Connecting BluetoothServerSocket to BluetoothSocket using matching UUID











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I am having trouble connecting to the client socket using Android's Bluetooth API. I have already read this post and all of the related posts mentioned within. I am using the same UUID for the client and the server. The server bluetoothSocket.connect() times out each time, and throws the exception
java.io.IOException: read failed, socket might closed or timeout, read ret: -1. I'm not sure that I'm doing wrong in this case. I've been reading the Android Bluetooth API documentation and Chat application code samples and what I'm trying to do is quite similar. I have tried unpairing and pairing again, to no avail.



Here is the client code, running as part of an application on a OnePlus A3003, Android 7.1.1:



public class BluetoothTrafficLightConnectThread extends Thread {
private BluetoothDevice bluetoothDevice;
private BluetoothSocket bluetoothSocket;

public BluetoothTrafficLightConnectThread(BluetoothDevice btDevice){
BluetoothSocket tmp = null;
bluetoothDevice = btDevice;
boolean temp = btDevice.fetchUuidsWithSdp();
UUID uuid = null;

if(temp){
uuid = btDevice.getUuids()[0].getUuid();
}

Log.i(tag, "SmartRide using UUID " + uuid);

try{
//MY_UUID is the app's UUID string, also used by the server code
tmp = bluetoothDevice.createRfcommSocketToServiceRecord(uuid);
}
catch(IOException e){
Log.i(tag, "Get socket failed in BluetoothTrafficLightConnectThread");
}

bluetoothSocket = tmp;
}

public void run(){

try {
// Connect the device through the socket. This will block
// until it succeeds or throws an exception
bluetoothSocket.connect();
Log.i(tag, "TrafficLightConnect succeeded.");
}
catch (IOException connectException) {
Log.i(tag, "TrafficLightConnect failed.n" + connectException.toString());

try {
bluetoothSocket.close();
}
catch (IOException closeException) {
Log.i(tag, "Failed to close socket after connection unsuccessful." + closeException);
}
return;
}

// Do work to manage the connection (in a separate thread)
mHandler.obtainMessage(SUCCESS_CONNECT_TRAFFIC_LIGHT, bluetoothSocket).sendToTarget();
}

public void cancel(){
try {
bluetoothSocket.close();
}
catch (IOException e) {}
}
}


And the server code, running on a Samsung J5, Android version 8.1.0:



private class AcceptThread extends Thread {
// The local server socket - listens for incoming requests
private final BluetoothServerSocket mmServerSocket;
private String mSocketType;

public AcceptThread(boolean secure){
BluetoothServerSocket tmp = null;
mSocketType = secure ? "Secure" : "Insecure";

Log.d(TAG, "AcceptThread constructor");

// Create a new listening server socket
try{
if(secure) {
tmp = mAdapter.listenUsingRfcommWithServiceRecord(NAME_SECURE, MY_UUID);

Log.d(TAG, "Have a secure rfcomm socket. " + tmp.toString());
Log.d(TAG, "TrafficLight using UUID " + MY_UUID.toString());
}
else {
tmp = mAdapter.listenUsingInsecureRfcommWithServiceRecord(NAME_INSECURE, MY_UUID);
Log.d(TAG, "Have an insecure rfcomm socket." + tmp.toString());
}

} catch (IOException e) {
Log.e(TAG, "Socket type: " + mSocketType + "listen() failed", e);
}

mmServerSocket = tmp;
mState = STATE_LISTEN;

updateUserInterfaceTitle();
}

@Override
public void run(){
Log.d(TAG, "Begin acceptThread");
setName("AcceptThread" + mSocketType);

BluetoothSocket socket = null;

while(mState != STATE_CONNECTED){
try{
// This is a blocking call and will only return on a
// successful connection or an exception
Log.d(TAG, "Trying to connect to the remote device.");
socket = mmServerSocket.accept();
mmServerSocket.close();
Log.d(TAG, "Accepted the incoming connection request.");
} catch(IOException e){
Log.e(TAG, "Socket Type: " + mSocketType + ", .accept() failed", e);
break;
}

