Why do I only get the first few lines of file when using GZipStream to decompress in dotnet core











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I'm trying to read a series of gzip files using the code below.



What I end up with is a file that is only a fraction of the total file. Interestingly enough the text file output is almost perfectly truncated at a line break.



public static string UnzipFile(string filename)
{
FileInfo fi = new FileInfo(filename);
Console.WriteLine($" - - - - - UnzipFile {filename} {fi.Length} - - - - - ");
string newFileName = filename.Substring(0, filename.Length - 4);

try
{
byte buffer = new byte[4096]; // read in chunks of 4KB
using (FileStream fs2 = new FileStream(newFileName, FileMode.CreateNew))
{
using (FileStream fs = new FileStream(filename, FileMode.Open))
{
using (GZipStream zipStream = new GZipStream(fs, CompressionMode.Decompress))
{
zipStream.BufferSize = 1024;
int bytesRead;
while((bytesRead = zipStream.Read(buffer, 0, buffer.Length)) > 0)
{
Console.WriteLine($" {bytesRead} ");
fs2.Write(buffer, 0, bytesRead);
fs2.Flush(true);
}
}
}
}
FileInfo fi2 = new FileInfo(newFileName);
Console.WriteLine($" - - - - {newFileName} {fi2.Length}");
}
catch (Exception e)
{
Console.WriteLine($" - - - - - EXCEPTION {e.Message} {e.StackTrace}");
}
return newFileName;
}


Here is partial output from running the code:



UnzipFile : 177686_2018-10-18_0#289.json.gz 34975
4096
4096
855
177686_2018-10-18_0#289.json 9047


So it looks like a file of size 34975 bytes when compressed ends up decompressing only 9047 bytes. If I use gunzip on a mac to expand the file I get a file 223344 bytes in size.



Where have I gone wrong?



edit: Additional data



In case it helps, I get this when using GZip.Decompress



Bad CRC32 in GZIP trailer. (actual(7C64AEAA)!=expected(F641B726)) at Ionic.Zlib.ZlibBaseStream.finish()


Additional data when examining the position of the FileStream



fs pos: 2093 fs len: 33930









share|improve this question
























  • By the way, streams have a CopyTo method :)
    – John
    Nov 15 at 2:03










  • Are you able to attach an example input to your code so people can test it?
    – mjwills
    Nov 15 at 2:23










  • @mjwills I have proprietary data in the files so that's a blocker for me. I'll see if I can scrub some of it. If it helps, I get it from Amplitude's API amplitude.zendesk.com/hc/en-us/articles/…
    – Zain Mecklai
    Nov 15 at 2:42






  • 1




    @John Thanks! I'll incorporate that! Appreciate the tip.
    – Zain Mecklai
    Nov 15 at 2:42















up vote
0
down vote

favorite












I'm trying to read a series of gzip files using the code below.



What I end up with is a file that is only a fraction of the total file. Interestingly enough the text file output is almost perfectly truncated at a line break.



public static string UnzipFile(string filename)
{
FileInfo fi = new FileInfo(filename);
Console.WriteLine($" - - - - - UnzipFile {filename} {fi.Length} - - - - - ");
string newFileName = filename.Substring(0, filename.Length - 4);

try
{
byte buffer = new byte[4096]; // read in chunks of 4KB
using (FileStream fs2 = new FileStream(newFileName, FileMode.CreateNew))
{
using (FileStream fs = new FileStream(filename, FileMode.Open))
{
using (GZipStream zipStream = new GZipStream(fs, CompressionMode.Decompress))
{
zipStream.BufferSize = 1024;
int bytesRead;
while((bytesRead = zipStream.Read(buffer, 0, buffer.Length)) > 0)
{
Console.WriteLine($" {bytesRead} ");
fs2.Write(buffer, 0, bytesRead);
fs2.Flush(true);
}
}
}
}
FileInfo fi2 = new FileInfo(newFileName);
Console.WriteLine($" - - - - {newFileName} {fi2.Length}");
}
catch (Exception e)
{
Console.WriteLine($" - - - - - EXCEPTION {e.Message} {e.StackTrace}");
}
return newFileName;
}


Here is partial output from running the code:



UnzipFile : 177686_2018-10-18_0#289.json.gz 34975
4096
4096
855
177686_2018-10-18_0#289.json 9047


So it looks like a file of size 34975 bytes when compressed ends up decompressing only 9047 bytes. If I use gunzip on a mac to expand the file I get a file 223344 bytes in size.



