hierarchical actors in libgdx. howto design












0














I have an actor (main), which has itself a list of actors (childs).
In the draw() method of the main actor I loop through the list of the child actors and I call the child-actor's draw method, which workd fine.



in my childs actor I have added an InputListener for touch events.
When adding that child seperatly to the stage, the event is fired. -> ok.



But when I add the main actor to the stage, the events of the child actors are not fired. (Because they are not known to the stage I think)



How to design this hirarchical situation with my actors, so the events of my childs are fired ?



Do I need to add all childs to the stage ?










share|improve this question



























    0














    I have an actor (main), which has itself a list of actors (childs).
    In the draw() method of the main actor I loop through the list of the child actors and I call the child-actor's draw method, which workd fine.



    in my childs actor I have added an InputListener for touch events.
    When adding that child seperatly to the stage, the event is fired. -> ok.



    But when I add the main actor to the stage, the events of the child actors are not fired. (Because they are not known to the stage I think)



    How to design this hirarchical situation with my actors, so the events of my childs are fired ?



    Do I need to add all childs to the stage ?










    share|improve this question

























      0












      0








      0







      I have an actor (main), which has itself a list of actors (childs).
      In the draw() method of the main actor I loop through the list of the child actors and I call the child-actor's draw method, which workd fine.



      in my childs actor I have added an InputListener for touch events.
      When adding that child seperatly to the stage, the event is fired. -> ok.



      But when I add the main actor to the stage, the events of the child actors are not fired. (Because they are not known to the stage I think)



      How to design this hirarchical situation with my actors, so the events of my childs are fired ?



      Do I need to add all childs to the stage ?










      share|improve this question













      I have an actor (main), which has itself a list of actors (childs).
      In the draw() method of the main actor I loop through the list of the child actors and I call the child-actor's draw method, which workd fine.



      in my childs actor I have added an InputListener for touch events.
      When adding that child seperatly to the stage, the event is fired. -> ok.



      But when I add the main actor to the stage, the events of the child actors are not fired. (Because they are not known to the stage I think)



      How to design this hirarchical situation with my actors, so the events of my childs are fired ?



      Do I need to add all childs to the stage ?







      libgdx onclicklistener






      share|improve this question













      share|improve this question











      share|improve this question




      share|improve this question










      asked Nov 16 '18 at 16:34









      mcfly soft

      3,9581259123




      3,9581259123
























          1 Answer
          1






          active

          oldest

          votes


















          0














          Check the Group class. It does exactly what you want to achieve, so either use it or inherit from it. If both is not possible, look how it is implemented there. :-)






          share|improve this answer

















          • 1




            perfect. Thanks.
            – mcfly soft
            Nov 17 '18 at 7:46











          Your Answer






          StackExchange.ifUsing("editor", function () {
          StackExchange.using("externalEditor", function () {
          StackExchange.using("snippets", function () {
          StackExchange.snippets.init();
          });
          });
          }, "code-snippets");

          StackExchange.ready(function() {
          var channelOptions = {
          tags: "".split(" "),
          id: "1"
          };
          initTagRenderer("".split(" "), "".split(" "), channelOptions);

          StackExchange.using("externalEditor", function() {
          // Have to fire editor after snippets, if snippets enabled
          if (StackExchange.settings.snippets.snippetsEnabled) {
          StackExchange.using("snippets", function() {
          createEditor();
          });
          }
          else {
          createEditor();
          }
          });

          function createEditor() {
          StackExchange.prepareEditor({
          heartbeatType: 'answer',
          autoActivateHeartbeat: false,
          convertImagesToLinks: true,
          noModals: true,
          showLowRepImageUploadWarning: true,
          reputationToPostImages: 10,
          bindNavPrevention: true,
          postfix: "",
          imageUploader: {
          brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
          contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
          allowUrls: true
          },
          onDemand: true,
          discardSelector: ".discard-answer"
          ,immediatelyShowMarkdownHelp:true
          });


          }
          });














          draft saved

          draft discarded


















          StackExchange.ready(
          function () {
          StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fstackoverflow.com%2fquestions%2f53341956%2fhierarchical-actors-in-libgdx-howto-design%23new-answer', 'question_page');
          }
          );

          Post as a guest















          Required, but never shown

























          1 Answer
          1






          active

          oldest

          votes








          1 Answer
          1






          active

          oldest

          votes









          active

          oldest

          votes






          active

          oldest

          votes









          0














          Check the Group class. It does exactly what you want to achieve, so either use it or inherit from it. If both is not possible, look how it is implemented there. :-)






          share|improve this answer

















          • 1




            perfect. Thanks.
            – mcfly soft
            Nov 17 '18 at 7:46
















          0














          Check the Group class. It does exactly what you want to achieve, so either use it or inherit from it. If both is not possible, look how it is implemented there. :-)






          share|improve this answer

















          • 1




            perfect. Thanks.
            – mcfly soft
            Nov 17 '18 at 7:46














          0












          0








          0






          Check the Group class. It does exactly what you want to achieve, so either use it or inherit from it. If both is not possible, look how it is implemented there. :-)






          share|improve this answer












          Check the Group class. It does exactly what you want to achieve, so either use it or inherit from it. If both is not possible, look how it is implemented there. :-)







          share|improve this answer












          share|improve this answer



          share|improve this answer










          answered Nov 16 '18 at 17:22









          MrStahlfelge

          668313




          668313








          • 1




            perfect. Thanks.
            – mcfly soft
            Nov 17 '18 at 7:46














          • 1




            perfect. Thanks.
            – mcfly soft
            Nov 17 '18 at 7:46








          1




          1




          perfect. Thanks.
          – mcfly soft
          Nov 17 '18 at 7:46




          perfect. Thanks.
          – mcfly soft
          Nov 17 '18 at 7:46


















          draft saved

          draft discarded




















































          Thanks for contributing an answer to Stack Overflow!


          • Please be sure to answer the question. Provide details and share your research!

          But avoid



          • Asking for help, clarification, or responding to other answers.

          • Making statements based on opinion; back them up with references or personal experience.


          To learn more, see our tips on writing great answers.





          Some of your past answers have not been well-received, and you're in danger of being blocked from answering.


          Please pay close attention to the following guidance:


          • Please be sure to answer the question. Provide details and share your research!

          But avoid



          • Asking for help, clarification, or responding to other answers.

          • Making statements based on opinion; back them up with references or personal experience.


          To learn more, see our tips on writing great answers.




          draft saved


          draft discarded














          StackExchange.ready(
          function () {
          StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fstackoverflow.com%2fquestions%2f53341956%2fhierarchical-actors-in-libgdx-howto-design%23new-answer', 'question_page');
          }
          );

          Post as a guest















          Required, but never shown





















































          Required, but never shown














          Required, but never shown












          Required, but never shown







          Required, but never shown

































          Required, but never shown














          Required, but never shown












          Required, but never shown







          Required, but never shown







          Popular posts from this blog

          How to change which sound is reproduced for terminal bell?

          Can I use Tabulator js library in my java Spring + Thymeleaf project?

          Title Spacing in Bjornstrup Chapter, Removing Chapter Number From Contents