Openshot 1.4.3 no longer recognising blender when making animated titles












1















I was using openshot and blender to create some animated titles and it was working fine until openshot just started to cry out for blender for no apparent reason. The previews work fine, and some appear to be working. It seems like simple ones involving just text work but any that require 3D modelling do not work. Here's the error I get:




Blender, the free open source 3D content creation suite is required for this action (http://www.blender.org).



Please check the preferences in OpenShot and be sure the Blender executable is correct. This setting should be the path of the 'blender' executable on your computer. Also, please be sure that it is pointing to Blender version 2.62 or greater.



Blender Path:
blender



Error Output:
No frame was found in the output from Blender




But it was working fine from the same directory before. And it should be a compatible version, as I've got 2.66a installed.



The only thing I can think is that this started happening after Ubuntu (13.04 Raring Ringtail) updated some python files. I'm not sure what they were exactly, but I know there was an update involving Python which I know blender needs to function, so it could be a bug in the latest Python or blender being incompatible with it.



I can also open blender and use it just fine, but I haven't tried rendering anything in it yet because I don't know how to use it, so I'd have nothing to render!



Thanks in advance, let me know if you need any more information and/or logs (but I'm a complete Ubuntu noob, so I'll need some help if you do want any logs :P).



EDIT: Just read Openshot's blog and saw that 1.4.4 was released and available through their PPA. I tried installing that, but the problem hasn't gone away. Here's the PPA if you're interested:



sudo add-apt-repository ppa:openshot.developers/ppa
sudo apt-get update
sudo apt-get install openshot openshot-doc


Another edit: Figuring it was a problem with blender I downloaded the latest version (2.68a) which comes in a .tar.bz2 file which is supposed to be run like a portable application. After redirecting openshot's blender directory to the extracted files the problem still remains. Got it from this site:




http://www.blender.org/download/get-blender/











share|improve this question





























    1















    I was using openshot and blender to create some animated titles and it was working fine until openshot just started to cry out for blender for no apparent reason. The previews work fine, and some appear to be working. It seems like simple ones involving just text work but any that require 3D modelling do not work. Here's the error I get:




    Blender, the free open source 3D content creation suite is required for this action (http://www.blender.org).



    Please check the preferences in OpenShot and be sure the Blender executable is correct. This setting should be the path of the 'blender' executable on your computer. Also, please be sure that it is pointing to Blender version 2.62 or greater.



    Blender Path:
    blender



    Error Output:
    No frame was found in the output from Blender




    But it was working fine from the same directory before. And it should be a compatible version, as I've got 2.66a installed.



    The only thing I can think is that this started happening after Ubuntu (13.04 Raring Ringtail) updated some python files. I'm not sure what they were exactly, but I know there was an update involving Python which I know blender needs to function, so it could be a bug in the latest Python or blender being incompatible with it.



    I can also open blender and use it just fine, but I haven't tried rendering anything in it yet because I don't know how to use it, so I'd have nothing to render!



    Thanks in advance, let me know if you need any more information and/or logs (but I'm a complete Ubuntu noob, so I'll need some help if you do want any logs :P).



    EDIT: Just read Openshot's blog and saw that 1.4.4 was released and available through their PPA. I tried installing that, but the problem hasn't gone away. Here's the PPA if you're interested:



    sudo add-apt-repository ppa:openshot.developers/ppa
    sudo apt-get update
    sudo apt-get install openshot openshot-doc


    Another edit: Figuring it was a problem with blender I downloaded the latest version (2.68a) which comes in a .tar.bz2 file which is supposed to be run like a portable application. After redirecting openshot's blender directory to the extracted files the problem still remains. Got it from this site:




    http://www.blender.org/download/get-blender/











    share|improve this question



























      1












      1








      1


      1






      I was using openshot and blender to create some animated titles and it was working fine until openshot just started to cry out for blender for no apparent reason. The previews work fine, and some appear to be working. It seems like simple ones involving just text work but any that require 3D modelling do not work. Here's the error I get:




      Blender, the free open source 3D content creation suite is required for this action (http://www.blender.org).



