Can't find the Shader/UVs tab












3












$begingroup$


enter image description hereI have a very basic problem: I want to create a 3D-logo. Therefore I imported a svg from Inkscape an extruded it. I know, that I have to select it in Object Mode, go to Edit Mode and then unwrap it in order to map the imported image on the 3D model.
But: there is no Shading/UVs tab. If I create a cylinder or a cube, the Shading/UVs tab is there, if I want to use my extruded object, the tab isn't.
What do I have to do to find the Shading/UVs tab? Why is it sometimes hidden and sometimes not??










share|improve this question









$endgroup$

















    3












    $begingroup$


    enter image description hereI have a very basic problem: I want to create a 3D-logo. Therefore I imported a svg from Inkscape an extruded it. I know, that I have to select it in Object Mode, go to Edit Mode and then unwrap it in order to map the imported image on the 3D model.
    But: there is no Shading/UVs tab. If I create a cylinder or a cube, the Shading/UVs tab is there, if I want to use my extruded object, the tab isn't.
    What do I have to do to find the Shading/UVs tab? Why is it sometimes hidden and sometimes not??










    share|improve this question









    $endgroup$















      3












      3








      3





      $begingroup$


      enter image description hereI have a very basic problem: I want to create a 3D-logo. Therefore I imported a svg from Inkscape an extruded it. I know, that I have to select it in Object Mode, go to Edit Mode and then unwrap it in order to map the imported image on the 3D model.
      But: there is no Shading/UVs tab. If I create a cylinder or a cube, the Shading/UVs tab is there, if I want to use my extruded object, the tab isn't.
      What do I have to do to find the Shading/UVs tab? Why is it sometimes hidden and sometimes not??










      share|improve this question









      $endgroup$




      enter image description hereI have a very basic problem: I want to create a 3D-logo. Therefore I imported a svg from Inkscape an extruded it. I know, that I have to select it in Object Mode, go to Edit Mode and then unwrap it in order to map the imported image on the 3D model.
      But: there is no Shading/UVs tab. If I create a cylinder or a cube, the Shading/UVs tab is there, if I want to use my extruded object, the tab isn't.
      What do I have to do to find the Shading/UVs tab? Why is it sometimes hidden and sometimes not??







      interface shaders uv-image-editor






      share|improve this question













      share|improve this question











      share|improve this question




      share|improve this question










      asked Mar 12 at 21:44









      DonnaDonna

      161




      161






















          1 Answer
          1






          active

          oldest

          votes


















          6












          $begingroup$

          Curves object's type doesn't have that panel



          That panel is available only for Mesh type objects like the cube or the cylinder. Unrwapping is an operation related to faces, polygons, which in the filled and extruded curves are generated "on the fly" and not directly accessible.



          Curves are an object type on their own, so you'll need to convert the curve to mesh in order to access those operators.



          enter image description here






          share|improve this answer









          $endgroup$









          • 1




            $begingroup$
            Thank you so very much for that advice!!! I tied it - an it worked. I supposed, it had something to do with the type of object, but I couldn't find the solution in any tutorial... And thank you for the screenshot - it helps a lot!
            $endgroup$
            – Donna
            Mar 13 at 9:23













          Your Answer





          StackExchange.ifUsing("editor", function () {
          return StackExchange.using("mathjaxEditing", function () {
          StackExchange.MarkdownEditor.creationCallbacks.add(function (editor, postfix) {
          StackExchange.mathjaxEditing.prepareWmdForMathJax(editor, postfix, [["$", "$"], ["\\(","\\)"]]);
          });
          });
          }, "mathjax-editing");

          StackExchange.ready(function() {
          var channelOptions = {
          tags: "".split(" "),
          id: "502"
          };
          initTagRenderer("".split(" "), "".split(" "), channelOptions);

          StackExchange.using("externalEditor", function() {
          // Have to fire editor after snippets, if snippets enabled
          if (StackExchange.settings.snippets.snippetsEnabled) {
          StackExchange.using("snippets", function() {
          createEditor();
          });
          }
          else {
          createEditor();
          }
          });

          function createEditor() {
          StackExchange.prepareEditor({
          heartbeatType: 'answer',
          autoActivateHeartbeat: false,
          convertImagesToLinks: false,
          noModals: true,
          showLowRepImageUploadWarning: true,
          reputationToPostImages: null,
          bindNavPrevention: true,
          postfix: "",
          imageUploader: {
          brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
          contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
          allowUrls: true
          },
          onDemand: true,
          discardSelector: ".discard-answer"
          ,immediatelyShowMarkdownHelp:true
          });


          }
          });














          draft saved

          draft discarded


















          StackExchange.ready(
          function () {
          StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fblender.stackexchange.com%2fquestions%2f134146%2fcant-find-the-shader-uvs-tab%23new-answer', 'question_page');
          }
          );

          Post as a guest















          Required, but never shown

























          1 Answer
          1






          active

          oldest

          votes








          1 Answer
          1






          active

          oldest

          votes









          active

          oldest

          votes






          active

          oldest

          votes









          6












          $begingroup$

          Curves object's type doesn't have that panel



          That panel is available only for Mesh type objects like the cube or the cylinder. Unrwapping is an operation related to faces, polygons, which in the filled and extruded curves are generated "on the fly" and not directly accessible.



