file was built for x86_64 which is not the architecture being linked (arm64):
.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty{ height:90px;width:728px;box-sizing:border-box;
}
I'm seeing this error when trying to run my Xcode project with the PaperOnboarding.framework on my iOS device:
.../PaperOnboarding, file was built for x86_64 which is not the architecture being linked (arm64): /(mypath)/PaperOnboarding
The app works on the simulator, so I thought I might fix the issue by changing the Valid Architecture list, but the list already has arm64 as a valid architecture in my build settings.
Also, I looked around and found that I have to set my "Build Active Architecture Only" setting to "No" in order to fix this issue like so:
But even after doing this I'm still seeing the same issue when trying to build the app on my device.
Any idea how to fix this?
Also, I'm using Carthage.
xcode architecture arm64 carthage
add a comment |
I'm seeing this error when trying to run my Xcode project with the PaperOnboarding.framework on my iOS device:
.../PaperOnboarding, file was built for x86_64 which is not the architecture being linked (arm64): /(mypath)/PaperOnboarding
The app works on the simulator, so I thought I might fix the issue by changing the Valid Architecture list, but the list already has arm64 as a valid architecture in my build settings.
Also, I looked around and found that I have to set my "Build Active Architecture Only" setting to "No" in order to fix this issue like so:
But even after doing this I'm still seeing the same issue when trying to build the app on my device.
Any idea how to fix this?
Also, I'm using Carthage.
xcode architecture arm64 carthage
add a comment |
I'm seeing this error when trying to run my Xcode project with the PaperOnboarding.framework on my iOS device:
.../PaperOnboarding, file was built for x86_64 which is not the architecture being linked (arm64): /(mypath)/PaperOnboarding
The app works on the simulator, so I thought I might fix the issue by changing the Valid Architecture list, but the list already has arm64 as a valid architecture in my build settings.
Also, I looked around and found that I have to set my "Build Active Architecture Only" setting to "No" in order to fix this issue like so:
But even after doing this I'm still seeing the same issue when trying to build the app on my device.
Any idea how to fix this?
Also, I'm using Carthage.
xcode architecture arm64 carthage
I'm seeing this error when trying to run my Xcode project with the PaperOnboarding.framework on my iOS device:
.../PaperOnboarding, file was built for x86_64 which is not the architecture being linked (arm64): /(mypath)/PaperOnboarding
The app works on the simulator, so I thought I might fix the issue by changing the Valid Architecture list, but the list already has arm64 as a valid architecture in my build settings.
Also, I looked around and found that I have to set my "Build Active Architecture Only" setting to "No" in order to fix this issue like so:
But even after doing this I'm still seeing the same issue when trying to build the app on my device.
Any idea how to fix this?
Also, I'm using Carthage.
xcode architecture arm64 carthage
xcode architecture arm64 carthage
asked Nov 23 '18 at 7:34
Aaron MednickAaron Mednick
9019
9019
add a comment |
add a comment |
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