Advantages of using callback (in a non-event driven program)
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I am looking into an callback example in:
https://en.wikipedia.org/wiki/Callback_(computer_programming)
#include <stdio.h>
#include <stdlib.h>
/* The calling function takes a single callback as a parameter. */
void PrintTwoNumbers(int (*numberSource)(void)) {
int val1 = numberSource();
int val2 = numberSource();
printf("%d and %dn", val1, val2);
}
/* A possible callback */
int overNineThousand(void) {
return (rand()%1000) + 9001;
}
/* Another possible callback. */
int meaningOfLife(void) {
return 42;
}
/* Here we call PrintTwoNumbers() with three different callbacks. */
int main(void) {
PrintTwoNumbers(&rand);
PrintTwoNumbers(&overNineThousand);
PrintTwoNumbers(&meaningOfLife);
return 0;
}
I understand all the functions. However, I am wondering except reducing a line, what's the advantage of doing:
PrintTwoNumbers(&overNineThousand);
rather than just using them like regular functions:
int a = overNineThousand();
PrintTwoNumbers(a);
Thanks!
c callback
add a comment |
I am looking into an callback example in:
https://en.wikipedia.org/wiki/Callback_(computer_programming)
#include <stdio.h>
#include <stdlib.h>
/* The calling function takes a single callback as a parameter. */
void PrintTwoNumbers(int (*numberSource)(void)) {
int val1 = numberSource();
int val2 = numberSource();
printf("%d and %dn", val1, val2);
}
/* A possible callback */
int overNineThousand(void) {
return (rand()%1000) + 9001;
}
/* Another possible callback. */
int meaningOfLife(void) {
return 42;
}
/* Here we call PrintTwoNumbers() with three different callbacks. */
int main(void) {
PrintTwoNumbers(&rand);
PrintTwoNumbers(&overNineThousand);
PrintTwoNumbers(&meaningOfLife);
return 0;
}
I understand all the functions. However, I am wondering except reducing a line, what's the advantage of doing:
PrintTwoNumbers(&overNineThousand);
rather than just using them like regular functions:
int a = overNineThousand();
PrintTwoNumbers(a);
Thanks!
c callback
add a comment |
I am looking into an callback example in:
https://en.wikipedia.org/wiki/Callback_(computer_programming)
#include <stdio.h>
#include <stdlib.h>
/* The calling function takes a single callback as a parameter. */
void PrintTwoNumbers(int (*numberSource)(void)) {
int val1 = numberSource();
int val2 = numberSource();
printf("%d and %dn", val1, val2);
}
/* A possible callback */
int overNineThousand(void) {
return (rand()%1000) + 9001;
}
/* Another possible callback. */
int meaningOfLife(void) {
return 42;
}
/* Here we call PrintTwoNumbers() with three different callbacks. */
int main(void) {
PrintTwoNumbers(&rand);
PrintTwoNumbers(&overNineThousand);
PrintTwoNumbers(&meaningOfLife);
return 0;
}
I understand all the functions. However, I am wondering except reducing a line, what's the advantage of doing:
PrintTwoNumbers(&overNineThousand);
rather than just using them like regular functions:
int a = overNineThousand();
PrintTwoNumbers(a);
Thanks!
c callback
I am looking into an callback example in:
https://en.wikipedia.org/wiki/Callback_(computer_programming)
#include <stdio.h>
#include <stdlib.h>
/* The calling function takes a single callback as a parameter. */
void PrintTwoNumbers(int (*numberSource)(void)) {
int val1 = numberSource();
int val2 = numberSource();
printf("%d and %dn", val1, val2);
}
/* A possible callback */
int overNineThousand(void) {
return (rand()%1000) + 9001;
}
/* Another possible callback. */
int meaningOfLife(void) {
return 42;
}
/* Here we call PrintTwoNumbers() with three different callbacks. */
int main(void) {
PrintTwoNumbers(&rand);
PrintTwoNumbers(&overNineThousand);
PrintTwoNumbers(&meaningOfLife);
return 0;
}
I understand all the functions. However, I am wondering except reducing a line, what's the advantage of doing:
PrintTwoNumbers(&overNineThousand);
rather than just using them like regular functions:
int a = overNineThousand();
PrintTwoNumbers(a);
Thanks!
c callback
c callback
asked Nov 22 '18 at 23:11
EdamameEdamame
5,0842487172
5,0842487172
add a comment |
add a comment |
3 Answers
3
active
oldest
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This is a trivial example of what's known as a Higher Order Function.
