How to define dynamic interface/struct
I'm pretty new to Go and really looking for some guidance.
In my application I have a channel that receives events, I'd like to have an interface like:
{
"type": "event1",
"data": {}
}
where the structure of data
depends on the type
.
Then the code that listen for those events in the channel will know what kind of structure to expect based on the type of the event.
How can I define such interface?
Is that considered a good practice in Go?
Thanks in advance
go struct interface channel
add a comment |
I'm pretty new to Go and really looking for some guidance.
In my application I have a channel that receives events, I'd like to have an interface like:
{
"type": "event1",
"data": {}
}
where the structure of data
depends on the type
.
Then the code that listen for those events in the channel will know what kind of structure to expect based on the type of the event.
How can I define such interface?
Is that considered a good practice in Go?
Thanks in advance
go struct interface channel
add a comment |
I'm pretty new to Go and really looking for some guidance.
In my application I have a channel that receives events, I'd like to have an interface like:
{
"type": "event1",
"data": {}
}
where the structure of data
depends on the type
.
Then the code that listen for those events in the channel will know what kind of structure to expect based on the type of the event.
How can I define such interface?
Is that considered a good practice in Go?
Thanks in advance
go struct interface channel
I'm pretty new to Go and really looking for some guidance.
In my application I have a channel that receives events, I'd like to have an interface like:
{
"type": "event1",
"data": {}
}
where the structure of data
depends on the type
.
Then the code that listen for those events in the channel will know what kind of structure to expect based on the type of the event.
How can I define such interface?
Is that considered a good practice in Go?
Thanks in advance
go struct interface channel
go struct interface channel
edited Nov 17 '18 at 18:30
Flimzy
37.4k96496
37.4k96496
asked Nov 16 '18 at 19:11
teone
88431436
88431436
add a comment |
add a comment |
1 Answer
1
active
oldest
votes
You are looking for a type switch
:
package main
import (
"fmt"
)
type X struct {
i int
}
func main() {
c := make(chan interface{}, 5)
c <- 4
c <- "hi"
c <- X{}
close(c)
for value := range c {
switch v := value.(type) {
case int:
fmt.Println("got int", v)
case string:
fmt.Println("got string", v)
case X:
fmt.Println("got X", v)
default:
fmt.Printf("unexpected type %Tn", value)
}
}
}
Or just a normalswitch
since they already have astring
field that gives a type indicator.
– Adrian
Nov 16 '18 at 19:33
That's true, ifevent
always corresponds to the type of data, then that would be a simpler solution.
– poy
Nov 16 '18 at 19:57
add a comment |
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1 Answer
1
active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
You are looking for a type switch
:
package main
import (
"fmt"
)
type X struct {
i int
}
func main() {
c := make(chan interface{}, 5)
c <- 4
c <- "hi"
c <- X{}
close(c)
for value := range c {
switch v := value.(type) {
case int:
fmt.Println("got int", v)
case string:
fmt.Println("got string", v)
case X:
fmt.Println("got X", v)
default:
fmt.Printf("unexpected type %Tn", value)
}
}
}
Or just a normalswitch
since they already have astring
field that gives a type indicator.
– Adrian
Nov 16 '18 at 19:33
That's true, ifevent
always corresponds to the type of data, then that would be a simpler solution.
– poy
Nov 16 '18 at 19:57
add a comment |
You are looking for a type switch
:
package main
import (
"fmt"
)
type X struct {
i int
}
func main() {
c := make(chan interface{}, 5)
c <- 4
c <- "hi"
c <- X{}
close(c)
for value := range c {
switch v := value.(type) {
case int:
fmt.Println("got int", v)
case string:
fmt.Println("got string", v)
case X:
fmt.Println("got X", v)
default:
fmt.Printf("unexpected type %Tn", value)
}
}
}
Or just a normalswitch
since they already have astring
field that gives a type indicator.
– Adrian
Nov 16 '18 at 19:33
That's true, ifevent
always corresponds to the type of data, then that would be a simpler solution.
– poy
Nov 16 '18 at 19:57
add a comment |
You are looking for a type switch
:
package main
import (
"fmt"
)
type X struct {
i int
}
func main() {
c := make(chan interface{}, 5)
c <- 4
c <- "hi"
c <- X{}
close(c)
for value := range c {
switch v := value.(type) {
case int:
fmt.Println("got int", v)
case string:
fmt.Println("got string", v)
case X:
fmt.Println("got X", v)
default:
fmt.Printf("unexpected type %Tn", value)
}
}
}
You are looking for a type switch
:
package main
import (
"fmt"
)
type X struct {
i int
}
func main() {
c := make(chan interface{}, 5)
c <- 4
c <- "hi"
c <- X{}
close(c)
for value := range c {
switch v := value.(type) {
case int:
fmt.Println("got int", v)
case string:
fmt.Println("got string", v)
case X:
fmt.Println("got X", v)
default:
fmt.Printf("unexpected type %Tn", value)
}
}
}
answered Nov 16 '18 at 19:25
poy
6,40763364
6,40763364
Or just a normalswitch
since they already have astring
field that gives a type indicator.
– Adrian
Nov 16 '18 at 19:33
That's true, ifevent
always corresponds to the type of data, then that would be a simpler solution.
– poy
Nov 16 '18 at 19:57
add a comment |
Or just a normalswitch
since they already have astring
field that gives a type indicator.
– Adrian
Nov 16 '18 at 19:33
That's true, ifevent
always corresponds to the type of data, then that would be a simpler solution.
– poy
Nov 16 '18 at 19:57
Or just a normal
switch
since they already have a string
field that gives a type indicator.– Adrian
Nov 16 '18 at 19:33
Or just a normal
switch
since they already have a string
field that gives a type indicator.– Adrian
Nov 16 '18 at 19:33
That's true, if
event
always corresponds to the type of data, then that would be a simpler solution.– poy
Nov 16 '18 at 19:57
That's true, if
event
always corresponds to the type of data, then that would be a simpler solution.– poy
Nov 16 '18 at 19:57
add a comment |
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