I'm not able to expose a script from within a snap












1















So I'm trying to learn how to create a snap package, and are using a simple python script as a base (https://gitlab.xirion.net/vroest/dice-roller/tree/master).

I have gotten snapcraft to work properly, and have installed the snap package but I'm not able to get the script to run from my terminal.



snap install --devmode --dangerous cli-diceroller_1.9_amd64.snap


I have followed the guide here: https://tutorials.ubuntu.com/tutorial/create-your-first-snap#3

Here is the yaml-file:



name: cli-diceroller
base: core18
version: '1.9'
summary: A python dice rolling application using standard dice notation
description: |
Syntax is: roll <dice_code>
Example: roll 2d8 + 6 + d8
Instead of a dice code you can also put "stats" or "dir" for a stats roll or direction roll respectively.

grade: devel
confinement: devmode

apps:
roll:
command: bin/roll

parts:
diceroller:
plugin: python
python-version: python3
source: https://gitlab.xirion.net/vroest/dice-roller.git


when i run this command, the script works as normal



/snap/cli-diceroller/x1/bin/roll


what am I missing?










share|improve this question



























    1















    So I'm trying to learn how to create a snap package, and are using a simple python script as a base (https://gitlab.xirion.net/vroest/dice-roller/tree/master).

    I have gotten snapcraft to work properly, and have installed the snap package but I'm not able to get the script to run from my terminal.



    snap install --devmode --dangerous cli-diceroller_1.9_amd64.snap


    I have followed the guide here: https://tutorials.ubuntu.com/tutorial/create-your-first-snap#3

    Here is the yaml-file:



    name: cli-diceroller
    base: core18
    version: '1.9'
    summary: A python dice rolling application using standard dice notation
    description: |
    Syntax is: roll <dice_code>
    Example: roll 2d8 + 6 + d8
    Instead of a dice code you can also put "stats" or "dir" for a stats roll or direction roll respectively.

    grade: devel
    confinement: devmode

    apps:
    roll:
    command: bin/roll

    parts:
    diceroller:
    plugin: python
    python-version: python3
    source: https://gitlab.xirion.net/vroest/dice-roller.git


    when i run this command, the script works as normal



    /snap/cli-diceroller/x1/bin/roll


    what am I missing?










    share|improve this question

























      1












      1








      1








      So I'm trying to learn how to create a snap package, and are using a simple python script as a base (https://gitlab.xirion.net/vroest/dice-roller/tree/master).

      I have gotten snapcraft to work properly, and have installed the snap package but I'm not able to get the script to run from my terminal.



      snap install --devmode --dangerous cli-diceroller_1.9_amd64.snap


      I have followed the guide here: https://tutorials.ubuntu.com/tutorial/create-your-first-snap#3

      Here is the yaml-file:



      name: cli-diceroller
      base: core18
      version: '1.9'
      summary: A python dice rolling application using standard dice notation
      description: |
      Syntax is: roll <dice_code>
      Example: roll 2d8 + 6 + d8
      Instead of a dice code you can also put "stats" or "dir" for a stats roll or direction roll respectively.

      grade: devel
      confinement: devmode

      apps:
      roll:
      command: bin/roll

      parts:
      diceroller:
      plugin: python
      python-version: python3
      source: https://gitlab.xirion.net/vroest/dice-roller.git


      when i run this command, the script works as normal



      /snap/cli-diceroller/x1/bin/roll


      what am I missing?










      share|improve this question














      So I'm trying to learn how to create a snap package, and are using a simple python script as a base (https://gitlab.xirion.net/vroest/dice-roller/tree/master).

      I have gotten snapcraft to work properly, and have installed the snap package but I'm not able to get the script to run from my terminal.



      snap install --devmode --dangerous cli-diceroller_1.9_amd64.snap


      I have followed the guide here: https://tutorials.ubuntu.com/tutorial/create-your-first-snap#3

      Here is the yaml-file:



      name: cli-diceroller
      base: core18
      version: '1.9'
      summary: A python dice rolling application using standard dice notation
      description: |
      Syntax is: roll <dice_code>
      Example: roll 2d8 + 6 + d8
      Instead of a dice code you can also put "stats" or "dir" for a stats roll or direction roll respectively.

      grade: devel
      confinement: devmode

      apps:
      roll:
      command: bin/roll

      parts:
      diceroller:
      plugin: python
      python-version: python3
      source: https://gitlab.xirion.net/vroest/dice-roller.git


      when i run this command, the script works as normal



      /snap/cli-diceroller/x1/bin/roll


      what am I missing?







      snap






      share|improve this question













      share|improve this question











      share|improve this question




      share|improve this question










      asked Feb 5 at 14:39









      Sikander LhoteSikander Lhote

      132




      132






















          1 Answer
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          0














          When the app name (roll in this case) is different from the snap name (cli-diceroller) the binary is installed as <snap-name>.<app-name> to prevent namespace clashes:



          $ cli-diceroller.roll
          Syntax is: roll <dice_code>
          Example: roll 2d8 + 6 + d8
          Instead of a dice code you can also put "stats" or "dir" for a stats roll or direction roll respectively


          If you rename your part to cli-diceroller, the executable will be available under that name. (This is documented on the snapcraft.yaml reference.)






          share|improve this answer
























          • ahh. i see. i missed that since it's not mentioned in the tutorials i found. i'll make sure to check the reference next time i don't understand something!

