TouchesEnded can not recognize a touch has been removed at Swift 4












0















For MultipleTouchEnabled view, touchesBegan returns touching numbers in order. When you touch one finger on screen it returns 1 when you add second finger it returns 2.



But when you remove one finger touchesEnded returns nothing while two fingers touching. It returns 2 and 1 at the same time if you remove both of your fingers from screen. So we can not know if finger numbers reduced at a certain time.



If there was a way to detect removing fingers in order I could not find.



override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {
if touches.first != nil {
print("touching (event?.touches(for: testView)?.count)")
}
}

override func touchesEnded(_ touches: Set<UITouch>, with event: UIEvent?) {
if touches.first != nil {
print("untouching (event?.touches(for: testView)?.count)")
}
}









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  • Do you have multiple Gesture Recognizers on that view? If so you'd have to set recognizer.cancelsTouchesInView = false

    – Govind Kumawat
    Nov 20 '18 at 10:44
















0















For MultipleTouchEnabled view, touchesBegan returns touching numbers in order. When you touch one finger on screen it returns 1 when you add second finger it returns 2.



But when you remove one finger touchesEnded returns nothing while two fingers touching. It returns 2 and 1 at the same time if you remove both of your fingers from screen. So we can not know if finger numbers reduced at a certain time.



If there was a way to detect removing fingers in order I could not find.



override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {
if touches.first != nil {
print("touching (event?.touches(for: testView)?.count)")
}
}

override func touchesEnded(_ touches: Set<UITouch>, with event: UIEvent?) {
if touches.first != nil {
print("untouching (event?.touches(for: testView)?.count)")
}
}









share|improve this question

























  • Do you have multiple Gesture Recognizers on that view? If so you'd have to set recognizer.cancelsTouchesInView = false

    – Govind Kumawat
    Nov 20 '18 at 10:44














0












0








0








For MultipleTouchEnabled view, touchesBegan returns touching numbers in order. When you touch one finger on screen it returns 1 when you add second finger it returns 2.



But when you remove one finger touchesEnded returns nothing while two fingers touching. It returns 2 and 1 at the same time if you remove both of your fingers from screen. So we can not know if finger numbers reduced at a certain time.



If there was a way to detect removing fingers in order I could not find.



override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {
if touches.first != nil {
print("touching (event?.touches(for: testView)?.count)")
}
}

override func touchesEnded(_ touches: Set<UITouch>, with event: UIEvent?) {
if touches.first != nil {
print("untouching (event?.touches(for: testView)?.count)")
}
}









share|improve this question
















For MultipleTouchEnabled view, touchesBegan returns touching numbers in order. When you touch one finger on screen it returns 1 when you add second finger it returns 2.



But when you remove one finger touchesEnded returns nothing while two fingers touching. It returns 2 and 1 at the same time if you remove both of your fingers from screen. So we can not know if finger numbers reduced at a certain time.



If there was a way to detect removing fingers in order I could not find.



override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {
if touches.first != nil {
print("touching (event?.touches(for: testView)?.count)")
}
}

override func touchesEnded(_ touches: Set<UITouch>, with event: UIEvent?) {
if touches.first != nil {
print("untouching (event?.touches(for: testView)?.count)")
}
}






ios swift gesture






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edited Nov 20 '18 at 10:29









Kuldeep

2,50441635




2,50441635










asked Nov 20 '18 at 10:19









HopeHope

5833828




5833828













  • Do you have multiple Gesture Recognizers on that view? If so you'd have to set recognizer.cancelsTouchesInView = false

    – Govind Kumawat
    Nov 20 '18 at 10:44



















  • Do you have multiple Gesture Recognizers on that view? If so you'd have to set recognizer.cancelsTouchesInView = false

    – Govind Kumawat
    Nov 20 '18 at 10:44

















Do you have multiple Gesture Recognizers on that view? If so you'd have to set recognizer.cancelsTouchesInView = false

– Govind Kumawat
Nov 20 '18 at 10:44





Do you have multiple Gesture Recognizers on that view? If so you'd have to set recognizer.cancelsTouchesInView = false

– Govind Kumawat
Nov 20 '18 at 10:44












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