          Curves are an object type on their own, so you'll need to convert the curve to mesh in order to access those operators.



          enter image description here






          share|improve this answer









          $endgroup$









          • 1




            $begingroup$
            Thank you so very much for that advice!!! I tied it - an it worked. I supposed, it had something to do with the type of object, but I couldn't find the solution in any tutorial... And thank you for the screenshot - it helps a lot!
            $endgroup$
            – Donna
            Mar 13 at 9:23


















          6












          $begingroup$

          Curves object's type doesn't have that panel



          That panel is available only for Mesh type objects like the cube or the cylinder. Unrwapping is an operation related to faces, polygons, which in the filled and extruded curves are generated "on the fly" and not directly accessible.



          Curves are an object type on their own, so you'll need to convert the curve to mesh in order to access those operators.



          enter image description here






          share|improve this answer









          $endgroup$









          • 1




            $begingroup$
            Thank you so very much for that advice!!! I tied it - an it worked. I supposed, it had something to do with the type of object, but I couldn't find the solution in any tutorial... And thank you for the screenshot - it helps a lot!
            $endgroup$
            – Donna
            Mar 13 at 9:23
















          6












          6








          6





          $begingroup$

          Curves object's type doesn't have that panel



          That panel is available only for Mesh type objects like the cube or the cylinder. Unrwapping is an operation related to faces, polygons, which in the filled and extruded curves are generated "on the fly" and not directly accessible.



          Curves are an object type on their own, so you'll need to convert the curve to mesh in order to access those operators.



          enter image description here






          share|improve this answer









          $endgroup$



          Curves object's type doesn't have that panel



          That panel is available only for Mesh type objects like the cube or the cylinder. Unrwapping is an operation related to faces, polygons, which in the filled and extruded curves are generated "on the fly" and not directly accessible.



          Curves are an object type on their own, so you'll need to convert the curve to mesh in order to access those operators.



          enter image description here







          share|improve this answer












          share|improve this answer



          share|improve this answer










          answered Mar 12 at 22:21









          CarloCarlo

          19.2k12564




          19.2k12564








          • 1




            $begingroup$
            Thank you so very much for that advice!!! I tied it - an it worked. I supposed, it had something to do with the type of object, but I couldn't find the solution in any tutorial... And thank you for the screenshot - it helps a lot!
            $endgroup$
            – Donna
            Mar 13 at 9:23
















          • 1




            $begingroup$
            Thank you so very much for that advice!!! I tied it - an it worked. I supposed, it had something to do with the type of object, but I couldn't find the solution in any tutorial... And thank you for the screenshot - it helps a lot!
            $endgroup$
            – Donna
            Mar 13 at 9:23










          1




          1




          $begingroup$
          Thank you so very much for that advice!!! I tied it - an it worked. I supposed, it had something to do with the type of object, but I couldn't find the solution in any tutorial... And thank you for the screenshot - it helps a lot!
          $endgroup$
          – Donna
          Mar 13 at 9:23






          $begingroup$
          Thank you so very much for that advice!!! I tied it - an it worked. I supposed, it had something to do with the type of object, but I couldn't find the solution in any tutorial... And thank you for the screenshot - it helps a lot!
          $endgroup$
          – Donna
          Mar 13 at 9:23




















          draft saved

          draft discarded




















































          Thanks for contributing an answer to Blender Stack Exchange!


          • Please be sure to answer the question. Provide details and share your research!

          But avoid



          • Asking for help, clarification, or responding to other answers.

          • Making statements based on opinion; back them up with references or personal experience.


          Use MathJax to format equations. MathJax reference.


          To learn more, see our tips on writing great answers.




          draft saved


          draft discarded














          StackExchange.ready(
          function () {
          StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fblender.stackexchange.com%2fquestions%2f134146%2fcant-find-the-shader-uvs-tab%23new-answer', 'question_page');
          }
          );

          Post as a guest















          Required, but never shown





















































          Required, but never shown














          Required, but never shown












          Required, but never shown







          Required, but never shown

































          Required, but never shown














          Required, but never shown












          Required, but never shown







          Required, but never shown







          Popular posts from this blog

          How to change which sound is reproduced for terminal bell?

          Title Spacing in Bjornstrup Chapter, Removing Chapter Number From Contents

          Can I use Tabulator js library in my java Spring + Thymeleaf project?