Copy assets of library with Yarn Plug'n'Play











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I have codes to copy assets when building. I'm wondering what's the best way to do the same thing with Yarn Plug'n'Play since node_modules does not exist.



new CopyWebpackPlugin([
{ from: 'node_modules/pdfjs-dist/cmaps/', to: 'static/cmaps/' },
]),


yarn cache dir tells me the directory and also there's a package location in .pnp.js.



  ["pdfjs-dist", new Map([
["2.0.943", {
packageLocation: path.resolve(__dirname, "../../Library/Caches/Yarn/v3/npm-pdfjs-dist-2.0.943-32fb9a2d863df5a1d89521a0b3cd900c16e7edde/node_modules/pdfjs-dist/"),


Should I somehow parse the file and copy as I did before? Or is there better way?










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  • I think parsing yarn.lock by github.com/yarnpkg/yarn/tree/master/packages/lockfile and get sha1 then it can detect the cache directory.
    – banyan
    Nov 10 at 8:24

















up vote
0
down vote

favorite












I have codes to copy assets when building. I'm wondering what's the best way to do the same thing with Yarn Plug'n'Play since node_modules does not exist.



new CopyWebpackPlugin([
{ from: 'node_modules/pdfjs-dist/cmaps/', to: 'static/cmaps/' },
]),


yarn cache dir tells me the directory and also there's a package location in .pnp.js.



  ["pdfjs-dist", new Map([
["2.0.943", {
packageLocation: path.resolve(__dirname, "../../Library/Caches/Yarn/v3/npm-pdfjs-dist-2.0.943-32fb9a2d863df5a1d89521a0b3cd900c16e7edde/node_modules/pdfjs-dist/"),


Should I somehow parse the file and copy as I did before? Or is there better way?










share|improve this question
























  • I think parsing yarn.lock by github.com/yarnpkg/yarn/tree/master/packages/lockfile and get sha1 then it can detect the cache directory.
    – banyan
    Nov 10 at 8:24















up vote
0
down vote

favorite









up vote
0
down vote

favorite











I have codes to copy assets when building. I'm wondering what's the best way to do the same thing with Yarn Plug'n'Play since node_modules does not exist.



new CopyWebpackPlugin([
{ from: 'node_modules/pdfjs-dist/cmaps/', to: 'static/cmaps/' },
]),


yarn cache dir tells me the directory and also there's a package location in .pnp.js.



  ["pdfjs-dist", new Map([
["2.0.943", {
packageLocation: path.resolve(__dirname, "../../Library/Caches/Yarn/v3/npm-pdfjs-dist-2.0.943-32fb9a2d863df5a1d89521a0b3cd900c16e7edde/node_modules/pdfjs-dist/"),


Should I somehow parse the file and copy as I did before? Or is there better way?










share|improve this question















I have codes to copy assets when building. I'm wondering what's the best way to do the same thing with Yarn Plug'n'Play since node_modules does not exist.



new CopyWebpackPlugin([
{ from: 'node_modules/pdfjs-dist/cmaps/', to: 'static/cmaps/' },
]),


yarn cache dir tells me the directory and also there's a package location in .pnp.js.



  ["pdfjs-dist", new Map([
["2.0.943", {
packageLocation: path.resolve(__dirname, "../../Library/Caches/Yarn/v3/npm-pdfjs-dist-2.0.943-32fb9a2d863df5a1d89521a0b3cd900c16e7edde/node_modules/pdfjs-dist/"),


Should I somehow parse the file and copy as I did before? Or is there better way?







yarnpkg






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edited Nov 12 at 17:30









tk421

3,31231326




3,31231326










asked Nov 10 at 8:08









banyan

1,5021413




1,5021413












  • I think parsing yarn.lock by github.com/yarnpkg/yarn/tree/master/packages/lockfile and get sha1 then it can detect the cache directory.
    – banyan
    Nov 10 at 8:24




















  • I think parsing yarn.lock by github.com/yarnpkg/yarn/tree/master/packages/lockfile and get sha1 then it can detect the cache directory.
    – banyan
    Nov 10 at 8:24


















I think parsing yarn.lock by github.com/yarnpkg/yarn/tree/master/packages/lockfile and get sha1 then it can detect the cache directory.
– banyan
Nov 10 at 8:24






I think parsing yarn.lock by github.com/yarnpkg/yarn/tree/master/packages/lockfile and get sha1 then it can detect the cache directory.
– banyan
Nov 10 at 8:24



















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