How to maintain concavity while normalising a set of samples?












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I have a set of 2D samples that approximate a geometric shape that I am trying to construct. Due to measuring errors some samples are slightly off, generating "jaggy" artifacts in the surface of the reconstructed shape.



To correct this I group samples by small regions until I have 20 samples. (i.e I take a sample and find the 20 closest neighbours to that sample) and then take the average.



This result does fully eliminate the noise in the samples. However, I have the additional restriction that the de-noised samples MUST remain inside the convex hull of the original data, however due to averaging, samples in concave regions move outside the convex hull.



Is there a formula to do a similar kind of averaging but that restricts the points to move only inside the convex hull?



This needs to be cheap, computationally wise, as well. So checking whether a generated point is inside or not of the convex hull and then moving it to be inside the convex hull is out of the question.










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    1












    $begingroup$


    I have a set of 2D samples that approximate a geometric shape that I am trying to construct. Due to measuring errors some samples are slightly off, generating "jaggy" artifacts in the surface of the reconstructed shape.



    To correct this I group samples by small regions until I have 20 samples. (i.e I take a sample and find the 20 closest neighbours to that sample) and then take the average.



    This result does fully eliminate the noise in the samples. However, I have the additional restriction that the de-noised samples MUST remain inside the convex hull of the original data, however due to averaging, samples in concave regions move outside the convex hull.



    Is there a formula to do a similar kind of averaging but that restricts the points to move only inside the convex hull?



    This needs to be cheap, computationally wise, as well. So checking whether a generated point is inside or not of the convex hull and then moving it to be inside the convex hull is out of the question.










    share|cite|improve this question









    $endgroup$















      1












      1








      1





      $begingroup$


      I have a set of 2D samples that approximate a geometric shape that I am trying to construct. Due to measuring errors some samples are slightly off, generating "jaggy" artifacts in the surface of the reconstructed shape.



      To correct this I group samples by small regions until I have 20 samples. (i.e I take a sample and find the 20 closest neighbours to that sample) and then take the average.



      This result does fully eliminate the noise in the samples. However, I have the additional restriction that the de-noised samples MUST remain inside the convex hull of the original data, however due to averaging, samples in concave regions move outside the convex hull.



      Is there a formula to do a similar kind of averaging but that restricts the points to move only inside the convex hull?



      This needs to be cheap, computationally wise, as well. So checking whether a generated point is inside or not of the convex hull and then moving it to be inside the convex hull is out of the question.










      share|cite|improve this question









      $endgroup$




      I have a set of 2D samples that approximate a geometric shape that I am trying to construct. Due to measuring errors some samples are slightly off, generating "jaggy" artifacts in the surface of the reconstructed shape.



      To correct this I group samples by small regions until I have 20 samples. (i.e I take a sample and find the 20 closest neighbours to that sample) and then take the average.



      This result does fully eliminate the noise in the samples. However, I have the additional restriction that the de-noised samples MUST remain inside the convex hull of the original data, however due to averaging, samples in concave regions move outside the convex hull.



      Is there a formula to do a similar kind of averaging but that restricts the points to move only inside the convex hull?



      This needs to be cheap, computationally wise, as well. So checking whether a generated point is inside or not of the convex hull and then moving it to be inside the convex hull is out of the question.







      geometry signal-processing convex-geometry convex-hulls






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      share|cite|improve this question











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      share|cite|improve this question










      asked Nov 28 '18 at 21:13









      MakoganMakogan

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