In this particular example, it isn't very useful. You're right that it would be easier to just pass the data directly.
It's a technique that allows for the generalization of functions though, and is very helpful in reducing code duplication when used properly.
A typical example is the map
function that transforms a list:
var arr = [1, 2, 3];
var newArr = arr.map(x => x + 1); // Pass a function that adds one to each element
print(newArr); // Prints [2, 3, 4]
Without higher order functions, you would have to write the same looping code that comprises map
every time you want to transform a list. What if I wanted to add 2 to each element somewhere else? Or multiple each by 5? By passing a function, you can tell it how you want it to transform each item, without worrying about the iteration.
As noted in the comments, another example would be sorting functions. They allow you to pass a function that determines sort order. Without that ability, you would need to write a new sorting function for each different sort order and element type.
Sorry I couldn't answer this in C. I understand what's going on in the code you've posted, but I don't know C, so I couldn't give good example code that uses HOFs.
1
I'm curious: How often have you seen a C program usemap()
?
– EOF
Nov 22 '18 at 23:25
1
@EOF Likely never. When explaining why someone might use HOFs however,map
is the probably the simplest, most straightforward example. I made a reference to sorting functions as well since that's likely more relevant to C.
– Carcigenicate
Nov 22 '18 at 23:28
add a comment |
If the question is just computing one element, then yes, a callback is not very useful.
Now if we consider that the function may need to call the callback several times in a (non-)deterministic way, then a callback is required.
Typically, one of the most common callback in C is qsort
where the callback is mandatory.
add a comment |
There are at least two situations in which callbacks are useful:
- Functions in which a task is performed repeatedly on some data. The example given in the comments is good: a comparison function passed into a sort function as a callback is a good example of a useful callback.
- Enumeration functions. This is when you ask a library for a list of objects and you want to act on each one. You would pass a callback to the enumeration function. Example:
EnumWindows
.
Second situation is still looping on data, just that the data is not given as an argument.
– Matthieu Brucher
Nov 22 '18 at 23:51
add a comment |
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3 Answers
3
active
oldest
votes
3 Answers
3
active
oldest
votes
active
oldest
votes
active
oldest
votes
This is a trivial example of what's known as a Higher Order Function.
In this particular example, it isn't very useful. You're right that it would be easier to just pass the data directly.
It's a technique that allows for the generalization of functions though, and is very helpful in reducing code duplication when used properly.
A typical example is the map
function that transforms a list:
var arr = [1, 2, 3];
var newArr = arr.map(x => x + 1); // Pass a function that adds one to each element
print(newArr); // Prints [2, 3, 4]
Without higher order functions, you would have to write the same looping code that comprises map
every time you want to transform a list. What if I wanted to add 2 to each element somewhere else? Or multiple each by 5? By passing a function, you can tell it how you want it to transform each item, without worrying about the iteration.
As noted in the comments, another example would be sorting functions. They allow you to pass a function that determines sort order. Without that ability, you would need to write a new sorting function for each different sort order and element type.
Sorry I couldn't answer this in C. I understand what's going on in the code you've posted, but I don't know C, so I couldn't give good example code that uses HOFs.
1
I'm curious: How often have you seen a C program usemap()
?
– EOF
Nov 22 '18 at 23:25
1
@EOF Likely never. When explaining why someone might use HOFs however,map
is the probably the simplest, most straightforward example. I made a reference to sorting functions as well since that's likely more relevant to C.
– Carcigenicate
Nov 22 '18 at 23:28
add a comment |
This is a trivial example of what's known as a Higher Order Function.
In this particular example, it isn't very useful. You're right that it would be easier to just pass the data directly.
