How to define dynamic interface/struct












2














I'm pretty new to Go and really looking for some guidance.



In my application I have a channel that receives events, I'd like to have an interface like:



{
"type": "event1",
"data": {}
}


where the structure of data depends on the type.



Then the code that listen for those events in the channel will know what kind of structure to expect based on the type of the event.



How can I define such interface?
Is that considered a good practice in Go?



Thanks in advance










share|improve this question





























    2














    I'm pretty new to Go and really looking for some guidance.



    In my application I have a channel that receives events, I'd like to have an interface like:



    {
    "type": "event1",
    "data": {}
    }


    where the structure of data depends on the type.



    Then the code that listen for those events in the channel will know what kind of structure to expect based on the type of the event.



    How can I define such interface?
    Is that considered a good practice in Go?



    Thanks in advance










    share|improve this question



























      2












      2








      2







      I'm pretty new to Go and really looking for some guidance.



      In my application I have a channel that receives events, I'd like to have an interface like:



      {
      "type": "event1",
      "data": {}
      }


      where the structure of data depends on the type.



      Then the code that listen for those events in the channel will know what kind of structure to expect based on the type of the event.



      How can I define such interface?
      Is that considered a good practice in Go?



      Thanks in advance










      share|improve this question















      I'm pretty new to Go and really looking for some guidance.



      In my application I have a channel that receives events, I'd like to have an interface like:



      {
      "type": "event1",
      "data": {}
      }


      where the structure of data depends on the type.



      Then the code that listen for those events in the channel will know what kind of structure to expect based on the type of the event.



      How can I define such interface?
      Is that considered a good practice in Go?



      Thanks in advance







      go struct interface channel






      share|improve this question















      share|improve this question













      share|improve this question




      share|improve this question








      edited Nov 17 '18 at 18:30









      Flimzy

      37.4k96496




      37.4k96496










      asked Nov 16 '18 at 19:11









      teone

      88431436




      88431436
























          1 Answer
          1






          active

          oldest

          votes


















          3














          You are looking for a type switch:



          package main

          import (
          "fmt"
          )

          type X struct {
          i int
          }

          func main() {
          c := make(chan interface{}, 5)
          c <- 4
          c <- "hi"
          c <- X{}
          close(c)

          for value := range c {
          switch v := value.(type) {
          case int:
          fmt.Println("got int", v)
          case string:
          fmt.Println("got string", v)
          case X:
          fmt.Println("got X", v)
          default:
          fmt.Printf("unexpected type %Tn", value)
          }
          }
          }





          share|improve this answer





















          • Or just a normal switch since they already have a string field that gives a type indicator.
            – Adrian
            Nov 16 '18 at 19:33










          • That's true, if event always corresponds to the type of data, then that would be a simpler solution.
            – poy
            Nov 16 '18 at 19:57











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          1 Answer
          1






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          oldest

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          1 Answer
          1






          active

          oldest

          votes









          active

          oldest

          votes






          active

          oldest

          votes









          3














          You are looking for a type switch:



          package main

          import (
          "fmt"
          )

          type X struct {
          i int
          }

          func main() {
          c := make(chan interface{}, 5)
          c <- 4
          c <- "hi"
          c <- X{}
          close(c)

          for value := range c {
          switch v := value.(type) {
          case int:
          fmt.Println("got int", v)
          case string:
          fmt.Println("got string", v)
          case X:
          fmt.Println("got X", v)
          default:
          fmt.Printf("unexpected type %Tn", value)
          }
          }
          }





          share|improve this answer





















          • Or just a normal switch since they already have a string field that gives a type indicator.
            – Adrian
            Nov 16 '18 at 19:33










          • That's true, if event always corresponds to the type of data, then that would be a simpler solution.
            – poy
            Nov 16 '18 at 19:57
















          3














          You are looking for a type switch:



          package main

          import (
          "fmt"
          )

          type X struct {
          i int
          }

          func main() {
          c := make(chan interface{}, 5)
          c <- 4
          c <- "hi"
          c <- X{}
          close(c)

          for value := range c {
          switch v := value.(type) {
          case int:
          fmt.Println("got int", v)
          case string:
          fmt.Println("got string", v)
          case X:
          fmt.Println("got X", v)
          default:
          fmt.Printf("unexpected type %Tn", value)
          }
          }
          }





          share|improve this answer





















          • Or just a normal switch since they already have a string field that gives a type indicator.
            – Adrian
            Nov 16 '18 at 19:33










          • That's true, if event always corresponds to the type of data, then that would be a simpler solution.
            – poy
            Nov 16 '18 at 19:57














          3












          3








          3






          You are looking for a type switch:



          package main

          import (
          "fmt"
          )

          type X struct {
          i int
          }

          func main() {
          c := make(chan interface{}, 5)
          c <- 4
          c <- "hi"
          c <- X{}
          close(c)

          for value := range c {
          switch v := value.(type) {
          case int:
          fmt.Println("got int", v)
          case string:
          fmt.Println("got string", v)
          case X:
          fmt.Println("got X", v)
          default:
          fmt.Printf("unexpected type %Tn", value)
          }
          }
          }





          share|improve this answer












          You are looking for a type switch:



          package main

          import (
          "fmt"
          )

          type X struct {
          i int
          }

          func main() {
          c := make(chan interface{}, 5)
          c <- 4
          c <- "hi"
          c <- X{}
          close(c)

          for value := range c {
          switch v := value.(type) {
          case int:
          fmt.Println("got int", v)
          case string:
          fmt.Println("got string", v)
          case X:
          fmt.Println("got X", v)
          default:
          fmt.Printf("unexpected type %Tn", value)
          }
          }
          }






          share|improve this answer












          share|improve this answer



          share|improve this answer










          answered Nov 16 '18 at 19:25









          poy

          6,40763364




          6,40763364












          • Or just a normal switch since they already have a string field that gives a type indicator.
            – Adrian
            Nov 16 '18 at 19:33










          • That's true, if event always corresponds to the type of data, then that would be a simpler solution.
            – poy
            Nov 16 '18 at 19:57


















          • Or just a normal switch since they already have a string field that gives a type indicator.
            – Adrian
            Nov 16 '18 at 19:33










          • That's true, if event always corresponds to the type of data, then that would be a simpler solution.
            – poy
            Nov 16 '18 at 19:57
















          Or just a normal switch since they already have a string field that gives a type indicator.
          – Adrian
          Nov 16 '18 at 19:33




          Or just a normal switch since they already have a string field that gives a type indicator.
          – Adrian
          Nov 16 '18 at 19:33












          That's true, if event always corresponds to the type of data, then that would be a simpler solution.
          – poy
          Nov 16 '18 at 19:57




          That's true, if event always corresponds to the type of data, then that would be a simpler solution.
          – poy
          Nov 16 '18 at 19:57


















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