How to implement a design with react-spring?











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In the project's repo the react-redux app is set with CSS in JS files. Now I'm supposed to animate pictures with mouse hover just like this website : https://www.madwell.com/



The component was initially a functional component and I have changed that to a class based component as follows:



```



class BannerContainer extends React.Component{
constructor(props){
super(props);
this.state = {
x: 0,
y: 0
};

this.handleMouseMove = this.handleMouseMove.bind(this);
}

componentDidMount(){
window.addEventListener("mousemove", this.handleMouseMove);
}

componentWillUnmount(){
window.removeEventListener('mousemove', this.handleMouseMove);
}

handleMouseMove({ x, y }){
this.setState({
x : x / window.innerWidth,
y : y / window.innerHeight
})
}

render(){
const { banner = {} } = this.props;

const {
title = '&nbsp;<br>&nbsp;',
text = '&nbsp;<br>&nbsp;',
image__google_350x80 = '',
image__app_350x80 = '',
image__bg1_1166x1878 = '',
image__bg2_961x1782 = '',
image__curve_730x151 = ''
} = banner;

return (
<Container>
<BGPatch>
{console.log(this.state.x , this.state.y)}
<img src={'/images/bg_purple.jpg'} alt="" />
</BGPatch>


```



In this example I am able to get listen to the mouse-move event and and get the x & y coordinates accordingly. But now I have to use react-spring library to implement it so how do I do that? Also the CSS should be written in separate JS file for each component where as in react-spring example they directly modify the opacity or trasform in the Spring component directly as well which is what I don't want



the spring component example given on their docs



<Spring from={{ opacity: 0 }} to={{ opacity: 1 }}>
{props => <div style={props}>hello</div>}
</Spring>









share|improve this question




























    up vote
    0
    down vote

    favorite












    In the project's repo the react-redux app is set with CSS in JS files. Now I'm supposed to animate pictures with mouse hover just like this website : https://www.madwell.com/



    The component was initially a functional component and I have changed that to a class based component as follows:



    ```



    class BannerContainer extends React.Component{
    constructor(props){
    super(props);
    this.state = {
    x: 0,
    y: 0
    };

    this.handleMouseMove = this.handleMouseMove.bind(this);
    }

    componentDidMount(){
    window.addEventListener("mousemove", this.handleMouseMove);
    }

    componentWillUnmount(){
    window.removeEventListener('mousemove', this.handleMouseMove);
    }

    handleMouseMove({ x, y }){
    this.setState({
    x : x / window.innerWidth,
    y : y / window.innerHeight
    })
    }

    render(){
    const { banner = {} } = this.props;

    const {
    title = '&nbsp;<br>&nbsp;',
    text = '&nbsp;<br>&nbsp;',
    image__google_350x80 = '',
    image__app_350x80 = '',
    image__bg1_1166x1878 = '',
    image__bg2_961x1782 = '',
    image__curve_730x151 = ''
    } = banner;

    return (
    <Container>
    <BGPatch>
    {console.log(this.state.x , this.state.y)}
    <img src={'/images/bg_purple.jpg'} alt="" />
    </BGPatch>


    ```



    In this example I am able to get listen to the mouse-move event and and get the x & y coordinates accordingly. But now I have to use react-spring library to implement it so how do I do that? Also the CSS should be written in separate JS file for each component where as in react-spring example they directly modify the opacity or trasform in the Spring component directly as well which is what I don't want



    the spring component example given on their docs



    <Spring from={{ opacity: 0 }} to={{ opacity: 1 }}>
    {props => <div style={props}>hello</div>}
    </Spring>









    share|improve this question


























      up vote
      0
      down vote

      favorite









      up vote
      0
      down vote

      favorite











      In the project's repo the react-redux app is set with CSS in JS files. Now I'm supposed to animate pictures with mouse hover just like this website : https://www.madwell.com/



      The component was initially a functional component and I have changed that to a class based component as follows:



      ```



      class BannerContainer extends React.Component{
      constructor(props){
      super(props);
      this.state = {
      x: 0,
      y: 0
      };

      this.handleMouseMove = this.handleMouseMove.bind(this);
      }

      componentDidMount(){
      window.addEventListener("mousemove", this.handleMouseMove);
      }

      componentWillUnmount(){
      window.removeEventListener('mousemove', this.handleMouseMove);
      }

      handleMouseMove({ x, y }){
      this.setState({
      x : x / window.innerWidth,
      y : y / window.innerHeight
      })
      }

      render(){
      const { banner = {} } = this.props;

      const {
      title = '&nbsp;<br>&nbsp;',
      text = '&nbsp;<br>&nbsp;',
      image__google_350x80 = '',
      image__app_350x80 = '',
      image__bg1_1166x1878 = '',
      image__bg2_961x1782 = '',
      image__curve_730x151 = ''
      } = banner;

      return (
      <Container>
      <BGPatch>
      {console.log(this.state.x , this.state.y)}
      <img src={'/images/bg_purple.jpg'} alt="" />
      </BGPatch>


      ```



      In this example I am able to get listen to the mouse-move event and and get the x & y coordinates accordingly. But now I have to use react-spring library to implement it so how do I do that? Also the CSS should be written in separate JS file for each component where as in react-spring example they directly modify the opacity or trasform in the Spring component directly as well which is what I don't want



      the spring component example given on their docs



      <Spring from={{ opacity: 0 }} to={{ opacity: 1 }}>
      {props => <div style={props}>hello</div>}
      </Spring>









      share|improve this question















      In the project's repo the react-redux app is set with CSS in JS files. Now I'm supposed to animate pictures with mouse hover just like this website : https://www.madwell.com/