      Please check the preferences in OpenShot and be sure the Blender executable is correct. This setting should be the path of the 'blender' executable on your computer. Also, please be sure that it is pointing to Blender version 2.62 or greater.



      Blender Path:
      blender



      Error Output:
      No frame was found in the output from Blender




      But it was working fine from the same directory before. And it should be a compatible version, as I've got 2.66a installed.



      The only thing I can think is that this started happening after Ubuntu (13.04 Raring Ringtail) updated some python files. I'm not sure what they were exactly, but I know there was an update involving Python which I know blender needs to function, so it could be a bug in the latest Python or blender being incompatible with it.



      I can also open blender and use it just fine, but I haven't tried rendering anything in it yet because I don't know how to use it, so I'd have nothing to render!



      Thanks in advance, let me know if you need any more information and/or logs (but I'm a complete Ubuntu noob, so I'll need some help if you do want any logs :P).



      EDIT: Just read Openshot's blog and saw that 1.4.4 was released and available through their PPA. I tried installing that, but the problem hasn't gone away. Here's the PPA if you're interested:



      sudo add-apt-repository ppa:openshot.developers/ppa
      sudo apt-get update
      sudo apt-get install openshot openshot-doc


      Another edit: Figuring it was a problem with blender I downloaded the latest version (2.68a) which comes in a .tar.bz2 file which is supposed to be run like a portable application. After redirecting openshot's blender directory to the extracted files the problem still remains. Got it from this site:




      http://www.blender.org/download/get-blender/











      share|improve this question
















      I was using openshot and blender to create some animated titles and it was working fine until openshot just started to cry out for blender for no apparent reason. The previews work fine, and some appear to be working. It seems like simple ones involving just text work but any that require 3D modelling do not work. Here's the error I get:




      Blender, the free open source 3D content creation suite is required for this action (http://www.blender.org).



      Please check the preferences in OpenShot and be sure the Blender executable is correct. This setting should be the path of the 'blender' executable on your computer. Also, please be sure that it is pointing to Blender version 2.62 or greater.



      Blender Path:
      blender



      Error Output:
      No frame was found in the output from Blender




      But it was working fine from the same directory before. And it should be a compatible version, as I've got 2.66a installed.



      The only thing I can think is that this started happening after Ubuntu (13.04 Raring Ringtail) updated some python files. I'm not sure what they were exactly, but I know there was an update involving Python which I know blender needs to function, so it could be a bug in the latest Python or blender being incompatible with it.



      I can also open blender and use it just fine, but I haven't tried rendering anything in it yet because I don't know how to use it, so I'd have nothing to render!



      Thanks in advance, let me know if you need any more information and/or logs (but I'm a complete Ubuntu noob, so I'll need some help if you do want any logs :P).



      EDIT: Just read Openshot's blog and saw that 1.4.4 was released and available through their PPA. I tried installing that, but the problem hasn't gone away. Here's the PPA if you're interested:



      sudo add-apt-repository ppa:openshot.developers/ppa
      sudo apt-get update
      sudo apt-get install openshot openshot-doc


      Another edit: Figuring it was a problem with blender I downloaded the latest version (2.68a) which comes in a .tar.bz2 file which is supposed to be run like a portable application. After redirecting openshot's blender directory to the extracted files the problem still remains. Got it from this site:




      http://www.blender.org/download/get-blender/








      13.04 python video-editor blender openshot






      share|improve this question















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      share|improve this question




      share|improve this question








      edited Oct 3 '13 at 10:38







      Adam

















      asked Oct 3 '13 at 9:28









      AdamAdam

      98129




      98129






















          5 Answers
          5






          active

          oldest

          votes


















          0














          Found this on another site and it worked for me. Very simple solution! "I'm using Ubuntu 14.04.1 and needed to change the location of blender from the default of 'blender' to '/usr/bin/blender' since this is the path used to access blender. From a terminal screen type 'which blender' (omitting quotes) will display the path to the blender executable. Enter the entire output line including the / at the beginning into the Blender location line of preferences." Thanks to rdgreenlaw (rgreenlaw) at https://answers.launchpad.net/openshot/+question/249837






          share|improve this answer































            0














            I had this problem also. It seems that Blender version 2.69-4ubuntu2 that is on the Ubuntu Software Center is not compatible at this time with Openshot 1.4.3-1.1 that is currently on the Software Center.