// Connection was accepted
if(socket != null){
synchronized(BluetoothTLService.this){
switch(mState){
case STATE_LISTEN:
Log.d(TAG, "Connection established.");
// Can terminate the AcceptThread as we are now connected
// Should notify others that we are ready to send data now
mIsConnected = true;
setUpConnection(socket, socket.getRemoteDevice(), mSocketType);
break;
case STATE_NONE:
case STATE_CONNECTED:
// Either not ready or already connected. Terminate new socket
try{
socket.close();
Log.d(TAG, "Closing socket.");
} catch(IOException e){
Log.e(TAG, "Could not close unwanted socket", e);
}
break;
}
}
}
}

Log.d(TAG, "END mAcceptThread, socket Type: " + mSocketType);
}

public void cancel(){
Log.d(TAG, "Socket Type" + mSocketType + "cancel " + this);
try {
mmServerSocket.close();
} catch (IOException e) {
Log.e(TAG, "Socket Type" + mSocketType + "close() of server failed", e);
}
}
}









share|improve this question


























    up vote
    0
    down vote

    favorite












    I am having trouble connecting to the client socket using Android's Bluetooth API. I have already read this post and all of the related posts mentioned within. I am using the same UUID for the client and the server. The server bluetoothSocket.connect() times out each time, and throws the exception
    java.io.IOException: read failed, socket might closed or timeout, read ret: -1. I'm not sure that I'm doing wrong in this case. I've been reading the Android Bluetooth API documentation and Chat application code samples and what I'm trying to do is quite similar. I have tried unpairing and pairing again, to no avail.



    Here is the client code, running as part of an application on a OnePlus A3003, Android 7.1.1:



    public class BluetoothTrafficLightConnectThread extends Thread {
    private BluetoothDevice bluetoothDevice;
    private BluetoothSocket bluetoothSocket;

    public BluetoothTrafficLightConnectThread(BluetoothDevice btDevice){
    BluetoothSocket tmp = null;
    bluetoothDevice = btDevice;
    boolean temp = btDevice.fetchUuidsWithSdp();
    UUID uuid = null;

    if(temp){
    uuid = btDevice.getUuids()[0].getUuid();
    }

    Log.i(tag, "SmartRide using UUID " + uuid);

    try{
    //MY_UUID is the app's UUID string, also used by the server code
    tmp = bluetoothDevice.createRfcommSocketToServiceRecord(uuid);
    }
    catch(IOException e){
    Log.i(tag, "Get socket failed in BluetoothTrafficLightConnectThread");
    }

    bluetoothSocket = tmp;
    }

    public void run(){

    try {
    // Connect the device through the socket. This will block
    // until it succeeds or throws an exception
    bluetoothSocket.connect();
    Log.i(tag, "TrafficLightConnect succeeded.");
    }
    catch (IOException connectException) {
    Log.i(tag, "TrafficLightConnect failed.n" + connectException.toString());

    try {
    bluetoothSocket.close();
    }
    catch (IOException closeException) {
    Log.i(tag, "Failed to close socket after connection unsuccessful." + closeException);
    }
    return;
    }

    // Do work to manage the connection (in a separate thread)
    mHandler.obtainMessage(SUCCESS_CONNECT_TRAFFIC_LIGHT, bluetoothSocket).sendToTarget();
    }

    public void cancel(){
    try {
    bluetoothSocket.close();
    }
    catch (IOException e) {}
    }
    }


    And the server code, running on a Samsung J5, Android version 8.1.0:



    private class AcceptThread extends Thread {
    // The local server socket - listens for incoming requests
    private final BluetoothServerSocket mmServerSocket;
    private String mSocketType;

    public AcceptThread(boolean secure){
    BluetoothServerSocket tmp = null;
    mSocketType = secure ? "Secure" : "Insecure";

    Log.d(TAG, "AcceptThread constructor");

    // Create a new listening server socket
    try{
    if(secure) {
    tmp = mAdapter.listenUsingRfcommWithServiceRecord(NAME_SECURE, MY_UUID);

    Log.d(TAG, "Have a secure rfcomm socket. " + tmp.toString());
    Log.d(TAG, "TrafficLight using UUID " + MY_UUID.toString());
    }
    else {
    tmp = mAdapter.listenUsingInsecureRfcommWithServiceRecord(NAME_INSECURE, MY_UUID);
    Log.d(TAG, "Have an insecure rfcomm socket." + tmp.toString());
    }