      The component was initially a functional component and I have changed that to a class based component as follows:



      ```



      class BannerContainer extends React.Component{
      constructor(props){
      super(props);
      this.state = {
      x: 0,
      y: 0
      };

      this.handleMouseMove = this.handleMouseMove.bind(this);
      }

      componentDidMount(){
      window.addEventListener("mousemove", this.handleMouseMove);
      }

      componentWillUnmount(){
      window.removeEventListener('mousemove', this.handleMouseMove);
      }

      handleMouseMove({ x, y }){
      this.setState({
      x : x / window.innerWidth,
      y : y / window.innerHeight
      })
      }

      render(){
      const { banner = {} } = this.props;

      const {
      title = '&nbsp;<br>&nbsp;',
      text = '&nbsp;<br>&nbsp;',
      image__google_350x80 = '',
      image__app_350x80 = '',
      image__bg1_1166x1878 = '',
      image__bg2_961x1782 = '',
      image__curve_730x151 = ''
      } = banner;

      return (
      <Container>
      <BGPatch>
      {console.log(this.state.x , this.state.y)}
      <img src={'/images/bg_purple.jpg'} alt="" />
      </BGPatch>


      ```



      In this example I am able to get listen to the mouse-move event and and get the x & y coordinates accordingly. But now I have to use react-spring library to implement it so how do I do that? Also the CSS should be written in separate JS file for each component where as in react-spring example they directly modify the opacity or trasform in the Spring component directly as well which is what I don't want



      the spring component example given on their docs



      <Spring from={{ opacity: 0 }} to={{ opacity: 1 }}>
      {props => <div style={props}>hello</div>}
      </Spring>






      javascript css reactjs animation react-spring






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      edited Nov 15 at 7:25









      WC2

      1989




      1989










      asked Nov 15 at 7:00









      Divyesh Parmar

      169




      169
























          1 Answer
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          up vote
          1
          down vote



          accepted










          Parallaxing effects are relatively easy to do if you have mouse coordinates, here's an example with a similar effect: https://twitter.com/0xca0a/status/1058505720574959616



          It uses hooks, but the same thing applies to a regular spring. Though this is probably a good example even, because it doesn't re-render the component on mousemove, which is very fast. You wouldn't use rotates in your case, translates i guess, but the point is, you receive x/y and use it to interpolate your images into position.



          EDIT:
          I've forked the example, this version uses translates: https://codesandbox.io/embed/r5x34869vq






          share|improve this answer























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            1 Answer
            1






            active

            oldest

            votes








            1 Answer
            1






            active

            oldest

            votes









            active

            oldest

            votes






            active

            oldest

            votes








            up vote
            1
            down vote



            accepted










            Parallaxing effects are relatively easy to do if you have mouse coordinates, here's an example with a similar effect: https://twitter.com/0xca0a/status/1058505720574959616



            It uses hooks, but the same thing applies to a regular spring. Though this is probably a good example even, because it doesn't re-render the component on mousemove, which is very fast. You wouldn't use rotates in your case, translates i guess, but the point is, you receive x/y and use it to interpolate your images into position.



            EDIT:
            I've forked the example, this version uses translates: https://codesandbox.io/embed/r5x34869vq






            share|improve this answer



























              up vote
              1
              down vote



              accepted










              Parallaxing effects are relatively easy to do if you have mouse coordinates, here's an example with a similar effect: https://twitter.com/0xca0a/status/1058505720574959616



              It uses hooks, but the same thing applies to a regular spring. Though this is probably a good example even, because it doesn't re-render the component on mousemove, which is very fast. You wouldn't use rotates in your case, translates i guess, but the point is, you receive x/y and use it to interpolate your images into position.



              EDIT:
              I've forked the example, this version uses translates: https://codesandbox.io/embed/r5x34869vq






              share|improve this answer

























                up vote
                1
                down vote



                accepted







                up vote
                1
                down vote



                accepted






                Parallaxing effects are relatively easy to do if you have mouse coordinates, here's an example with a similar effect: https://twitter.com/0xca0a/status/1058505720574959616



                It uses hooks, but the same thing applies to a regular spring. Though this is probably a good example even, because it doesn't re-render the component on mousemove, which is very fast. You wouldn't use rotates in your case, translates i guess, but the point is, you receive x/y and use it to interpolate your images into position.



                EDIT:
                I've forked the example, this version uses translates: https://codesandbox.io/embed/r5x34869vq






                share|improve this answer














                Parallaxing effects are relatively easy to do if you have mouse coordinates, here's an example with a similar effect: https://twitter.com/0xca0a/status/1058505720574959616



                It uses hooks, but the same thing applies to a regular spring. Though this is probably a good example even, because it doesn't re-render the component on mousemove, which is very fast. You wouldn't use rotates in your case, translates i guess, but the point is, you receive x/y and use it to interpolate your images into position.



                EDIT:
                I've forked the example, this version uses translates: https://codesandbox.io/embed/r5x34869vq







                share|improve this answer














                share|improve this answer



                share|improve this answer








                edited Nov 15 at 11:00

























                answered Nov 15 at 9:56









                hpalu

                1779




                1779






























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