            The solution for me was to download Blender version 2.62 from this site, expand it, place the files in a new folder I named blender1 in home, and then copy the executable file icon and paste it into the "Blender executable" box in the Openshot preferences.
            Now it works just fine!






            share|improve this answer































              0














              You should to pass the entire path of the blender on preferences in openShot. In my case I do /usr/bin/blender. I'm using Ubuntu 14.04






              share|improve this answer































                0














                Is a bug! Use Blender to edit the vídeo. You just need a find the button that chance the interface from "video editor".






                share|improve this answer































                  -1














                  Taken from here. Open a terminal and run these commands:



                   cd /usr/share/pyshared/openshot/blender/scripts/
                  sudo cp -f dissolve.py dissolve-back.py
                  sudo gedit /usr/share/pyshared/openshot/blender/scripts/dissolve.py


                  Now, find this line:



                  ActiveObjectText.modifiers['Remesh'].remove_disconnected_pieces=False 


                  And change it to:



                   ActiveObjectText.modifiers['Remesh'].use_remove_disconnected = False


                  And this line:



                  ActiveObjectText.particle_systems['ParticleSystem'].settings.adaptive_subframes= True  


                  Should be changed to:



                  ActiveObjectText.particle_systems['ParticleSystem'].settings.use_adaptive_subframes= True


                  Save the file and exit.






                  share|improve this answer





















                  • 1





                    English please .

                    – Gaurav Gandhi
                    Feb 3 '16 at 5:41











                  Your Answer








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                  5 Answers
                  5






                  active

                  oldest

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                  5 Answers
                  5






                  active

                  oldest

                  votes









                  active

                  oldest

                  votes






                  active

                  oldest

                  votes









                  0














                  Found this on another site and it worked for me. Very simple solution! "I'm using Ubuntu 14.04.1 and needed to change the location of blender from the default of 'blender' to '/usr/bin/blender' since this is the path used to access blender. From a terminal screen type 'which blender' (omitting quotes) will display the path to the blender executable. Enter the entire output line including the / at the beginning into the Blender location line of preferences." Thanks to rdgreenlaw (rgreenlaw) at https://answers.launchpad.net/openshot/+question/249837






                  share|improve this answer




























                    0














                    Found this on another site and it worked for me. Very simple solution! "I'm using Ubuntu 14.04.1 and needed to change the location of blender from the default of 'blender' to '/usr/bin/blender' since this is the path used to access blender. From a terminal screen type 'which blender' (omitting quotes) will display the path to the blender executable. Enter the entire output line including the / at the beginning into the Blender location line of preferences." Thanks to rdgreenlaw (rgreenlaw) at https://answers.launchpad.net/openshot/+question/249837






                    share|improve this answer


























                      0












                      0








                      0







                      Found this on another site and it worked for me. Very simple solution! "I'm using Ubuntu 14.04.1 and needed to change the location of blender from the default of 'blender' to '/usr/bin/blender' since this is the path used to access blender. From a terminal screen type 'which blender' (omitting quotes) will display the path to the blender executable. Enter the entire output line including the / at the beginning into the Blender location line of preferences." Thanks to rdgreenlaw (rgreenlaw) at https://answers.launchpad.net/openshot/+question/249837






                      share|improve this answer













                      Found this on another site and it worked for me. Very simple solution! "I'm using Ubuntu 14.04.1 and needed to change the location of blender from the default of 'blender' to '/usr/bin/blender' since this is the path used to access blender. From a terminal screen type 'which blender' (omitting quotes) will display the path to the blender executable. Enter the entire output line including the / at the beginning into the Blender location line of preferences." Thanks to rdgreenlaw (rgreenlaw) at https://answers.launchpad.net/openshot/+question/249837







                      share|improve this answer












                      share|improve this answer



                      share|improve this answer










                      answered Jan 3 '15 at 15:03









                      user260408user260408

                      214




                      214

























                          0














                          I had this problem also. It seems that Blender version 2.69-4ubuntu2 that is on the Ubuntu Software Center is not compatible at this time with Openshot 1.4.3-1.1 that is currently on the Software Center.