It's a technique that allows for the generalization of functions though, and is very helpful in reducing code duplication when used properly.
A typical example is the map
function that transforms a list:
var arr = [1, 2, 3];
var newArr = arr.map(x => x + 1); // Pass a function that adds one to each element
print(newArr); // Prints [2, 3, 4]
Without higher order functions, you would have to write the same looping code that comprises map
every time you want to transform a list. What if I wanted to add 2 to each element somewhere else? Or multiple each by 5? By passing a function, you can tell it how you want it to transform each item, without worrying about the iteration.
As noted in the comments, another example would be sorting functions. They allow you to pass a function that determines sort order. Without that ability, you would need to write a new sorting function for each different sort order and element type.
Sorry I couldn't answer this in C. I understand what's going on in the code you've posted, but I don't know C, so I couldn't give good example code that uses HOFs.
1
I'm curious: How often have you seen a C program usemap()
?
– EOF
Nov 22 '18 at 23:25
1
@EOF Likely never. When explaining why someone might use HOFs however,map
is the probably the simplest, most straightforward example. I made a reference to sorting functions as well since that's likely more relevant to C.
– Carcigenicate
Nov 22 '18 at 23:28
add a comment |
This is a trivial example of what's known as a Higher Order Function.
In this particular example, it isn't very useful. You're right that it would be easier to just pass the data directly.
It's a technique that allows for the generalization of functions though, and is very helpful in reducing code duplication when used properly.
A typical example is the map
function that transforms a list:
var arr = [1, 2, 3];
var newArr = arr.map(x => x + 1); // Pass a function that adds one to each element
print(newArr); // Prints [2, 3, 4]
Without higher order functions, you would have to write the same looping code that comprises map
every time you want to transform a list. What if I wanted to add 2 to each element somewhere else? Or multiple each by 5? By passing a function, you can tell it how you want it to transform each item, without worrying about the iteration.
As noted in the comments, another example would be sorting functions. They allow you to pass a function that determines sort order. Without that ability, you would need to write a new sorting function for each different sort order and element type.
Sorry I couldn't answer this in C. I understand what's going on in the code you've posted, but I don't know C, so I couldn't give good example code that uses HOFs.
This is a trivial example of what's known as a Higher Order Function.
In this particular example, it isn't very useful. You're right that it would be easier to just pass the data directly.
It's a technique that allows for the generalization of functions though, and is very helpful in reducing code duplication when used properly.
A typical example is the map
function that transforms a list:
var arr = [1, 2, 3];
var newArr = arr.map(x => x + 1); // Pass a function that adds one to each element
print(newArr); // Prints [2, 3, 4]
Without higher order functions, you would have to write the same looping code that comprises map
every time you want to transform a list. What if I wanted to add 2 to each element somewhere else? Or multiple each by 5? By passing a function, you can tell it how you want it to transform each item, without worrying about the iteration.
As noted in the comments, another example would be sorting functions. They allow you to pass a function that determines sort order. Without that ability, you would need to write a new sorting function for each different sort order and element type.
Sorry I couldn't answer this in C. I understand what's going on in the code you've posted, but I don't know C, so I couldn't give good example code that uses HOFs.
edited Nov 30 '18 at 4:45
answered Nov 22 '18 at 23:20
CarcigenicateCarcigenicate
18.6k53262
18.6k53262
1
I'm curious: How often have you seen a C program usemap()
?
– EOF
Nov 22 '18 at 23:25
1
@EOF Likely never. When explaining why someone might use HOFs however,map
is the probably the simplest, most straightforward example. I made a reference to sorting functions as well since that's likely more relevant to C.
– Carcigenicate
Nov 22 '18 at 23:28
add a comment |
1
I'm curious: How often have you seen a C program usemap()
?
– EOF
Nov 22 '18 at 23:25
1
@EOF Likely never. When explaining why someone might use HOFs however,map
is the probably the simplest, most straightforward example. I made a reference to sorting functions as well since that's likely more relevant to C.