    } catch (IOException e) {
    Log.e(TAG, "Socket type: " + mSocketType + "listen() failed", e);
    }

    mmServerSocket = tmp;
    mState = STATE_LISTEN;

    updateUserInterfaceTitle();
    }

    @Override
    public void run(){
    Log.d(TAG, "Begin acceptThread");
    setName("AcceptThread" + mSocketType);

    BluetoothSocket socket = null;

    while(mState != STATE_CONNECTED){
    try{
    // This is a blocking call and will only return on a
    // successful connection or an exception
    Log.d(TAG, "Trying to connect to the remote device.");
    socket = mmServerSocket.accept();
    mmServerSocket.close();
    Log.d(TAG, "Accepted the incoming connection request.");
    } catch(IOException e){
    Log.e(TAG, "Socket Type: " + mSocketType + ", .accept() failed", e);
    break;
    }

    // Connection was accepted
    if(socket != null){
    synchronized(BluetoothTLService.this){
    switch(mState){
    case STATE_LISTEN:
    Log.d(TAG, "Connection established.");
    // Can terminate the AcceptThread as we are now connected
    // Should notify others that we are ready to send data now
    mIsConnected = true;
    setUpConnection(socket, socket.getRemoteDevice(), mSocketType);
    break;
    case STATE_NONE:
    case STATE_CONNECTED:
    // Either not ready or already connected. Terminate new socket
    try{
    socket.close();
    Log.d(TAG, "Closing socket.");
    } catch(IOException e){
    Log.e(TAG, "Could not close unwanted socket", e);
    }
    break;
    }
    }
    }
    }

    Log.d(TAG, "END mAcceptThread, socket Type: " + mSocketType);
    }

    public void cancel(){
    Log.d(TAG, "Socket Type" + mSocketType + "cancel " + this);
    try {
    mmServerSocket.close();
    } catch (IOException e) {
    Log.e(TAG, "Socket Type" + mSocketType + "close() of server failed", e);
    }
    }
    }









    share|improve this question
























      up vote
      0
      down vote

      favorite









      up vote
      0
      down vote

      favorite











      I am having trouble connecting to the client socket using Android's Bluetooth API. I have already read this post and all of the related posts mentioned within. I am using the same UUID for the client and the server. The server bluetoothSocket.connect() times out each time, and throws the exception
      java.io.IOException: read failed, socket might closed or timeout, read ret: -1. I'm not sure that I'm doing wrong in this case. I've been reading the Android Bluetooth API documentation and Chat application code samples and what I'm trying to do is quite similar. I have tried unpairing and pairing again, to no avail.



      Here is the client code, running as part of an application on a OnePlus A3003, Android 7.1.1:



      public class BluetoothTrafficLightConnectThread extends Thread {
      private BluetoothDevice bluetoothDevice;
      private BluetoothSocket bluetoothSocket;

      public BluetoothTrafficLightConnectThread(BluetoothDevice btDevice){
      BluetoothSocket tmp = null;
      bluetoothDevice = btDevice;
      boolean temp = btDevice.fetchUuidsWithSdp();
      UUID uuid = null;

      if(temp){
      uuid = btDevice.getUuids()[0].getUuid();
      }

      Log.i(tag, "SmartRide using UUID " + uuid);

      try{
      //MY_UUID is the app's UUID string, also used by the server code
      tmp = bluetoothDevice.createRfcommSocketToServiceRecord(uuid);
      }
      catch(IOException e){
      Log.i(tag, "Get socket failed in BluetoothTrafficLightConnectThread");
      }

      bluetoothSocket = tmp;
      }

      public void run(){

      try {
      // Connect the device through the socket. This will block
      // until it succeeds or throws an exception
      bluetoothSocket.connect();
      Log.i(tag, "TrafficLightConnect succeeded.");
      }
      catch (IOException connectException) {
      Log.i(tag, "TrafficLightConnect failed.n" + connectException.toString());

      try {
      bluetoothSocket.close();
      }
      catch (IOException closeException) {
      Log.i(tag, "Failed to close socket after connection unsuccessful." + closeException);
      }
      return;
      }

      // Do work to manage the connection (in a separate thread)
      mHandler.obtainMessage(SUCCESS_CONNECT_TRAFFIC_LIGHT, bluetoothSocket).sendToTarget();
      }

      public void cancel(){
      try {
      bluetoothSocket.close();
      }
      catch (IOException e) {}
      }
      }