                          The solution for me was to download Blender version 2.62 from this site, expand it, place the files in a new folder I named blender1 in home, and then copy the executable file icon and paste it into the "Blender executable" box in the Openshot preferences.
                          Now it works just fine!






                          share|improve this answer




























                            0














                            I had this problem also. It seems that Blender version 2.69-4ubuntu2 that is on the Ubuntu Software Center is not compatible at this time with Openshot 1.4.3-1.1 that is currently on the Software Center.



                            The solution for me was to download Blender version 2.62 from this site, expand it, place the files in a new folder I named blender1 in home, and then copy the executable file icon and paste it into the "Blender executable" box in the Openshot preferences.
                            Now it works just fine!






                            share|improve this answer


























                              0












                              0








                              0







                              I had this problem also. It seems that Blender version 2.69-4ubuntu2 that is on the Ubuntu Software Center is not compatible at this time with Openshot 1.4.3-1.1 that is currently on the Software Center.



                              The solution for me was to download Blender version 2.62 from this site, expand it, place the files in a new folder I named blender1 in home, and then copy the executable file icon and paste it into the "Blender executable" box in the Openshot preferences.
                              Now it works just fine!






                              share|improve this answer













                              I had this problem also. It seems that Blender version 2.69-4ubuntu2 that is on the Ubuntu Software Center is not compatible at this time with Openshot 1.4.3-1.1 that is currently on the Software Center.



                              The solution for me was to download Blender version 2.62 from this site, expand it, place the files in a new folder I named blender1 in home, and then copy the executable file icon and paste it into the "Blender executable" box in the Openshot preferences.
                              Now it works just fine!







                              share|improve this answer












                              share|improve this answer



                              share|improve this answer










                              answered Apr 23 '15 at 21:27









                              PartrekPartrek

                              244




                              244























                                  0














                                  You should to pass the entire path of the blender on preferences in openShot. In my case I do /usr/bin/blender. I'm using Ubuntu 14.04






                                  share|improve this answer




























                                    0














                                    You should to pass the entire path of the blender on preferences in openShot. In my case I do /usr/bin/blender. I'm using Ubuntu 14.04






                                    share|improve this answer


























                                      0












                                      0








                                      0







                                      You should to pass the entire path of the blender on preferences in openShot. In my case I do /usr/bin/blender. I'm using Ubuntu 14.04






                                      share|improve this answer













                                      You should to pass the entire path of the blender on preferences in openShot. In my case I do /usr/bin/blender. I'm using Ubuntu 14.04







                                      share|improve this answer












                                      share|improve this answer



                                      share|improve this answer










                                      answered Jul 30 '15 at 20:04









                                      Caio CutrimCaio Cutrim

                                      1




                                      1























                                          0














                                          Is a bug! Use Blender to edit the vídeo. You just need a find the button that chance the interface from "video editor".






                                          share|improve this answer




























                                            0














                                            Is a bug! Use Blender to edit the vídeo. You just need a find the button that chance the interface from "video editor".






                                            share|improve this answer


























                                              0












                                              0








                                              0







                                              Is a bug! Use Blender to edit the vídeo. You just need a find the button that chance the interface from "video editor".






                                              share|improve this answer













                                              Is a bug! Use Blender to edit the vídeo. You just need a find the button that chance the interface from "video editor".







                                              share|improve this answer












                                              share|improve this answer



                                              share|improve this answer










                                              answered Jan 2 '18 at 18:06









                                              Pablo FerreiraPablo Ferreira

                                              13




                                              13























                                                  -1














                                                  Taken from here. Open a terminal and run these commands:



                                                   cd /usr/share/pyshared/openshot/blender/scripts/
                                                  sudo cp -f dissolve.py dissolve-back.py
                                                  sudo gedit /usr/share/pyshared/openshot/blender/scripts/dissolve.py


                                                  Now, find this line:



                                                  ActiveObjectText.modifiers['Remesh'].remove_disconnected_pieces=False 


                                                  And change it to:



                                                   ActiveObjectText.modifiers['Remesh'].use_remove_disconnected = False


                                                  And this line:



                                                  ActiveObjectText.particle_systems['ParticleSystem'].settings.adaptive_subframes= True  


                                                  Should be changed to:



                                                  ActiveObjectText.particle_systems['ParticleSystem'].settings.use_adaptive_subframes= True


                                                  Save the file and exit.






