Throttle stream based on external input





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Looking at the signature of throttle in Akka Streams I see that it can take a cost function of type (Out) ⇒ Int to compute how the element passing through the stage affects the cost/per speed limit of elements sent downstream.



Is it possible to implement throttling based on external input for the stream with a built-in stage? If not, would it be easier just to implement a custom stage?



I'm expecting something like:



def throttle(cost: Int, per: FiniteDuration, maximumBurst: Int, costCalculation: ⇒ Int, mode: ThrottleMode): Repr[Out]


So that we could do something like:



throttle(75 /** 75% CPU **/, 1.second, 80 /** 80% CPU **/, getSinkCPU, ThrottleMode.Shaping) 









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    1















    Looking at the signature of throttle in Akka Streams I see that it can take a cost function of type (Out) ⇒ Int to compute how the element passing through the stage affects the cost/per speed limit of elements sent downstream.



    Is it possible to implement throttling based on external input for the stream with a built-in stage? If not, would it be easier just to implement a custom stage?



    I'm expecting something like:



    def throttle(cost: Int, per: FiniteDuration, maximumBurst: Int, costCalculation: ⇒ Int, mode: ThrottleMode): Repr[Out]


    So that we could do something like:



    throttle(75 /** 75% CPU **/, 1.second, 80 /** 80% CPU **/, getSinkCPU, ThrottleMode.Shaping) 









    share|improve this question



























      1












      1








      1








      Looking at the signature of throttle in Akka Streams I see that it can take a cost function of type (Out) ⇒ Int to compute how the element passing through the stage affects the cost/per speed limit of elements sent downstream.



      Is it possible to implement throttling based on external input for the stream with a built-in stage? If not, would it be easier just to implement a custom stage?



      I'm expecting something like:



      def throttle(cost: Int, per: FiniteDuration, maximumBurst: Int, costCalculation: ⇒ Int, mode: ThrottleMode): Repr[Out]


      So that we could do something like:



      throttle(75 /** 75% CPU **/, 1.second, 80 /** 80% CPU **/, getSinkCPU, ThrottleMode.Shaping) 









      share|improve this question
















      Looking at the signature of throttle in Akka Streams I see that it can take a cost function of type (Out) ⇒ Int to compute how the element passing through the stage affects the cost/per speed limit of elements sent downstream.



      Is it possible to implement throttling based on external input for the stream with a built-in stage? If not, would it be easier just to implement a custom stage?



      I'm expecting something like:



      def throttle(cost: Int, per: FiniteDuration, maximumBurst: Int, costCalculation: ⇒ Int, mode: ThrottleMode): Repr[Out]


      So that we could do something like:



      throttle(75 /** 75% CPU **/, 1.second, 80 /** 80% CPU **/, getSinkCPU, ThrottleMode.Shaping) 






      akka-stream reactive-streams






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      share|improve this question













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      share|improve this question








      edited Dec 8 '18 at 22:52







      Samuel Heaney

















      asked Nov 22 '18 at 22:47









      Samuel HeaneySamuel Heaney

      545714




      545714
























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