VisualStateManager in Page.xaml that Consumes UserControl Not Working in UWP App












0















in my UWP app, in the code behind



VisualStateManager.GoToState(this,"Layout2",false); 


returns false; when I use VisualStateManager xaml block in page.xaml that consume UserControl.



Here is what i mean. This is page.xaml which consumes User Control:



<local:MainUserControl x:Name="mainControl">
<local:MainUserControl.QuestionContent>
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="200"/>
<RowDefinition Height="200"/>
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="200"/>
<ColumnDefinition Width="200"/>
</Grid.ColumnDefinitions>

<Border x:Name="imageControl" Background="Red" Height="200" Width="200" Grid.Row="0" Grid.Column="0"/>
<Border x:Name="richTextBoxControl" Background="Yellow" Grid.Row="0" Grid.Column="1" HorizontalAlignment="Stretch" VerticalAlignment="Stretch"/>


<VisualStateManager.VisualStateGroups>
<VisualStateGroup>
<VisualState x:Name="Layout1"/>
<VisualState x:Name="Layout2">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="imageControl" Storyboard.TargetProperty="(Grid.Column)">
<DiscreteObjectKeyFrame KeyTime="0" Value="1"/>
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="richTextBoxControl" Storyboard.TargetProperty="(Grid.Column)">
<DiscreteObjectKeyFrame KeyTime="0" Value="0"/>
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
</VisualStateGroup>
</VisualStateManager.VisualStateGroups>

</Grid>

</local:MainUserControl.QuestionContent>
</local:MainUserControl>


From code, i am trying to change layout states. But unfortunately not able to do it.



I have also tried to sent "this.mainControl" instead of "this" but failed.



VisualStateManager.GoToState(this.mainControl,"Layout2",false)


And I have also checked my namespaces twice but couldn't managed to fix this issue.



Please take a note, when i remove



<local:MainUserControl x:Name="mainControl">
<local:MainUserControl.QuestionContent>


everything works as expected.



Any help will be appreciated.



Thanks.



Edit: Here is my MainUserControl.xaml



<UserControl
x:Class="MyProject.Pages.MainUserControl"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="using:MyProject.Pages"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
mc:Ignorable="d">


<Grid Background="#ededed">
<Grid.RowDefinitions>
<RowDefinition Height="227"/>
<RowDefinition Height="625"/>
<RowDefinition Height="227"/>
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="692"/>
<ColumnDefinition Width="1000"/>
<ColumnDefinition Width="228"/>
</Grid.ColumnDefinitions>

<StackPanel Grid.Row="1" Grid.Column="1" Background="White" >

<StackPanel x:Name="panelQuestion">
<ContentPresenter Content="{x:Bind QuestionContent}"/>
</StackPanel>

</StackPanel>

</Grid>




And here is my MainUserControl.xaml.cs



namespace MyProject.Pages
{
public sealed partial class MainUserControl : UserControl
{

public StackPanel cPanelQuestion;

public MainUserControl()
{
this.InitializeComponent();
cPanelQuestion = this.panelQuestion;

}

public object QuestionContent
{
get { return (object)GetValue(QuestionContentProperty); }
set { SetValue(QuestionContentProperty, value); }
}

// Using a DependencyProperty as the backing store for Body. This enables animation, styling, binding, etc...
public static readonly DependencyProperty QuestionContentProperty =
DependencyProperty.Register("QuestionContent", typeof(object), typeof(MainUserControl), null);



}


}










share|improve this question

























  • I need a Minimal, Complete, and Verifiable example to diagnose this issue. Or I at least need the way to implement your MainUserControl. Because I create a 'UserControl' and set the same content like your 'local:MainUserControl.QuestionContent', I called VisualStateManager.GoToState(this.mainControl,"Layout2",false) method successfully.

    – Xavier Xie - MSFT
    Nov 20 '18 at 5:54











  • @XavierXie-MSFT thanks for the reply. Please check updated part of the question. I just added UserControl stuff

    – Gencer TUTU
    Nov 20 '18 at 11:34
















0















in my UWP app, in the code behind



VisualStateManager.GoToState(this,"Layout2",false); 


returns false; when I use VisualStateManager xaml block in page.xaml that consume UserControl.