                                                  share|improve this answer





















                                                  • 1





                                                    English please .

                                                    – Gaurav Gandhi
                                                    Feb 3 '16 at 5:41
















                                                  -1














                                                  Taken from here. Open a terminal and run these commands:



                                                   cd /usr/share/pyshared/openshot/blender/scripts/
                                                  sudo cp -f dissolve.py dissolve-back.py
                                                  sudo gedit /usr/share/pyshared/openshot/blender/scripts/dissolve.py


                                                  Now, find this line:



                                                  ActiveObjectText.modifiers['Remesh'].remove_disconnected_pieces=False 


                                                  And change it to:



                                                   ActiveObjectText.modifiers['Remesh'].use_remove_disconnected = False


                                                  And this line:



                                                  ActiveObjectText.particle_systems['ParticleSystem'].settings.adaptive_subframes= True  


                                                  Should be changed to:



                                                  ActiveObjectText.particle_systems['ParticleSystem'].settings.use_adaptive_subframes= True


                                                  Save the file and exit.






                                                  share|improve this answer





















                                                  • 1





                                                    English please .

                                                    – Gaurav Gandhi
                                                    Feb 3 '16 at 5:41














                                                  -1












                                                  -1








                                                  -1







                                                  Taken from here. Open a terminal and run these commands:



                                                   cd /usr/share/pyshared/openshot/blender/scripts/
                                                  sudo cp -f dissolve.py dissolve-back.py
                                                  sudo gedit /usr/share/pyshared/openshot/blender/scripts/dissolve.py


                                                  Now, find this line:



                                                  ActiveObjectText.modifiers['Remesh'].remove_disconnected_pieces=False 


                                                  And change it to:



                                                   ActiveObjectText.modifiers['Remesh'].use_remove_disconnected = False


                                                  And this line:



                                                  ActiveObjectText.particle_systems['ParticleSystem'].settings.adaptive_subframes= True  


                                                  Should be changed to:



                                                  ActiveObjectText.particle_systems['ParticleSystem'].settings.use_adaptive_subframes= True


                                                  Save the file and exit.






                                                  share|improve this answer















                                                  Taken from here. Open a terminal and run these commands:



                                                   cd /usr/share/pyshared/openshot/blender/scripts/
                                                  sudo cp -f dissolve.py dissolve-back.py
                                                  sudo gedit /usr/share/pyshared/openshot/blender/scripts/dissolve.py


                                                  Now, find this line:



                                                  ActiveObjectText.modifiers['Remesh'].remove_disconnected_pieces=False 


                                                  And change it to:



                                                   ActiveObjectText.modifiers['Remesh'].use_remove_disconnected = False


                                                  And this line:



                                                  ActiveObjectText.particle_systems['ParticleSystem'].settings.adaptive_subframes= True  


                                                  Should be changed to:



                                                  ActiveObjectText.particle_systems['ParticleSystem'].settings.use_adaptive_subframes= True


                                                  Save the file and exit.







                                                  share|improve this answer














                                                  share|improve this answer



                                                  share|improve this answer








                                                  edited Jul 7 '16 at 11:34









                                                  Videonauth

                                                  24.5k1271101




                                                  24.5k1271101










                                                  answered Feb 2 '16 at 12:25









                                                  cgfcgf

                                                  1




                                                  1








                                                  • 1





                                                    English please .

                                                    – Gaurav Gandhi
                                                    Feb 3 '16 at 5:41














                                                  • 1





                                                    English please .

                                                    – Gaurav Gandhi
                                                    Feb 3 '16 at 5:41








                                                  1




                                                  1





                                                  English please .

                                                  – Gaurav Gandhi
                                                  Feb 3 '16 at 5:41





                                                  English please .

                                                  – Gaurav Gandhi
                                                  Feb 3 '16 at 5:41


















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