Where have I gone wrong?



edit: Additional data



In case it helps, I get this when using GZip.Decompress



Bad CRC32 in GZIP trailer. (actual(7C64AEAA)!=expected(F641B726)) at Ionic.Zlib.ZlibBaseStream.finish()


Additional data when examining the position of the FileStream



fs pos: 2093 fs len: 33930









share|improve this question
























  • By the way, streams have a CopyTo method :)
    – John
    Nov 15 at 2:03










  • Are you able to attach an example input to your code so people can test it?
    – mjwills
    Nov 15 at 2:23










  • @mjwills I have proprietary data in the files so that's a blocker for me. I'll see if I can scrub some of it. If it helps, I get it from Amplitude's API amplitude.zendesk.com/hc/en-us/articles/…
    – Zain Mecklai
    Nov 15 at 2:42






  • 1




    @John Thanks! I'll incorporate that! Appreciate the tip.
    – Zain Mecklai
    Nov 15 at 2:42













up vote
0
down vote

favorite









up vote
0
down vote

favorite











I'm trying to read a series of gzip files using the code below.



What I end up with is a file that is only a fraction of the total file. Interestingly enough the text file output is almost perfectly truncated at a line break.



public static string UnzipFile(string filename)
{
FileInfo fi = new FileInfo(filename);
Console.WriteLine($" - - - - - UnzipFile {filename} {fi.Length} - - - - - ");
string newFileName = filename.Substring(0, filename.Length - 4);

try
{
byte buffer = new byte[4096]; // read in chunks of 4KB
using (FileStream fs2 = new FileStream(newFileName, FileMode.CreateNew))
{
using (FileStream fs = new FileStream(filename, FileMode.Open))
{
using (GZipStream zipStream = new GZipStream(fs, CompressionMode.Decompress))
{
zipStream.BufferSize = 1024;
int bytesRead;
while((bytesRead = zipStream.Read(buffer, 0, buffer.Length)) > 0)
{
Console.WriteLine($" {bytesRead} ");
fs2.Write(buffer, 0, bytesRead);
fs2.Flush(true);
}
}
}
}
FileInfo fi2 = new FileInfo(newFileName);
Console.WriteLine($" - - - - {newFileName} {fi2.Length}");
}
catch (Exception e)
{
Console.WriteLine($" - - - - - EXCEPTION {e.Message} {e.StackTrace}");
}
return newFileName;
}


Here is partial output from running the code:



UnzipFile : 177686_2018-10-18_0#289.json.gz 34975
4096
4096
855
177686_2018-10-18_0#289.json 9047


So it looks like a file of size 34975 bytes when compressed ends up decompressing only 9047 bytes. If I use gunzip on a mac to expand the file I get a file 223344 bytes in size.



Where have I gone wrong?



edit: Additional data



In case it helps, I get this when using GZip.Decompress



Bad CRC32 in GZIP trailer. (actual(7C64AEAA)!=expected(F641B726)) at Ionic.Zlib.ZlibBaseStream.finish()


Additional data when examining the position of the FileStream



fs pos: 2093 fs len: 33930









share|improve this question















I'm trying to read a series of gzip files using the code below.