Here is what i mean. This is page.xaml which consumes User Control:



<local:MainUserControl x:Name="mainControl">
<local:MainUserControl.QuestionContent>
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="200"/>
<RowDefinition Height="200"/>
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="200"/>
<ColumnDefinition Width="200"/>
</Grid.ColumnDefinitions>

<Border x:Name="imageControl" Background="Red" Height="200" Width="200" Grid.Row="0" Grid.Column="0"/>
<Border x:Name="richTextBoxControl" Background="Yellow" Grid.Row="0" Grid.Column="1" HorizontalAlignment="Stretch" VerticalAlignment="Stretch"/>


<VisualStateManager.VisualStateGroups>
<VisualStateGroup>
<VisualState x:Name="Layout1"/>
<VisualState x:Name="Layout2">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="imageControl" Storyboard.TargetProperty="(Grid.Column)">
<DiscreteObjectKeyFrame KeyTime="0" Value="1"/>
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="richTextBoxControl" Storyboard.TargetProperty="(Grid.Column)">
<DiscreteObjectKeyFrame KeyTime="0" Value="0"/>
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
</VisualStateGroup>
</VisualStateManager.VisualStateGroups>

</Grid>

</local:MainUserControl.QuestionContent>
</local:MainUserControl>


From code, i am trying to change layout states. But unfortunately not able to do it.



I have also tried to sent "this.mainControl" instead of "this" but failed.



VisualStateManager.GoToState(this.mainControl,"Layout2",false)


And I have also checked my namespaces twice but couldn't managed to fix this issue.



Please take a note, when i remove



<local:MainUserControl x:Name="mainControl">
<local:MainUserControl.QuestionContent>


everything works as expected.



Any help will be appreciated.



Thanks.



Edit: Here is my MainUserControl.xaml



<UserControl
x:Class="MyProject.Pages.MainUserControl"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="using:MyProject.Pages"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
mc:Ignorable="d">


<Grid Background="#ededed">
<Grid.RowDefinitions>
<RowDefinition Height="227"/>
<RowDefinition Height="625"/>
<RowDefinition Height="227"/>
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="692"/>
<ColumnDefinition Width="1000"/>
<ColumnDefinition Width="228"/>
</Grid.ColumnDefinitions>

<StackPanel Grid.Row="1" Grid.Column="1" Background="White" >

<StackPanel x:Name="panelQuestion">
<ContentPresenter Content="{x:Bind QuestionContent}"/>
</StackPanel>

</StackPanel>

</Grid>




And here is my MainUserControl.xaml.cs



namespace MyProject.Pages
{
public sealed partial class MainUserControl : UserControl
{

public StackPanel cPanelQuestion;

public MainUserControl()
{
this.InitializeComponent();
cPanelQuestion = this.panelQuestion;

}

public object QuestionContent
{
get { return (object)GetValue(QuestionContentProperty); }
set { SetValue(QuestionContentProperty, value); }
}

// Using a DependencyProperty as the backing store for Body. This enables animation, styling, binding, etc...
public static readonly DependencyProperty QuestionContentProperty =
DependencyProperty.Register("QuestionContent", typeof(object), typeof(MainUserControl), null);



}


}










share|improve this question

























  • I need a Minimal, Complete, and Verifiable example to diagnose this issue. Or I at least need the way to implement your MainUserControl. Because I create a 'UserControl' and set the same content like your 'local:MainUserControl.QuestionContent', I called VisualStateManager.GoToState(this.mainControl,"Layout2",false) method successfully.

    – Xavier Xie - MSFT
    Nov 20 '18 at 5:54











  • @XavierXie-MSFT thanks for the reply. Please check updated part of the question. I just added UserControl stuff

    – Gencer TUTU
    Nov 20 '18 at 11:34














0












0








0








in my UWP app, in the code behind



VisualStateManager.GoToState(this,"Layout2",false); 


returns false; when I use VisualStateManager xaml block in page.xaml that consume UserControl.