– Carcigenicate
Nov 22 '18 at 23:28
1
1
I'm curious: How often have you seen a C program use
map()
?– EOF
Nov 22 '18 at 23:25
I'm curious: How often have you seen a C program use
map()
?– EOF
Nov 22 '18 at 23:25
1
1
@EOF Likely never. When explaining why someone might use HOFs however,
map
is the probably the simplest, most straightforward example. I made a reference to sorting functions as well since that's likely more relevant to C.– Carcigenicate
Nov 22 '18 at 23:28
@EOF Likely never. When explaining why someone might use HOFs however,
map
is the probably the simplest, most straightforward example. I made a reference to sorting functions as well since that's likely more relevant to C.– Carcigenicate
Nov 22 '18 at 23:28
add a comment |
If the question is just computing one element, then yes, a callback is not very useful.
Now if we consider that the function may need to call the callback several times in a (non-)deterministic way, then a callback is required.
Typically, one of the most common callback in C is qsort
where the callback is mandatory.
add a comment |
If the question is just computing one element, then yes, a callback is not very useful.
Now if we consider that the function may need to call the callback several times in a (non-)deterministic way, then a callback is required.
Typically, one of the most common callback in C is qsort
where the callback is mandatory.
add a comment |
If the question is just computing one element, then yes, a callback is not very useful.
Now if we consider that the function may need to call the callback several times in a (non-)deterministic way, then a callback is required.
Typically, one of the most common callback in C is qsort
where the callback is mandatory.
If the question is just computing one element, then yes, a callback is not very useful.
Now if we consider that the function may need to call the callback several times in a (non-)deterministic way, then a callback is required.
Typically, one of the most common callback in C is qsort
where the callback is mandatory.
answered Nov 22 '18 at 23:20
Matthieu BrucherMatthieu Brucher
17.7k52445
17.7k52445
add a comment |
add a comment |
There are at least two situations in which callbacks are useful:
- Functions in which a task is performed repeatedly on some data. The example given in the comments is good: a comparison function passed into a sort function as a callback is a good example of a useful callback.
- Enumeration functions. This is when you ask a library for a list of objects and you want to act on each one. You would pass a callback to the enumeration function. Example:
EnumWindows
.
Second situation is still looping on data, just that the data is not given as an argument.
– Matthieu Brucher
Nov 22 '18 at 23:51
add a comment |
There are at least two situations in which callbacks are useful:
- Functions in which a task is performed repeatedly on some data. The example given in the comments is good: a comparison function passed into a sort function as a callback is a good example of a useful callback.
- Enumeration functions. This is when you ask a library for a list of objects and you want to act on each one. You would pass a callback to the enumeration function. Example:
EnumWindows
.
Second situation is still looping on data, just that the data is not given as an argument.
– Matthieu Brucher
Nov 22 '18 at 23:51
add a comment |
There are at least two situations in which callbacks are useful:
- Functions in which a task is performed repeatedly on some data. The example given in the comments is good: a comparison function passed into a sort function as a callback is a good example of a useful callback.
- Enumeration functions. This is when you ask a library for a list of objects and you want to act on each one. You would pass a callback to the enumeration function. Example:
EnumWindows
.
There are at least two situations in which callbacks are useful:
- Functions in which a task is performed repeatedly on some data. The example given in the comments is good: a comparison function passed into a sort function as a callback is a good example of a useful callback.
- Enumeration functions. This is when you ask a library for a list of objects and you want to act on each one. You would pass a callback to the enumeration function. Example:
EnumWindows
.
answered Nov 22 '18 at 23:34
mnisticmnistic
7,24611025
7,24611025
Second situation is still looping on data, just that the data is not given as an argument.
– Matthieu Brucher
Nov 22 '18 at 23:51
add a comment |
Second situation is still looping on data, just that the data is not given as an argument.
– Matthieu Brucher
Nov 22 '18 at 23:51
Second situation is still looping on data, just that the data is not given as an argument.
– Matthieu Brucher
Nov 22 '18 at 23:51
Second situation is still looping on data, just that the data is not given as an argument.
– Matthieu Brucher
Nov 22 '18 at 23:51
add a comment |
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