      And the server code, running on a Samsung J5, Android version 8.1.0:



      private class AcceptThread extends Thread {
      // The local server socket - listens for incoming requests
      private final BluetoothServerSocket mmServerSocket;
      private String mSocketType;

      public AcceptThread(boolean secure){
      BluetoothServerSocket tmp = null;
      mSocketType = secure ? "Secure" : "Insecure";

      Log.d(TAG, "AcceptThread constructor");

      // Create a new listening server socket
      try{
      if(secure) {
      tmp = mAdapter.listenUsingRfcommWithServiceRecord(NAME_SECURE, MY_UUID);

      Log.d(TAG, "Have a secure rfcomm socket. " + tmp.toString());
      Log.d(TAG, "TrafficLight using UUID " + MY_UUID.toString());
      }
      else {
      tmp = mAdapter.listenUsingInsecureRfcommWithServiceRecord(NAME_INSECURE, MY_UUID);
      Log.d(TAG, "Have an insecure rfcomm socket." + tmp.toString());
      }

      } catch (IOException e) {
      Log.e(TAG, "Socket type: " + mSocketType + "listen() failed", e);
      }

      mmServerSocket = tmp;
      mState = STATE_LISTEN;

      updateUserInterfaceTitle();
      }

      @Override
      public void run(){
      Log.d(TAG, "Begin acceptThread");
      setName("AcceptThread" + mSocketType);

      BluetoothSocket socket = null;

      while(mState != STATE_CONNECTED){
      try{
      // This is a blocking call and will only return on a
      // successful connection or an exception
      Log.d(TAG, "Trying to connect to the remote device.");
      socket = mmServerSocket.accept();
      mmServerSocket.close();
      Log.d(TAG, "Accepted the incoming connection request.");
      } catch(IOException e){
      Log.e(TAG, "Socket Type: " + mSocketType + ", .accept() failed", e);
      break;
      }

      // Connection was accepted
      if(socket != null){
      synchronized(BluetoothTLService.this){
      switch(mState){
      case STATE_LISTEN:
      Log.d(TAG, "Connection established.");
      // Can terminate the AcceptThread as we are now connected
      // Should notify others that we are ready to send data now
      mIsConnected = true;
      setUpConnection(socket, socket.getRemoteDevice(), mSocketType);
      break;
      case STATE_NONE:
      case STATE_CONNECTED:
      // Either not ready or already connected. Terminate new socket
      try{
      socket.close();
      Log.d(TAG, "Closing socket.");
      } catch(IOException e){
      Log.e(TAG, "Could not close unwanted socket", e);
      }
      break;
      }
      }
      }
      }

      Log.d(TAG, "END mAcceptThread, socket Type: " + mSocketType);
      }

      public void cancel(){
      Log.d(TAG, "Socket Type" + mSocketType + "cancel " + this);
      try {
      mmServerSocket.close();
      } catch (IOException e) {
      Log.e(TAG, "Socket Type" + mSocketType + "close() of server failed", e);
      }
      }
      }









      share|improve this question













      I am having trouble connecting to the client socket using Android's Bluetooth API. I have already read this post and all of the related posts mentioned within. I am using the same UUID for the client and the server. The server bluetoothSocket.connect() times out each time, and throws the exception
      java.io.IOException: read failed, socket might closed or timeout, read ret: -1. I'm not sure that I'm doing wrong in this case. I've been reading the Android Bluetooth API documentation and Chat application code samples and what I'm trying to do is quite similar. I have tried unpairing and pairing again, to no avail.



      Here is the client code, running as part of an application on a OnePlus A3003, Android 7.1.1:



      public class BluetoothTrafficLightConnectThread extends Thread {
      private BluetoothDevice bluetoothDevice;
      private BluetoothSocket bluetoothSocket;

      public BluetoothTrafficLightConnectThread(BluetoothDevice btDevice){
      BluetoothSocket tmp = null;
      bluetoothDevice = btDevice;
      boolean temp = btDevice.fetchUuidsWithSdp();
      UUID uuid = null;

      if(temp){
      uuid = btDevice.getUuids()[0].getUuid();
      }

      Log.i(tag, "SmartRide using UUID " + uuid);