Here is what i mean. This is page.xaml which consumes User Control:



<local:MainUserControl x:Name="mainControl">
<local:MainUserControl.QuestionContent>
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="200"/>
<RowDefinition Height="200"/>
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="200"/>
<ColumnDefinition Width="200"/>
</Grid.ColumnDefinitions>

<Border x:Name="imageControl" Background="Red" Height="200" Width="200" Grid.Row="0" Grid.Column="0"/>
<Border x:Name="richTextBoxControl" Background="Yellow" Grid.Row="0" Grid.Column="1" HorizontalAlignment="Stretch" VerticalAlignment="Stretch"/>


<VisualStateManager.VisualStateGroups>
<VisualStateGroup>
<VisualState x:Name="Layout1"/>
<VisualState x:Name="Layout2">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="imageControl" Storyboard.TargetProperty="(Grid.Column)">
<DiscreteObjectKeyFrame KeyTime="0" Value="1"/>
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="richTextBoxControl" Storyboard.TargetProperty="(Grid.Column)">
<DiscreteObjectKeyFrame KeyTime="0" Value="0"/>
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
</VisualStateGroup>
</VisualStateManager.VisualStateGroups>

</Grid>

</local:MainUserControl.QuestionContent>
</local:MainUserControl>


From code, i am trying to change layout states. But unfortunately not able to do it.



I have also tried to sent "this.mainControl" instead of "this" but failed.



VisualStateManager.GoToState(this.mainControl,"Layout2",false)


And I have also checked my namespaces twice but couldn't managed to fix this issue.



Please take a note, when i remove



<local:MainUserControl x:Name="mainControl">
<local:MainUserControl.QuestionContent>


everything works as expected.



Any help will be appreciated.



Thanks.



Edit: Here is my MainUserControl.xaml



<UserControl
x:Class="MyProject.Pages.MainUserControl"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="using:MyProject.Pages"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
mc:Ignorable="d">


<Grid Background="#ededed">
<Grid.RowDefinitions>
<RowDefinition Height="227"/>
<RowDefinition Height="625"/>
<RowDefinition Height="227"/>
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="692"/>
<ColumnDefinition Width="1000"/>
<ColumnDefinition Width="228"/>
</Grid.ColumnDefinitions>

<StackPanel Grid.Row="1" Grid.Column="1" Background="White" >

<StackPanel x:Name="panelQuestion">
<ContentPresenter Content="{x:Bind QuestionContent}"/>
</StackPanel>

</StackPanel>

</Grid>




And here is my MainUserControl.xaml.cs



namespace MyProject.Pages
{
public sealed partial class MainUserControl : UserControl
{

public StackPanel cPanelQuestion;

public MainUserControl()
{
this.InitializeComponent();
cPanelQuestion = this.panelQuestion;

}

public object QuestionContent
{
get { return (object)GetValue(QuestionContentProperty); }
set { SetValue(QuestionContentProperty, value); }
}

// Using a DependencyProperty as the backing store for Body. This enables animation, styling, binding, etc...
public static readonly DependencyProperty QuestionContentProperty =
DependencyProperty.Register("QuestionContent", typeof(object), typeof(MainUserControl), null);



}


}










share|improve this question
















in my UWP app, in the code behind



VisualStateManager.GoToState(this,"Layout2",false); 


returns false; when I use VisualStateManager xaml block in page.xaml that consume UserControl.



Here is what i mean. This is page.xaml which consumes User Control:



<local:MainUserControl x:Name="mainControl">
<local:MainUserControl.QuestionContent>
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="200"/>
<RowDefinition Height="200"/>
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="200"/>
<ColumnDefinition Width="200"/>
</Grid.ColumnDefinitions>

<Border x:Name="imageControl" Background="Red" Height="200" Width="200" Grid.Row="0" Grid.Column="0"/>
<Border x:Name="richTextBoxControl" Background="Yellow" Grid.Row="0" Grid.Column="1" HorizontalAlignment="Stretch" VerticalAlignment="Stretch"/>


<VisualStateManager.VisualStateGroups>
<VisualStateGroup>
<VisualState x:Name="Layout1"/>
<VisualState x:Name="Layout2">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="imageControl" Storyboard.TargetProperty="(Grid.Column)">
<DiscreteObjectKeyFrame KeyTime="0" Value="1"/>
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="richTextBoxControl" Storyboard.TargetProperty="(Grid.Column)">
<DiscreteObjectKeyFrame KeyTime="0" Value="0"/>
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
</VisualStateGroup>
</VisualStateManager.VisualStateGroups>

</Grid>

</local:MainUserControl.QuestionContent>
</local:MainUserControl>


From code, i am trying to change layout states. But unfortunately not able to do it.