            – Sikander Lhote
            Feb 6 at 13:17











          • I think that executable naming rule could be better explained, I'll report that to the documentation maintainers :)

            – Claudio Matsuoka
            Feb 6 at 15:47












          Your Answer








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          1 Answer
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          oldest

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          1 Answer
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          active

          oldest

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          active

          oldest

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          0














          When the app name (roll in this case) is different from the snap name (cli-diceroller) the binary is installed as <snap-name>.<app-name> to prevent namespace clashes:



          $ cli-diceroller.roll
          Syntax is: roll <dice_code>
          Example: roll 2d8 + 6 + d8
          Instead of a dice code you can also put "stats" or "dir" for a stats roll or direction roll respectively


          If you rename your part to cli-diceroller, the executable will be available under that name. (This is documented on the snapcraft.yaml reference.)






          share|improve this answer
























          • ahh. i see. i missed that since it's not mentioned in the tutorials i found. i'll make sure to check the reference next time i don't understand something!

            – Sikander Lhote
            Feb 6 at 13:17











          • I think that executable naming rule could be better explained, I'll report that to the documentation maintainers :)

            – Claudio Matsuoka
            Feb 6 at 15:47
















          0














          When the app name (roll in this case) is different from the snap name (cli-diceroller) the binary is installed as <snap-name>.<app-name> to prevent namespace clashes:



          $ cli-diceroller.roll
          Syntax is: roll <dice_code>
          Example: roll 2d8 + 6 + d8
          Instead of a dice code you can also put "stats" or "dir" for a stats roll or direction roll respectively


          If you rename your part to cli-diceroller, the executable will be available under that name. (This is documented on the snapcraft.yaml reference.)






          share|improve this answer
























          • ahh. i see. i missed that since it's not mentioned in the tutorials i found. i'll make sure to check the reference next time i don't understand something!

            – Sikander Lhote
            Feb 6 at 13:17











          • I think that executable naming rule could be better explained, I'll report that to the documentation maintainers :)

            – Claudio Matsuoka
            Feb 6 at 15:47














          0












          0








          0







          When the app name (roll in this case) is different from the snap name (cli-diceroller) the binary is installed as <snap-name>.<app-name> to prevent namespace clashes:



          $ cli-diceroller.roll
          Syntax is: roll <dice_code>
          Example: roll 2d8 + 6 + d8
          Instead of a dice code you can also put "stats" or "dir" for a stats roll or direction roll respectively


          If you rename your part to cli-diceroller, the executable will be available under that name. (This is documented on the snapcraft.yaml reference.)






          share|improve this answer













          When the app name (roll in this case) is different from the snap name (cli-diceroller) the binary is installed as <snap-name>.<app-name> to prevent namespace clashes:



          $ cli-diceroller.roll
          Syntax is: roll <dice_code>
          Example: roll 2d8 + 6 + d8
          Instead of a dice code you can also put "stats" or "dir" for a stats roll or direction roll respectively


          If you rename your part to cli-diceroller, the executable will be available under that name. (This is documented on the snapcraft.yaml reference.)







          share|improve this answer












          share|improve this answer



          share|improve this answer










          answered Feb 6 at 11:12









          Claudio MatsuokaClaudio Matsuoka

          312




          312













          • ahh. i see. i missed that since it's not mentioned in the tutorials i found. i'll make sure to check the reference next time i don't understand something!

            – Sikander Lhote
            Feb 6 at 13:17











          • I think that executable naming rule could be better explained, I'll report that to the documentation maintainers :)

            – Claudio Matsuoka
            Feb 6 at 15:47



















          • ahh. i see. i missed that since it's not mentioned in the tutorials i found. i'll make sure to check the reference next time i don't understand something!

            – Sikander Lhote
            Feb 6 at 13:17











          • I think that executable naming rule could be better explained, I'll report that to the documentation maintainers :)

            – Claudio Matsuoka
            Feb 6 at 15:47

















          ahh. i see. i missed that since it's not mentioned in the tutorials i found. i'll make sure to check the reference next time i don't understand something!

          – Sikander Lhote
          Feb 6 at 13:17





          ahh. i see. i missed that since it's not mentioned in the tutorials i found. i'll make sure to check the reference next time i don't understand something!

          – Sikander Lhote
          Feb 6 at 13:17













          I think that executable naming rule could be better explained, I'll report that to the documentation maintainers :)

          – Claudio Matsuoka
          Feb 6 at 15:47





          I think that executable naming rule could be better explained, I'll report that to the documentation maintainers :)

          – Claudio Matsuoka
          Feb 6 at 15:47


















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