      try{
      //MY_UUID is the app's UUID string, also used by the server code
      tmp = bluetoothDevice.createRfcommSocketToServiceRecord(uuid);
      }
      catch(IOException e){
      Log.i(tag, "Get socket failed in BluetoothTrafficLightConnectThread");
      }

      bluetoothSocket = tmp;
      }

      public void run(){

      try {
      // Connect the device through the socket. This will block
      // until it succeeds or throws an exception
      bluetoothSocket.connect();
      Log.i(tag, "TrafficLightConnect succeeded.");
      }
      catch (IOException connectException) {
      Log.i(tag, "TrafficLightConnect failed.n" + connectException.toString());

      try {
      bluetoothSocket.close();
      }
      catch (IOException closeException) {
      Log.i(tag, "Failed to close socket after connection unsuccessful." + closeException);
      }
      return;
      }

      // Do work to manage the connection (in a separate thread)
      mHandler.obtainMessage(SUCCESS_CONNECT_TRAFFIC_LIGHT, bluetoothSocket).sendToTarget();
      }

      public void cancel(){
      try {
      bluetoothSocket.close();
      }
      catch (IOException e) {}
      }
      }


      And the server code, running on a Samsung J5, Android version 8.1.0:



      private class AcceptThread extends Thread {
      // The local server socket - listens for incoming requests
      private final BluetoothServerSocket mmServerSocket;
      private String mSocketType;

      public AcceptThread(boolean secure){
      BluetoothServerSocket tmp = null;
      mSocketType = secure ? "Secure" : "Insecure";

      Log.d(TAG, "AcceptThread constructor");

      // Create a new listening server socket
      try{
      if(secure) {
      tmp = mAdapter.listenUsingRfcommWithServiceRecord(NAME_SECURE, MY_UUID);

      Log.d(TAG, "Have a secure rfcomm socket. " + tmp.toString());
      Log.d(TAG, "TrafficLight using UUID " + MY_UUID.toString());
      }
      else {
      tmp = mAdapter.listenUsingInsecureRfcommWithServiceRecord(NAME_INSECURE, MY_UUID);
      Log.d(TAG, "Have an insecure rfcomm socket." + tmp.toString());
      }

      } catch (IOException e) {
      Log.e(TAG, "Socket type: " + mSocketType + "listen() failed", e);
      }

      mmServerSocket = tmp;
      mState = STATE_LISTEN;

      updateUserInterfaceTitle();
      }

      @Override
      public void run(){
      Log.d(TAG, "Begin acceptThread");
      setName("AcceptThread" + mSocketType);

      BluetoothSocket socket = null;

      while(mState != STATE_CONNECTED){
      try{
      // This is a blocking call and will only return on a
      // successful connection or an exception
      Log.d(TAG, "Trying to connect to the remote device.");
      socket = mmServerSocket.accept();
      mmServerSocket.close();
      Log.d(TAG, "Accepted the incoming connection request.");
      } catch(IOException e){
      Log.e(TAG, "Socket Type: " + mSocketType + ", .accept() failed", e);
      break;
      }

      // Connection was accepted
      if(socket != null){
      synchronized(BluetoothTLService.this){
      switch(mState){
      case STATE_LISTEN:
      Log.d(TAG, "Connection established.");
      // Can terminate the AcceptThread as we are now connected
      // Should notify others that we are ready to send data now
      mIsConnected = true;
      setUpConnection(socket, socket.getRemoteDevice(), mSocketType);
      break;
      case STATE_NONE:
      case STATE_CONNECTED:
      // Either not ready or already connected. Terminate new socket
      try{
      socket.close();
      Log.d(TAG, "Closing socket.");
      } catch(IOException e){
      Log.e(TAG, "Could not close unwanted socket", e);
      }
      break;
      }
      }
      }
      }

      Log.d(TAG, "END mAcceptThread, socket Type: " + mSocketType);
      }

      public void cancel(){
      Log.d(TAG, "Socket Type" + mSocketType + "cancel " + this);
      try {
      mmServerSocket.close();
      } catch (IOException e) {
      Log.e(TAG, "Socket Type" + mSocketType + "close() of server failed", e);
      }
      }
      }






      java android bluetooth






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      asked Nov 15 at 13:42









      and_mann

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