I have also tried to sent "this.mainControl" instead of "this" but failed.



VisualStateManager.GoToState(this.mainControl,"Layout2",false)


And I have also checked my namespaces twice but couldn't managed to fix this issue.



Please take a note, when i remove



<local:MainUserControl x:Name="mainControl">
<local:MainUserControl.QuestionContent>


everything works as expected.



Any help will be appreciated.



Thanks.



Edit: Here is my MainUserControl.xaml



<UserControl
x:Class="MyProject.Pages.MainUserControl"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="using:MyProject.Pages"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
mc:Ignorable="d">


<Grid Background="#ededed">
<Grid.RowDefinitions>
<RowDefinition Height="227"/>
<RowDefinition Height="625"/>
<RowDefinition Height="227"/>
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="692"/>
<ColumnDefinition Width="1000"/>
<ColumnDefinition Width="228"/>
</Grid.ColumnDefinitions>

<StackPanel Grid.Row="1" Grid.Column="1" Background="White" >

<StackPanel x:Name="panelQuestion">
<ContentPresenter Content="{x:Bind QuestionContent}"/>
</StackPanel>

</StackPanel>

</Grid>




And here is my MainUserControl.xaml.cs



namespace MyProject.Pages
{
public sealed partial class MainUserControl : UserControl
{

public StackPanel cPanelQuestion;

public MainUserControl()
{
this.InitializeComponent();
cPanelQuestion = this.panelQuestion;

}

public object QuestionContent
{
get { return (object)GetValue(QuestionContentProperty); }
set { SetValue(QuestionContentProperty, value); }
}

// Using a DependencyProperty as the backing store for Body. This enables animation, styling, binding, etc...
public static readonly DependencyProperty QuestionContentProperty =
DependencyProperty.Register("QuestionContent", typeof(object), typeof(MainUserControl), null);



}


}







c# uwp uwp-xaml






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share|improve this question













share|improve this question




share|improve this question








edited Nov 20 '18 at 11:31







Gencer TUTU

















asked Nov 19 '18 at 13:59









Gencer TUTUGencer TUTU

205




205













  • I need a Minimal, Complete, and Verifiable example to diagnose this issue. Or I at least need the way to implement your MainUserControl. Because I create a 'UserControl' and set the same content like your 'local:MainUserControl.QuestionContent', I called VisualStateManager.GoToState(this.mainControl,"Layout2",false) method successfully.

    – Xavier Xie - MSFT
    Nov 20 '18 at 5:54











  • @XavierXie-MSFT thanks for the reply. Please check updated part of the question. I just added UserControl stuff

    – Gencer TUTU
    Nov 20 '18 at 11:34



















  • I need a Minimal, Complete, and Verifiable example to diagnose this issue. Or I at least need the way to implement your MainUserControl. Because I create a 'UserControl' and set the same content like your 'local:MainUserControl.QuestionContent', I called VisualStateManager.GoToState(this.mainControl,"Layout2",false) method successfully.

    – Xavier Xie - MSFT
    Nov 20 '18 at 5:54











  • @XavierXie-MSFT thanks for the reply. Please check updated part of the question. I just added UserControl stuff

    – Gencer TUTU
    Nov 20 '18 at 11:34

















I need a Minimal, Complete, and Verifiable example to diagnose this issue. Or I at least need the way to implement your MainUserControl. Because I create a 'UserControl' and set the same content like your 'local:MainUserControl.QuestionContent', I called VisualStateManager.GoToState(this.mainControl,"Layout2",false) method successfully.

– Xavier Xie - MSFT
Nov 20 '18 at 5:54





I need a Minimal, Complete, and Verifiable example to diagnose this issue. Or I at least need the way to implement your MainUserControl. Because I create a 'UserControl' and set the same content like your 'local:MainUserControl.QuestionContent', I called VisualStateManager.GoToState(this.mainControl,"Layout2",false) method successfully.