What I end up with is a file that is only a fraction of the total file. Interestingly enough the text file output is almost perfectly truncated at a line break.



public static string UnzipFile(string filename)
{
FileInfo fi = new FileInfo(filename);
Console.WriteLine($" - - - - - UnzipFile {filename} {fi.Length} - - - - - ");
string newFileName = filename.Substring(0, filename.Length - 4);

try
{
byte buffer = new byte[4096]; // read in chunks of 4KB
using (FileStream fs2 = new FileStream(newFileName, FileMode.CreateNew))
{
using (FileStream fs = new FileStream(filename, FileMode.Open))
{
using (GZipStream zipStream = new GZipStream(fs, CompressionMode.Decompress))
{
zipStream.BufferSize = 1024;
int bytesRead;
while((bytesRead = zipStream.Read(buffer, 0, buffer.Length)) > 0)
{
Console.WriteLine($" {bytesRead} ");
fs2.Write(buffer, 0, bytesRead);
fs2.Flush(true);
}
}
}
}
FileInfo fi2 = new FileInfo(newFileName);
Console.WriteLine($" - - - - {newFileName} {fi2.Length}");
}
catch (Exception e)
{
Console.WriteLine($" - - - - - EXCEPTION {e.Message} {e.StackTrace}");
}
return newFileName;
}


Here is partial output from running the code:



UnzipFile : 177686_2018-10-18_0#289.json.gz 34975
4096
4096
855
177686_2018-10-18_0#289.json 9047


So it looks like a file of size 34975 bytes when compressed ends up decompressing only 9047 bytes. If I use gunzip on a mac to expand the file I get a file 223344 bytes in size.



Where have I gone wrong?



edit: Additional data



In case it helps, I get this when using GZip.Decompress



Bad CRC32 in GZIP trailer. (actual(7C64AEAA)!=expected(F641B726)) at Ionic.Zlib.ZlibBaseStream.finish()


Additional data when examining the position of the FileStream



fs pos: 2093 fs len: 33930






c# .net gzip sharpziplib






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited Nov 15 at 14:32

























asked Nov 15 at 1:47









Zain Mecklai

64




64












  • By the way, streams have a CopyTo method :)
    – John
    Nov 15 at 2:03










  • Are you able to attach an example input to your code so people can test it?
    – mjwills
    Nov 15 at 2:23










  • @mjwills I have proprietary data in the files so that's a blocker for me. I'll see if I can scrub some of it. If it helps, I get it from Amplitude's API amplitude.zendesk.com/hc/en-us/articles/…
    – Zain Mecklai
    Nov 15 at 2:42






  • 1




    @John Thanks! I'll incorporate that! Appreciate the tip.
    – Zain Mecklai
    Nov 15 at 2:42


















  • By the way, streams have a CopyTo method :)
    – John
    Nov 15 at 2:03










  • Are you able to attach an example input to your code so people can test it?
    – mjwills
    Nov 15 at 2:23










  • @mjwills I have proprietary data in the files so that's a blocker for me. I'll see if I can scrub some of it. If it helps, I get it from Amplitude's API amplitude.zendesk.com/hc/en-us/articles/…
    – Zain Mecklai
    Nov 15 at 2:42






  • 1




    @John Thanks! I'll incorporate that! Appreciate the tip.
    – Zain Mecklai
    Nov 15 at 2:42
















By the way, streams have a CopyTo method :)
– John
Nov 15 at 2:03




By the way, streams have a CopyTo method :)
– John
Nov 15 at 2:03












Are you able to attach an example input to your code so people can test it?
– mjwills
Nov 15 at 2:23




Are you able to attach an example input to your code so people can test it?
– mjwills
Nov 15 at 2:23












@mjwills I have proprietary data in the files so that's a blocker for me. I'll see if I can scrub some of it. If it helps, I get it from Amplitude's API amplitude.zendesk.com/hc/en-us/articles/…
– Zain Mecklai
Nov 15 at 2:42




@mjwills I have proprietary data in the files so that's a blocker for me. I'll see if I can scrub some of it. If it helps, I get it from Amplitude's API amplitude.zendesk.com/hc/en-us/articles/…
– Zain Mecklai
Nov 15 at 2:42




1




1




@John Thanks! I'll incorporate that! Appreciate the tip.
– Zain Mecklai
Nov 15 at 2:42




@John Thanks! I'll incorporate that! Appreciate the tip.
– Zain Mecklai
Nov 15 at 2:42

















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