytimer.Interval = 6000; //set the interval to 1 second.
mytimer.Tick += new EventHandler(mytimer_Tick);
mytimer.Enabled = true;
}
private void mytimer_Tick(object sender, EventArgs e)
{
mytimer.Start();
string outputFilePath = @"D:deepNewTransfaretf-Fileoutputout.wav";
// Redefine the capturer instance with a new instance of the LoopbackCapture class
this.CaptureInstance = new WasapiLoopbackCapture();
// Redefine the audio writer instance with the given configuration
this.RecordedAudioWriter = new WaveFileWriter(outputFilePath, CaptureInstance.WaveFormat);
// When the capturer receives audio, start writing the buffer into the mentioned file
this.CaptureInstance.DataAvailable += (s, a) =>
{
this.RecordedAudioWriter.Write(a.Buffer, 0, a.BytesRecorded);
};
// When the Capturer Stops
this.CaptureInstance.RecordingStopped += (s, a) =>
{
this.RecordedAudioWriter.Dispose();
this.RecordedAudioWriter = null;
CaptureInstance.Dispose();
};
// Start recording !
this.CaptureInstance.StartRecording();
stoprec(sender,e);
}
private void stoprec(object sender, EventArgs e)
{
this.CaptureInstance.StopRecording();
this.mytimer.Enabled = false;
this.Close();
}
Could you please help me?
c# audio naudio
add a comment |
I am working on record audio using NAudio in C# and I need to start recording automatically and stop it automatically also after 6 sec. It works as for starting and stopping after 6 seconds but the audio repeated and it seems to enter an infinite loop.
This is the code:
public partial class Form1 : Form
{
System.Windows.Forms.Timer mytimer = new System.Windows.Forms.Timer(); //create a new Timer
private WaveFileWriter RecordedAudioWriter = null;
private WasapiLoopbackCapture CaptureInstance = null;
public Form1()
{
InitializeComponent();
mytimer.Interval = 6000; //set the interval to 1 second.
mytimer.Tick += new EventHandler(mytimer_Tick);
mytimer.Enabled = true;
}
private void mytimer_Tick(object sender, EventArgs e)
{
mytimer.Start();
string outputFilePath = @"D:deepNewTransfaretf-Fileoutputout.wav";
// Redefine the capturer instance with a new instance of the LoopbackCapture class
this.CaptureInstance = new WasapiLoopbackCapture();
// Redefine the audio writer instance with the given configuration
this.RecordedAudioWriter = new WaveFileWriter(outputFilePath, CaptureInstance.WaveFormat);
// When the capturer receives audio, start writing the buffer into the mentioned file
this.CaptureInstance.DataAvailable += (s, a) =>
{
this.RecordedAudioWriter.Write(a.Buffer, 0, a.BytesRecorded);
};
// When the Capturer Stops
this.CaptureInstance.RecordingStopped += (s, a) =>
{
this.RecordedAudioWriter.Dispose();
this.RecordedAudioWriter = null;
CaptureInstance.Dispose();
};
// Start recording !
this.CaptureInstance.StartRecording();
stoprec(sender,e);
}
private void stoprec(object sender, EventArgs e)
{
this.CaptureInstance.StopRecording();
this.mytimer.Enabled = false;
this.Close();
}
Could you please help me?
c# audio naudio
add a comment |
I am working on record audio using NAudio in C# and I need to start recording automatically and stop it automatically also after 6 sec. It works as for starting and stopping after 6 seconds but the audio repeated and it seems to enter an infinite loop.
This is the code:
public partial class Form1 : Form
{
System.Windows.Forms.Timer mytimer = new System.Windows.Forms.Timer(); //create a new Timer
private WaveFileWriter RecordedAudioWriter = null;
private WasapiLoopbackCapture CaptureInstance = null;
public Form1()
{
InitializeComponent();
mytimer.Interval = 6000; //set the interval to 1 second.
mytimer.Tick += new EventHandler(mytimer_Tick);
mytimer.Enabled = true;
}
private void mytimer_Tick(object sender, EventArgs e)
{
mytimer.Start();
string outputFilePath = @"D:deepNewTransfaretf-Fileoutputout.wav";
// Redefine the capturer instance with a new instance of the LoopbackCapture class
this.CaptureInstance = new WasapiLoopbackCapture();
// Redefine the audio writer instance with the given configuration
this.RecordedAudioWriter = new WaveFileWriter(outputFilePath, CaptureInstance.WaveFormat);
// When the capturer receives audio, start writing the buffer into the mentioned file
this.CaptureInstance.DataAvailable += (s, a) =>
{
this.RecordedAudioWriter.Write(a.Buffer, 0, a.BytesRecorded);
};
// When the Capturer Stops
this.CaptureInstance.RecordingStopped += (s, a) =>
{
this.RecordedAudioWriter.Dispose();
this.RecordedAudioWriter = null;
CaptureInstance.Dispose();
};
// Start recording !
this.CaptureInstance.StartRecording();
stoprec(sender,e);
}
private void stoprec(object sender, EventArgs e)
{
this.CaptureInstance.StopRecording();
this.mytimer.Enabled = false;
this.Close();
}
Could you please help me?
c# audio naudio
I am working on record audio using NAudio in C# and I need to start recording automatically and stop it automatically also after 6 sec. It works as for starting and stopping after 6 seconds but the audio repeated and it seems to enter an infinite loop.
This is the code:
public partial class Form1 : Form
{
System.Windows.Forms.Timer mytimer = new System.Windows.Forms.Timer(); //create a new Timer
private WaveFileWriter RecordedAudioWriter = null;
private WasapiLoopbackCapture CaptureInstance = null;
public Form1()
{
InitializeComponent();
mytimer.Interval = 6000; //set the interval to 1 second.
mytimer.Tick += new EventHandler(mytimer_Tick);
mytimer.Enabled = true;
}
private void mytimer_Tick(object sender, EventArgs e)
{
mytimer.Start();
string outputFilePath = @"D:deepNewTransfaretf-Fileoutputout.wav";
// Redefine the capturer instance with a new instance of the LoopbackCapture class
this.CaptureInstance = new WasapiLoopbackCapture();
// Redefine the audio writer instance with the given configuration
this.RecordedAudioWriter = new WaveFileWriter(outputFilePath, CaptureInstance.WaveFormat);
// When the capturer receives audio, start writing the buffer into the mentioned file
this.CaptureInstance.DataAvailable += (s, a) =>
{
this.RecordedAudioWriter.Write(a.Buffer, 0, a.BytesRecorded);
};
// When the Capturer Stops
this.CaptureInstance.RecordingStopped += (s, a) =>
{
this.RecordedAudioWriter.Dispose();
this.RecordedAudioWriter = null;
CaptureInstance.Dispose();
};
// Start recording !
this.CaptureInstance.StartRecording();
stoprec(sender,e);
}
private void stoprec(object sender, EventArgs e)
{
this.CaptureInstance.StopRecording();
this.mytimer.Enabled = false;
this.Close();
}
Could you please help me?
c# audio naudio
c# audio naudio
edited Nov 20 '18 at 19:45
Ahmed Abdelhameed
5,67082146
5,67082146
asked Nov 20 '18 at 19:28
safosafo
12
12
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add a comment |
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