– Xavier Xie - MSFT
Nov 20 '18 at 5:54













@XavierXie-MSFT thanks for the reply. Please check updated part of the question. I just added UserControl stuff

– Gencer TUTU
Nov 20 '18 at 11:34





@XavierXie-MSFT thanks for the reply. Please check updated part of the question. I just added UserControl stuff

– Gencer TUTU
Nov 20 '18 at 11:34












1 Answer
1






active

oldest

votes


















1














You need to put the VisualStateManager.VisualStateGroups as the root panel Grid's immediate child tag like the following:



<Grid>
<VisualStateManager.VisualStateGroups>
<VisualStateGroup>
<VisualState x:Name="Layout1"/>
<VisualState x:Name="Layout2">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="imageControl" Storyboard.TargetProperty="(Grid.Column)">
<DiscreteObjectKeyFrame KeyTime="0" Value="1"/>
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="richTextBoxControl" Storyboard.TargetProperty="(Grid.Column)">
<DiscreteObjectKeyFrame KeyTime="0" Value="0"/>
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
</VisualStateGroup>
</VisualStateManager.VisualStateGroups>
<local:MainUserControl x:Name="mainControl">
<local:MainUserControl.QuestionContent>
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="200"/>
<RowDefinition Height="200"/>
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="200"/>
<ColumnDefinition Width="200"/>
</Grid.ColumnDefinitions>
<Border x:Name="imageControl" Background="Red" Height="200" Width="200" Grid.Row="0" Grid.Column="0"/>
<Border x:Name="richTextBoxControl" Background="Yellow" Grid.Row="0" Grid.Column="1" HorizontalAlignment="Stretch" VerticalAlignment="Stretch"/>
</Grid>
</local:MainUserControl.QuestionContent>
</local:MainUserControl>
</Grid>


Then, in this XAML page's code-behind, you could call VisualStateManager.GoToState(this, "Layout2", false); to change the visual state.






share|improve this answer
























  • Thank you very much, now it works like a charm!

    – Gencer TUTU
    Nov 23 '18 at 11:08











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1 Answer
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active

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1 Answer
1






active

oldest

votes









active

oldest

votes






active

oldest

votes









1














You need to put the VisualStateManager.VisualStateGroups as the root panel Grid's immediate child tag like the following:



<Grid>
<VisualStateManager.VisualStateGroups>
<VisualStateGroup>
<VisualState x:Name="Layout1"/>
<VisualState x:Name="Layout2">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="imageControl" Storyboard.TargetProperty="(Grid.Column)">
<DiscreteObjectKeyFrame KeyTime="0" Value="1"/>
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="richTextBoxControl" Storyboard.TargetProperty="(Grid.Column)">
<DiscreteObjectKeyFrame KeyTime="0" Value="0"/>
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
</VisualStateGroup>
</VisualStateManager.VisualStateGroups>
<local:MainUserControl x:Name="mainControl">
<local:MainUserControl.QuestionContent>
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="200"/>
<RowDefinition Height="200"/>
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="200"/>
<ColumnDefinition Width="200"/>
</Grid.ColumnDefinitions>
<Border x:Name="imageControl" Background="Red" Height="200" Width="200" Grid.Row="0" Grid.Column="0"/>
<Border x:Name="richTextBoxControl" Background="Yellow" Grid.Row="0" Grid.Column="1" HorizontalAlignment="Stretch" VerticalAlignment="Stretch"/>
</Grid>
</local:MainUserControl.QuestionContent>
</local:MainUserControl>
</Grid>


Then, in this XAML page's code-behind, you could call VisualStateManager.GoToState(this, "Layout2", false); to change the visual state.






share|improve this answer
























  • Thank you very much, now it works like a charm!

    – Gencer TUTU
    Nov 23 '18 at 11:08
















1














You need to put the VisualStateManager.VisualStateGroups as the root panel Grid's immediate child tag like the following:



<Grid>
<VisualStateManager.VisualStateGroups>
<VisualStateGroup>
<VisualState x:Name="Layout1"/>
<VisualState x:Name="Layout2">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="imageControl" Storyboard.TargetProperty="(Grid.Column)">
<DiscreteObjectKeyFrame KeyTime="0" Value="1"/>
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="richTextBoxControl" Storyboard.TargetProperty="(Grid.Column)">
<DiscreteObjectKeyFrame KeyTime="0" Value="0"/>
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
</VisualStateGroup>
</VisualStateManager.VisualStateGroups>
<local:MainUserControl x:Name="mainControl">
<local:MainUserControl.QuestionContent>
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="200"/>
<RowDefinition Height="200"/>
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="200"/>
<ColumnDefinition Width="200"/>
</Grid.ColumnDefinitions>
<Border x:Name="imageControl" Background="Red" Height="200" Width="200" Grid.Row="0" Grid.Column="0"/>
<Border x:Name="richTextBoxControl" Background="Yellow" Grid.Row="0" Grid.Column="1" HorizontalAlignment="Stretch" VerticalAlignment="Stretch"/>
</Grid>
</local:MainUserControl.QuestionContent>
</local:MainUserControl>
</Grid>


Then, in this XAML page's code-behind, you could call VisualStateManager.GoToState(this, "Layout2", false); to change the visual state.






share|improve this answer
























  • Thank you very much, now it works like a charm!

    – Gencer TUTU
    Nov 23 '18 at 11:08














1












1








1







You need to put the VisualStateManager.VisualStateGroups as the root panel Grid's immediate child tag like the following:



<Grid>
<VisualStateManager.VisualStateGroups>
<VisualStateGroup>
<VisualState x:Name="Layout1"/>
<VisualState x:Name="Layout2">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="imageControl" Storyboard.TargetProperty="(Grid.Column)">
<DiscreteObjectKeyFrame KeyTime="0" Value="1"/>
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="richTextBoxControl" Storyboard.TargetProperty="(Grid.Column)">
<DiscreteObjectKeyFrame KeyTime="0" Value="0"/>
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
</VisualStateGroup>
</VisualStateManager.VisualStateGroups>
<local:MainUserControl x:Name="mainControl">
<local:MainUserControl.QuestionContent>
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="200"/>
<RowDefinition Height="200"/>
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="200"/>
<ColumnDefinition Width="200"/>
</Grid.ColumnDefinitions>
<Border x:Name="imageControl" Background="Red" Height="200" Width="200" Grid.Row="0" Grid.Column="0"/>
<Border x:Name="richTextBoxControl" Background="Yellow" Grid.Row="0" Grid.Column="1" HorizontalAlignment="Stretch" VerticalAlignment="Stretch"/>
</Grid>
</local:MainUserControl.QuestionContent>
</local:MainUserControl>
</Grid>


Then, in this XAML page's code-behind, you could call VisualStateManager.GoToState(this, "Layout2", false); to change the visual state.






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You need to put the VisualStateManager.VisualStateGroups as the root panel Grid's immediate child tag like the following:



<Grid>
<VisualStateManager.VisualStateGroups>
<VisualStateGroup>
<VisualState x:Name="Layout1"/>
<VisualState x:Name="Layout2">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="imageControl" Storyboard.TargetProperty="(Grid.Column)">
<DiscreteObjectKeyFrame KeyTime="0" Value="1"/>
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="richTextBoxControl" Storyboard.TargetProperty="(Grid.Column)">
<DiscreteObjectKeyFrame KeyTime="0" Value="0"/>
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
</VisualStateGroup>
</VisualStateManager.VisualStateGroups>
<local:MainUserControl x:Name="mainControl">
<local:MainUserControl.QuestionContent>
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="200"/>
<RowDefinition Height="200"/>
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="200"/>
<ColumnDefinition Width="200"/>
</Grid.ColumnDefinitions>
<Border x:Name="imageControl" Background="Red" Height="200" Width="200" Grid.Row="0" Grid.Column="0"/>
<Border x:Name="richTextBoxControl" Background="Yellow" Grid.Row="0" Grid.Column="1" HorizontalAlignment="Stretch" VerticalAlignment="Stretch"/>
</Grid>
</local:MainUserControl.QuestionContent>
</local:MainUserControl>
</Grid>


Then, in this XAML page's code-behind, you could call VisualStateManager.GoToState(this, "Layout2", false); to change the visual state.







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answered Nov 22 '18 at 9:42









Xavier Xie - MSFTXavier Xie - MSFT

5,0611315




5,0611315













  • Thank you very much, now it works like a charm!

    – Gencer TUTU
    Nov 23 '18 at 11:08



















  • Thank you very much, now it works like a charm!

    – Gencer TUTU
    Nov 23 '18 at 11:08

















Thank you very much, now it works like a charm!

– Gencer TUTU
Nov 23 '18 at 11:08





Thank you very much, now it works like a charm!

– Gencer TUTU
Nov 23 '18 at 11:08


















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